private IEnumerator Setup() { // Wait for load yield return(VRCMenuUtilsAPI.WaitForInit()); VRCMenuUtilsAPI.AddQuickMenuButton("headlight", "Toggle Headlight", "Enables/Disables a headlight on your avatar", ToggleHeadlight); }
private IEnumerator Setup() { yield return(VRCMenuUtilsAPI.WaitForInit()); VRCMenuUtilsAPI.AddQuickMenuButton("Teleport", "Teleport", "Teleports u to a player by name", new Action(this.TELEPORT)); VRCMenuUtilsAPI.AddQuickMenuButton("SaveCurrent\nPosition", "Save\nCurrent\nPos", "Store ur current world position", new Action(this.SavePosition)); VRCMenuUtilsAPI.AddQuickMenuButton("Tp-To\nStoredPosition", "Tp-To\nStoredPos", "Teleports u to stored world position", new Action(this.TPToStoredPos)); yield break; }