static void Game_OnGameLoad(EventArgs args) { if (ObjectManager.Player.ChampionName != ChampionName) { return; } VHRBootstrap.OnLoad(); Game.PrintChat("<font color='#FF0000'><b>[VHR - Rewrite!]</b></font> By Asuna Loaded!"); Game.PrintChat("Also try <font color='#66FF33'><b>DZAwareness</b></font> for a gamebreaking experience!"); }
public static void Game_OnGameLoad() { if (ObjectManager.Player.ChampionName != ChampionName) { return; } VHRBootstrap.OnLoad(); Chat.Print("<font color='#FF0000'><b>[VHR - Rewrite!]</b></font> By Asuna Loaded!"); Chat.Print("<font color='#FF0000'><b>Berb : </b></font> WARNING : There is some FPS drop included."); }
static void Game_OnGameLoad(EventArgs args) { if (ObjectManager.Player.ChampionName != ChampionName) { return; } VHRBootstrap.OnLoad(); Game.PrintChat("<font color='#FF0000'><b>[VHR - Rewrite!]</b></font> By Asuna Loaded!"); Game.PrintChat("Also try <font color='#66FF33'><b>Waifu#</b></font>!"); }