public static void SendSignInFacebookRequest(string accessToken) { SSignInFacebookRequest data = new SSignInFacebookRequest { accessToken = accessToken, device = VKCommon.DeviceId() }; WebServiceController.Instance.SendRequest(WebServiceCode.Code.SignInFacebook, data, HTTPMethods.Post); }
// Portal #region SingIn - SingUp public static void SendSignInRequest(string username, string password) { SSignInRequest data = new SSignInRequest { username = username, password = password, device = VKCommon.DeviceId() }; WebServiceController.Instance.SendRequest(WebServiceCode.Code.SignIn, data, HTTPMethods.Post); }
public static void SendSignUpRequest(string username, string password, string captcha, string token) { SSignUpRequest data = new SSignUpRequest { username = username, password = password, captcha = captcha, token = token, device = VKCommon.DeviceId() }; WebServiceController.Instance.SendRequest(WebServiceCode.Code.SignUp, data, HTTPMethods.Post); }
public static void SendSignInFacebookRequest(string accessToken) { string dID = UnityEngine.SystemInfo.deviceUniqueIdentifier; SSignInFacebookRequest data = new SSignInFacebookRequest { accessToken = accessToken, device = VKCommon.DeviceId(), deviceID = dID, signature = MD5Helper.Encrypt(string.Format("begin--{0}#{1}--end", accessToken, dID)) }; WebServiceController.Instance.SendRequest(WebServiceCode.Code.SignInFacebook, data, HTTPMethods.Post); }
public static void SendSignInRequest(string username, string password) { string dID = UnityEngine.SystemInfo.deviceUniqueIdentifier; SSignInRequest data = new SSignInRequest { username = username, password = password, device = VKCommon.DeviceId(), deviceID = dID, signature = MD5Helper.Encrypt(string.Format("begin--{0}#{1}#{2}--end", username, password, dID)) }; WebServiceController.Instance.SendRequest(WebServiceCode.Code.SignIn, data, HTTPMethods.Post); }