private void EnableLocalVRMode() { playerCamera.enabled = false; playerCamera.GetComponent <AudioListener>().enabled = false; vrEnvController = GameObject.FindGameObjectWithTag("VREnvironment").GetComponent <VREnvironmentController>(); vrEnvController.EnableVR(); vrCamera = GameObject.Find("Camera (eye)").GetComponent <Camera>(); GameObject.Find("Cube").GetComponent <CubeScaleTransformSynchronizer>().syncScaleFromServer = false; }
private void DisableLocalVRMode() { if (vrEnvController != null) { vrEnvController.DisableVR(); vrEnvController = null; } playerCamera.enabled = true; playerCamera.GetComponent <AudioListener>().enabled = true; GameObject.Find("Cube").GetComponent <CubeScaleTransformSynchronizer>().syncScaleFromServer = true; }