private void OnEnable() { if (GetComponent <VRTK_ControllerEvents>() == null) { VRTK_Logger.Error(VRTK_Logger.GetCommonMessage(VRTK_Logger.CommonMessageKeys.REQUIRED_COMPONENT_MISSING_FROM_GAMEOBJECT, "VRTK_ControllerAppearance_Example", "VRTK_ControllerEvents", "the same")); return; } events = GetComponent <VRTK_ControllerEvents>(); highligher = GetComponent <VRTK_ControllerHighlighter>(); tooltips = GetComponentInChildren <VRTK_ControllerTooltips>(); currentPulseColor = pulseColor; highlighted = false; //Setup controller event listeners events.TriggerPressed += DoTriggerPressed; events.TriggerReleased += DoTriggerReleased; events.ButtonOnePressed += DoButtonOnePressed; events.ButtonOneReleased += DoButtonOneReleased; events.ButtonTwoPressed += DoButtonTwoPressed; events.ButtonTwoReleased += DoButtonTwoReleased; events.StartMenuPressed += DoStartMenuPressed; events.StartMenuReleased += DoStartMenuReleased; events.GripPressed += DoGripPressed; events.GripReleased += DoGripReleased; events.TouchpadPressed += DoTouchpadPressed; events.TouchpadReleased += DoTouchpadReleased; tooltips.ToggleTips(false); }
private void Start() { if (GetComponent <VRTK_ControllerEvents>() == null) { Debug.LogError("VRTK_ControllerEvents_ListenerExample is required to be attached to a Controller that has the VRTK_ControllerEvents script attached to it"); return; } events = GetComponent <VRTK_ControllerEvents>(); actions = GetComponent <VRTK_ControllerActions>(); tooltips = GetComponentInChildren <VRTK_ControllerTooltips>(); //Setup controller event listeners events.TriggerPressed += new ControllerInteractionEventHandler(DoTriggerPressed); events.TriggerReleased += new ControllerInteractionEventHandler(DoTriggerReleased); events.ApplicationMenuPressed += new ControllerInteractionEventHandler(DoApplicationMenuPressed); events.ApplicationMenuReleased += new ControllerInteractionEventHandler(DoApplicationMenuReleased); events.GripPressed += new ControllerInteractionEventHandler(DoGripPressed); events.GripReleased += new ControllerInteractionEventHandler(DoGripReleased); events.TouchpadPressed += new ControllerInteractionEventHandler(DoTouchpadPressed); events.TouchpadReleased += new ControllerInteractionEventHandler(DoTouchpadReleased); tooltips.ToggleTips(false); }
private void Start() { if (GetComponent <VRTK_ControllerEvents>() == null) { VRTK_Logger.Error(VRTK_Logger.GetCommonMessage(VRTK_Logger.CommonMessageKeys.REQUIRED_COMPONENT_MISSING_FROM_GAMEOBJECT, "VRTK_ControllerAppearance_Example", "VRTK_ControllerEvents", "the same")); return; } events = GetComponent <VRTK_ControllerEvents>(); tooltips = GetComponentInChildren <VRTK_ControllerTooltips>(); //Setup controller event listeners events.TriggerPressed += new ControllerInteractionEventHandler(DoTriggerPressed); events.TriggerReleased += new ControllerInteractionEventHandler(DoTriggerReleased); events.ButtonOnePressed += new ControllerInteractionEventHandler(DoButtonOnePressed); events.ButtonOneReleased += new ControllerInteractionEventHandler(DoButtonOneReleased); events.ButtonTwoPressed += new ControllerInteractionEventHandler(DoButtonTwoPressed); events.ButtonTwoReleased += new ControllerInteractionEventHandler(DoButtonTwoReleased); events.TouchpadTouchStart += new ControllerInteractionEventHandler(DoTouchpadTouchStart); events.TouchpadTouchEnd += new ControllerInteractionEventHandler(DoTouchpadTouchEnd); events.GripPressed += new ControllerInteractionEventHandler(DoGripPressed); events.GripReleased += new ControllerInteractionEventHandler(DoGripReleased); // events.TouchpadPressed += new ControllerInteractionEventHandler(DoTouchpadPressed); // events.TouchpadReleased += new ControllerInteractionEventHandler(DoTouchpadReleased); tooltips.ToggleTips(false); }
//開始 private void Start() { if (GetComponentInParent <VRTK_ControllerEvents>() == null) { Debug.LogError("VRTK_ControllerEvents_ListenerExample is required to be attached to a SteamVR Controller that has the VRTK_ControllerEvents script attached to it"); return; } //取得是件 events = GetComponentInParent <VRTK_ControllerEvents>(); actions = GetComponentInParent <VRTK_ControllerActions>(); _tooltips = GetComponent <VRTK_ControllerTooltips>();//取得 //Setup controller event listeners events.TriggerPressed += new ControllerInteractionEventHandler(DoTriggerPressed); events.TriggerReleased += new ControllerInteractionEventHandler(DoTriggerReleased); events.ApplicationMenuPressed += new ControllerInteractionEventHandler(DoApplicationMenuPressed); events.ApplicationMenuReleased += new ControllerInteractionEventHandler(DoApplicationMenuReleased); events.GripPressed += new ControllerInteractionEventHandler(DoGripPressed); events.GripReleased += new ControllerInteractionEventHandler(DoGripReleased); events.TouchpadPressed += new ControllerInteractionEventHandler(DoTouchpadPressed); events.TouchpadReleased += new ControllerInteractionEventHandler(DoTouchpadReleased); //是不是總是顯示提示 AlwaysShowHint(_alwaysShow); }
IEnumerator Start() { while (vrtk_manager.modelAliasLeftController.transform.Find("body") == null || vrtk_manager.modelAliasRightController.transform.Find("body") == null) { yield return(new WaitForSeconds(0.1f)); } leftInteractTouch = vrtk_manager.scriptAliasLeftController.GetComponent <VRTK_InteractTouch> (); rightInteractTouch = vrtk_manager.scriptAliasRightController.GetComponent <VRTK_InteractTouch> (); leftInteractUse = vrtk_manager.scriptAliasLeftController.GetComponent <VRTK_InteractUse> (); rightInteractUse = vrtk_manager.scriptAliasRightController.GetComponent <VRTK_InteractUse> (); rightControllerTooltips = vrtk_manager.scriptAliasRightController.GetComponentInChildren <VRTK_ControllerTooltips> (); leftControllerTooltips = vrtk_manager.scriptAliasLeftController.GetComponentInChildren <VRTK_ControllerTooltips> (); playerInfoManager = FindObjectOfType <PlayerInfoManager> (); rightTeleporter = vrtk_manager.scriptAliasRightController.transform.Find("Teleporter").gameObject; leftTeleporter = vrtk_manager.scriptAliasLeftController.transform.Find("Teleporter").gameObject; FindObjectOfType <PlayerHealth> ().OnPlayerDied += OnPlayerDied; FindObjectOfType <PlayerHealth> ().OnPlayerRevived += OnPlayerRevived; playerInfoManager.OnPlayerInfoViewOpened += OnPlayerInfoOpenend; playerInfoManager.OnPlayerInfoViewClosed += OnPlayerInfoClosed; SetOutfitterMode(OutfitterMode.EXPLORE); setupFinished = true; }
private void Start() { if (GetComponent <VRTK_ControllerEvents>() == null) { Debug.LogError("VRTK_ControllerEvents_ListenerExample is required to be attached to a Controller that has the VRTK_ControllerEvents script attached to it"); return; } events = GetComponent <VRTK_ControllerEvents>(); highligher = GetComponent <VRTK_ControllerHighlighter>(); tooltips = GetComponentInChildren <VRTK_ControllerTooltips>(); currentPulseColor = pulseColor; highlighted = false; //Setup controller event listeners events.TriggerPressed += new ControllerInteractionEventHandler(DoTriggerPressed); events.TriggerReleased += new ControllerInteractionEventHandler(DoTriggerReleased); events.ButtonOnePressed += new ControllerInteractionEventHandler(DoButtonOnePressed); events.ButtonOneReleased += new ControllerInteractionEventHandler(DoButtonOneReleased); events.ButtonTwoPressed += new ControllerInteractionEventHandler(DoButtonTwoPressed); events.ButtonTwoReleased += new ControllerInteractionEventHandler(DoButtonTwoReleased); events.StartMenuPressed += new ControllerInteractionEventHandler(DoStartMenuPressed); events.StartMenuReleased += new ControllerInteractionEventHandler(DoStartMenuReleased); events.GripPressed += new ControllerInteractionEventHandler(DoGripPressed); events.GripReleased += new ControllerInteractionEventHandler(DoGripReleased); events.TouchpadPressed += new ControllerInteractionEventHandler(DoTouchpadPressed); events.TouchpadReleased += new ControllerInteractionEventHandler(DoTouchpadReleased); tooltips.ToggleTips(false); }
// Use this for initialization void Start() { base.Start(); foreach (var controller in GameObject.FindGameObjectsWithTag("GameController")) { Debug.Log("finding controller"); var toolTips = controller.GetComponent <VRTK_ControllerTooltips>(); if (toolTips != null) { debugToolTip = toolTips; debugToolTip.triggerText = "default"; debugToolTip.triggerInitialised = false; break; } } if (debugToolTip == null) { Debug.Log("debug tool tip on controller not found"); debugToolTip = controller.GetComponent <VRTK_ControllerTooltips>(); if (debugToolTip == null) { Debug.Log("not found again??"); } } triggerObj.SetActive(false); }
void Start() { InputManager.AddCallback(OnControllerCallback); tooltips = GetComponent <VRTK_ControllerTooltips>(); tooltips.UpdateText(VRTK_ControllerTooltips.TooltipButtons.ButtonTwoTooltip, "Record a motion sequence"); }
private Tutorial tutorial; //for getting the color of the tooltip during the tutorial step /// <summary> /// The start method initializes all necessary variables and sets up event listeners for the tooltip buttons and the place point /// </summary> void Start() { individualTooltips = GetComponentsInChildren <VRTK_ObjectTooltip>(true); events = GetComponent <VRTK_ControllerEvents>(); tooltips = GetComponentInChildren <VRTK_ControllerTooltips>(); tutorial = GetComponentInParent <Tutorial>(); SetupControllerEventListeners(); InitializeIndividualTooltips(); }
// Use this for initialization void Start() { SpawnPosition = GameObject.FindGameObjectWithTag("SpawnPosition").transform; PMD = GameObject.FindGameObjectWithTag("PMD").GetComponent <PaintMeshDeformer>(); undoNredo = GameObject.FindGameObjectWithTag("SLUR").GetComponent <UndoAndRedo> (); UIref = GameObject.FindGameObjectWithTag("UINref").GetComponent <UINavigationSystem> (); dm = GameObject.FindGameObjectWithTag("SM").GetComponent <VRSmooth> (); tooltip = GameObject.FindGameObjectWithTag("tooltip").GetComponent <VRTK_ControllerTooltips> (); }
private void Start() { InitVRInputListeners(); tooltips = GetComponentInChildren <VRTK_ControllerTooltips>(); if (tooltips != null) { tooltips.ToggleTips(false); } }
private void OnEnable() { var evnts = GetComponentInParent <VRTK_ControllerEvents>(); if (highlighter == null) { highlighter = evnts.GetComponentInChildren <VRTK_ControllerHighlighter>(); } if (tooltips == null) { tooltips = evnts.GetComponentInChildren <VRTK_ControllerTooltips>(); } }
//總是顯示 public void AlwaysShowHint(bool always) { _alwaysShow = always; try { //有時候會因為時間順序不同無法取得腳本 _tooltips = GetComponentInChildren <VRTK_ControllerTooltips>();//取得 _tooltips.ShowTips(_alwaysShow); } catch { } }
public void Highlight() { tooltipsR = rightHand ? FetchHighlighter(VRTK_DeviceFinder.GetControllerRightHand()) : null; tooltipsL = leftHand ? FetchHighlighter(VRTK_DeviceFinder.GetControllerLeftHand()) : null; if (tooltipsR != null) { Highlight(tooltipsR); } if (tooltipsL != null) { Highlight(tooltipsL); } }
public static TutorialState currentTutorialState; //keeps track of the current tutorial state /// <summary> /// Initializes all necessary variables and starts the tutorial /// </summary> void Start() { stepFinished = false; rightTooltips = rightController.GetComponentInChildren <VRTK_ControllerTooltips>(); leftTooltips = leftController.GetComponentInChildren <VRTK_ControllerTooltips>(); rightToggling = rightController.GetComponent <Tooltips>(); leftToggling = leftController.GetComponent <Tooltips>(); leftTooltips.ToggleTips(false); rightTooltips.ToggleTips(false); currentTutorialState = TutorialState.NONE; StartCoroutine(TutorialCoroutine()); }
/// <summary> /// Initializes all necessary variables and starts the tutorial /// </summary> void Start() { stepFinished = false; rightTooltips = rightController.GetComponentInChildren <VRTK_ControllerTooltips>(); leftTooltips = leftController.GetComponentInChildren <VRTK_ControllerTooltips>(); rightToggling = rightController.GetComponent <Tooltips>(); leftToggling = leftController.GetComponent <Tooltips>(); leftTooltips.ToggleTips(false); rightTooltips.ToggleTips(false); currentTutorialState = TutorialState.NONE; instruction = GameObject.Find("InstructionCanvas/InstructionText").GetComponent <Text>(); StartCoroutine(TutorialCoroutine()); }
void Awake() { ToolsArray = new GameObject[6]; ToolsArray [0] = GameObject.FindGameObjectWithTag("sculpt"); ToolsArray [1] = GameObject.FindGameObjectWithTag("scale"); ToolsArray [2] = GameObject.FindGameObjectWithTag("rotate"); ToolsArray [3] = GameObject.FindGameObjectWithTag("Crease"); ToolsArray [4] = GameObject.FindGameObjectWithTag("smooth"); ToolsArray [5] = GameObject.FindGameObjectWithTag("paint"); grab = GameObject.FindGameObjectWithTag("grab"); symmetry = GameObject.FindGameObjectWithTag("symmetry"); CreaseStrength = ToolsArray [3].GetComponentInChildren <Slider> (); foreach (GameObject tools in ToolsArray) { tools.SetActive(false); } PMD = GameObject.FindGameObjectWithTag("PMD").GetComponent <PaintMeshDeformer>(); VRTP = GameObject.FindGameObjectWithTag("TP").GetComponent <VRTexturePainter> (); tooltip = GameObject.FindGameObjectWithTag("tooltip").GetComponent <VRTK_ControllerTooltips> (); }
/// <summary> /// Set up event listeners from Controller and Pointer /// <returns></returns> /// void Awake() { //VRTK_ControllerEvents controller; //Set up event listeners pointer = GetComponent <VRTK_Pointer>(); pointer.DestinationMarkerEnter += Pointer_DestinationMarkerEnter; pointer.DestinationMarkerExit += Pointer_DestinationMarkerExit; controller = GetComponent <VRTK_ControllerEvents>(); controller.TriggerPressed += Controller_TriggerPressed; controller.TriggerReleased += Controller_TriggerReleased; controller.TouchpadAxisChanged += Controller_TouchpadAxisChanged; controller.TouchpadReleased += Controller_TouchpadReleased; controller.TouchpadPressed += Controller_TouchpadPressed; controller.GripClicked += Controller_GripClicked; lineRenderer = gameObject.AddComponent <LineRenderer>(); lineRenderer.material = new Material(Shader.Find("Sprites/Default")); lineRenderer.widthMultiplier = 0.02f; lineRenderer.positionCount = 2; bundle = true; sizeRay = 1; lineRenderer.material.color = Color.green; helpTooltip = gameObject.transform.GetChild(0).GetComponent <VRTK_ControllerTooltips>(); helpTooltip.ToggleTips(false); dataToolTip = gameObject.transform.GetChild(1).GetComponent <VRTK_ControllerTooltips>(); dataToolTip.ToggleTips(false); //Anonymous function to Update the dataToolTip text. changeText = delegate(string x) { dataToolTip.UpdateText(VRTK_ControllerTooltips.TooltipButtons.TouchpadTooltip, x); }; }
void Awake() { // NB: This CANNOT be static! (Each function can operate on exactly one controller) funcs = new Dictionary <Type, IHandFunction> { [typeof(CameraFunction)] = new CameraFunction(), [typeof(FlyFunction)] = new FlyFunction(), [typeof(GrabFunction)] = new GrabFunction(), [typeof(MeasureFunction)] = new MeasureFunction(), [typeof(ModeControlFunction)] = new ModeControlFunction(this), [typeof(ModeMenuFunction)] = new ModeMenuFunction(this), [typeof(OrientFunction)] = new OrientFunction(), [typeof(PointFunction)] = new PointFunction(), [typeof(TeleportFunction)] = new TeleportFunction(), }; activeFuncs = new HashSet <Type>(); events = GetComponent <VRTK_ControllerEvents>(); tooltips = GetComponentInChildren <VRTK_ControllerTooltips>(); currPrimaryMode = currGripMode = 0; tooltips.SendMessage("Awake"); // This is super dumb but it prevents an exception from being thrown SetEnabled(); }
private void Start() { if (GetComponent<VRTK_ControllerEvents>() == null) { Debug.LogError("VRTK_ControllerEvents_ListenerExample is required to be attached to a Controller that has the VRTK_ControllerEvents script attached to it"); return; } events = GetComponent<VRTK_ControllerEvents>(); actions = GetComponent<VRTK_ControllerActions>(); tooltips = GetComponentInChildren<VRTK_ControllerTooltips>(); //Setup controller event listeners events.TriggerPressed += new ControllerInteractionEventHandler(DoTriggerPressed); events.TriggerReleased += new ControllerInteractionEventHandler(DoTriggerReleased); events.ApplicationMenuPressed += new ControllerInteractionEventHandler(DoApplicationMenuPressed); events.ApplicationMenuReleased += new ControllerInteractionEventHandler(DoApplicationMenuReleased); events.GripPressed += new ControllerInteractionEventHandler(DoGripPressed); events.GripReleased += new ControllerInteractionEventHandler(DoGripReleased); events.TouchpadPressed += new ControllerInteractionEventHandler(DoTouchpadPressed); events.TouchpadReleased += new ControllerInteractionEventHandler(DoTouchpadReleased); tooltips.ToggleTips(false); }
/// <summary> /// Observable ControllerTooltipOff event /// </summary> /// <param name="events"></param> /// <returns></returns> public static IObservable <ControllerTooltipsEventArgs> ControllerTooltipOffAsObservable(this VRTK_ControllerTooltips events) { return(Observable.FromEvent <ControllerTooltipsEventHandler, ControllerTooltipsEventArgs>( h => (s, e) => h(e), h => events.ControllerTooltipOff += h, h => events.ControllerTooltipOff -= h)); }
// Update is called once per frame void FixedUpdate() { try{ RaycastHit tooltipRayCast; //tooltip to show the player where the buttons are located on the controller if (Physics.Raycast(Raypoint.position, Raypoint.forward, out tooltipRayCast, 100f)) { if (tooltipRayCast.collider.tag == "UI" && !tooltipUIIsActive) { //tooltip.touchpadText = "Touchpad"; tooltip.UpdateText(VRTK_ControllerTooltips.TooltipButtons.TouchpadTooltip, "Press Touchpad"); tooltip.UpdateText(VRTK_ControllerTooltips.TooltipButtons.TriggerTooltip, ""); if (tooltip == null) { tooltip = GameObject.FindGameObjectWithTag("tooltip").GetComponent <VRTK_ControllerTooltips> (); } //tooltip.triggerText = ""; tooltipUIIsActive = true; tooltipMESHsActive = false; //tooltip.touchpadText = "Touchpad"; //Debug.Log("tag is UI = " + tooltip.touchpadText); } else if (tooltipRayCast.collider.tag == "Mesh" && !tooltipMESHsActive && UIN.isActive) { tooltip.UpdateText(VRTK_ControllerTooltips.TooltipButtons.TriggerTooltip, "Press Trigger"); tooltip.UpdateText(VRTK_ControllerTooltips.TooltipButtons.TouchpadTooltip, ""); if (tooltip == null) { tooltip = GameObject.FindGameObjectWithTag("tooltip").GetComponent <VRTK_ControllerTooltips> (); } //tooltip.touchpadText = ""; tooltipMESHsActive = true; tooltipUIIsActive = false; //tooltip.triggerText = "Trigger"; //Debug.Log("tag is UI = " + tooltip.triggerText); //Debug.Log("tag is Mesh"); } else if (tooltipRayCast.collider.tag != "UI") { tooltip.UpdateText(VRTK_ControllerTooltips.TooltipButtons.TouchpadTooltip, ""); tooltipUIIsActive = false; } } //manages which tool is being used //using an enum switch (currentTool) { //if sculpt is pressed, this finds the collider with a mesh tag. and //gets the meshfilter so it can be modified. case Tools.Sculpt: try { hit = point.pointerRenderer.GetDestinationHit(); if (hit.transform.gameObject.tag != "Non-Modifiable") { //Debug.Log(hit.collider.name); filter = hit.collider.GetComponent <MeshFilter>(); if (filter) { if (filter != unappliedMesh) { ApplyMeshCollider(); unappliedMesh = filter; } //Mesh Symmetry. simple but it works Vector3 relativePoint = filter.transform.InverseTransformPoint(hit.point); Vector3 inversePoint = relativePoint; inversePoint.x = -relativePoint.x; if (isTriggerOn) { //Debug.Log("is trigger on? " + isTriggerOn); DeformMesh(filter.mesh, relativePoint, pull * Time.deltaTime, radius); if (MeshSymmetryToggle.isOn) { DeformMesh(filter.mesh, inversePoint, pull * Time.deltaTime, radius); } } } } } catch (System.NullReferenceException) { } break; case Tools.Scale: try{ if (MeshTransform == null) { MeshTransform = GameObject.FindGameObjectWithTag("Mesh").GetComponent <GetMeshTransform> (); } //Debug.Log("Scaling"); MeshTransform.Scale(); }catch (Exception ex) { if (ex is NullReferenceException || ex is UnassignedReferenceException) { return; } } break; case Tools.Rotate: try{ if (MeshTransform == null) { MeshTransform = GameObject.FindGameObjectWithTag("Mesh").GetComponent <GetMeshTransform> (); } //Debug.Log("Rotating"); MeshTransform.Rotate(); }catch (Exception ex) { if (ex is NullReferenceException || ex is UnassignedReferenceException) { return; } } break; case Tools.Crease: try { if (UIN == null) { UIN = GameObject.FindGameObjectWithTag("UINref").GetComponent <UINavigationSystem> (); } AddorSubtract.value = 1; pull = -UIN.CreaseStrength.value; radius = .03f; hit = point.pointerRenderer.GetDestinationHit(); if (hit.transform.gameObject.tag != "Non-Modifiable") { filter = hit.collider.GetComponent <MeshFilter>(); if (filter) { if (filter != unappliedMesh) { ApplyMeshCollider(); unappliedMesh = filter; } //Mesh Symmetry. simple but it works Vector3 relativePoint = filter.transform.InverseTransformPoint(hit.point); Vector3 inversePoint = relativePoint; inversePoint.x = -relativePoint.x; if (isTriggerOn) { //Debug.Log("trigger on"); DeformMesh(filter.mesh, relativePoint, pull * Time.deltaTime, radius); //filter.gameObject.GetComponent<MeshCollider> ().sharedMesh = filter.mesh; if (MeshSymmetryToggle.isOn) { radius = .03f; //Debug.Log(pull + " pull value"); DeformMesh(filter.mesh, inversePoint, pull * Time.deltaTime, radius); //filter.gameObject.GetComponent<MeshCollider> ().sharedMesh = filter.mesh; } } } } } catch (System.NullReferenceException) { } break; //get out case Tools.Grab: try{ if (MeshTransform == null) { MeshTransform = GameObject.FindGameObjectWithTag("Mesh").GetComponent <GetMeshTransform> (); } //if (GrabToggle.isOn) { MeshTransform.Grab(); //Debug.Log("Moving"); }catch (Exception ex) { if (ex is NullReferenceException || ex is UnassignedReferenceException) { return; } } break; case Tools.Symmetry: try{ //MeshSymmetryToggle.isOn = true; }catch (Exception ex) { if (ex is NullReferenceException || ex is UnassignedReferenceException) { return; } } break; case Tools.Smooth: //Debug.Log("Moving"); try{ isInSmoothPage = true; if (dm == null) { dm.ClayMesh = ClayMesh.GetComponent <MeshFilter>(); dm = GameObject.FindGameObjectWithTag("Mesh").GetComponent <VRSmooth> (); } }catch (Exception ex) { if (ex is NullReferenceException || ex is UnassignedReferenceException) { return; } } break; case Tools.Paint: //Debug.Log("paint ON"); try{ if (texpaint == null) { texpaint = GameObject.FindGameObjectWithTag("TP").GetComponent <VRTexturePainter> (); } texpaint.enabled = true; }catch (Exception ex) { if (ex is NullReferenceException || ex is UnassignedReferenceException) { return; } } break; } }catch (Exception ex) { if (ex is NullReferenceException || ex is UnassignedReferenceException) { return; } } }
void Awake() { tooltip = GameObject.FindGameObjectWithTag("tooltip").GetComponent <VRTK_ControllerTooltips> (); //tooltip.touchpadText = "Touchpad"; UIN = GameObject.FindGameObjectWithTag("UINref").GetComponent <UINavigationSystem>(); }
private void Unhighlight(VRTK_ControllerTooltips h) { h.UpdateText(tooltipButton, ""); }
private void Highlight(VRTK_ControllerTooltips h) { h.UpdateText(tooltipButton, text); }