private VMDFormat.SelfShadowData ReadSelfShadowData() { VMDFormat.SelfShadowData result = new VMDFormat.SelfShadowData(); result.frame_no = binary_reader_.ReadUInt32(); result.mode = binary_reader_.ReadByte(); result.distance = binary_reader_.ReadSingle(); return(result); }
private VMDFormat.SelfShadowData ReadSelfShadowData() { VMDFormat.SelfShadowData result = new VMDFormat.SelfShadowData(); result.flame_no = binary_reader_.ReadUInt32(); result.mode = binary_reader_.ReadByte(); result.distance = binary_reader_.ReadSingle(); return result; }