コード例 #1
0
ファイル: ClassicWindow.cs プロジェクト: Mokarski/Vagonka
        public override void Draw()
        {
            VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, new[] { 0.0f, 1.0f, 0.0f, 0.50f });
            VG.vgClear(0, 60, Width, Height);
            VG.vgFinish();

            Text.Label(null, "Hello", 50, 10, 20, Width, 50, Align.Center, Palette.DarkSlateGray)[0].Draw();

            mPath.Update();
        }
コード例 #2
0
ファイル: Window.cs プロジェクト: Mokarski/Vagonka
        public new void Update()
        {
            //Console.WriteLine("->> {1}: draw: {0}", Name, DateTime.Now.ToString("mm:ss.fff"));
            Redraw();

            VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);
            VG.vgLoadIdentity();

            VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_IMAGE_USER_TO_SURFACE);
            VG.vgLoadIdentity();

            VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, new[] { 1.0f, 1.0f, 0.0f, 0.0f });
            VG.vgClear(0, 0, Width, Height);
            VG.vgFinish();
            //Console.WriteLine("<<- {1}: draw: {0}", Name, DateTime.Now.ToString("mm:ss.fff"));

            //Console.WriteLine("->> {1}: update: {0}", Name, DateTime.Now.ToString("mm:ss.fff"));
            base.Update();
            //Console.WriteLine("<<- {1}: update: {0}", Name, DateTime.Now.ToString("mm:ss.fff"));

            #region Popup window
            ModalWindow popup = null;
            lock (mModalWindows)
            {
                if (mVisibleModal != null)
                {
                    if (mVisibleModal.IsVisible)
                    {
                        popup = mVisibleModal;
                    }
                }

                if (popup == null)
                {
                    foreach (var modalWindow in mModalWindows.Where(modalWindow => modalWindow.IsVisible))
                    {
                        mVisibleModal = modalWindow;
                        popup         = mVisibleModal;
                    }
                }
            }

            if (popup == null)
            {
                return;
            }

            // отрисовываем модальное окно
            popup.Update();
            #endregion
        }
コード例 #3
0
        protected override void Draw()
        {
            // draw bg
            if (Background != null)
            {
                VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, Background.Value);
                VG.vgClear(X, Y, Width, Height);
            }

            if (Grid != null)
            {
                Grid.Update();
            }

            if (Arrows != null)
            {
                Arrows.Update();
            }

            // draw line
            if (mGrapihcs.Count > 0)
            {
                foreach (var data in from data in mGrapihcs where data != null where data.Data != null where data.Data.Length > 0 select data)
                {
                    VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);
                    VG.vgLoadIdentity();
                    VG.vgTranslate(X + data.Position.X, Y + data.Position.Y); // (40, 20)

                    VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, data.StrokeWidth);
                    VG.vgSetParameterfv(mPaint, (int)VGPaintParamType.VG_PAINT_COLOR, 4, data.Color != null ? data.Color.Value : Palette.Black.Value);
                    VG.vgSetPaint(mPaint, VGPaintMode.VG_STROKE_PATH);

                    VG.vgClearPath(mPath, VGPathCapabilities.VG_PATH_CAPABILITY_ALL);
                    var size = (data.Data.Length - 1) > (Width - data.Position.X) ? (Width - data.Position.X) : (data.Data.Length - 1);
                    for (var i = 0; i < size; i++)
                    {
                        VGU.vguLine(mPath, i, data.Data[i], i + 1, data.Data[i + 1]);
                    }

                    VG.vgDrawPath(mPath, VGPaintMode.VG_STROKE_PATH);
                }
            }
        }
コード例 #4
0
ファイル: Widget.cs プロジェクト: Mokarski/Vagonka
        /// <summary>
        /// Реальная физическая перерисовка, если виджет имеет ширину и высоту и помечен к перерисовке
        /// </summary>
        public void Redraw(bool force = false)
        {
            if (Height != 0 && Width != 0 && IsDirty)
            {
                //Console.WriteLine("{1}: redraw: {0}", Name, DateTime.Now.ToString("mm:ss.fff"));

                VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);
                VG.vgLoadIdentity();

                VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_IMAGE_USER_TO_SURFACE);
                VG.vgLoadIdentity();

                VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, new[] { 1.0f, 1.0f, 1.0f, 0.0f });
                VG.vgClear(0, 0, Width, Height);
                VG.vgFinish();

                // TODO: swap debug only
                if (SwapDebug)
                {
                    mApplication.Swap();
                }

                Draw();
                VG.vgFinish();

                // TODO: swap debug only
                if (SwapDebug)
                {
                    mApplication.Swap();
                }

                mRenderBuffer.Copy(); // TODO: вместо mRenderBuffer.Activate();

                IsDirty = false;
            }

            foreach (var widget in mChilds)
            {
                ((Widget)widget).Redraw();
            }
        }
コード例 #5
0
ファイル: Window.cs プロジェクト: Mokarski/Vagonka
        protected override void Draw()
        {
            if (Background != null)
            {
                VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, Background.Value);
                VG.vgClear(0, 0, Width, Height);
                VG.vgFinish();
            }

            #region calibrate lines
            {
                /*
                 *  VG.vgLoadIdentity();
                 *  VG.vgSetParameteri(mPanelBorderColor, (int)VGPaintParamType.VG_PAINT_TYPE, (int)VGPaintType.VG_PAINT_TYPE_COLOR);
                 *  VG.vgSetParameterfv(mPanelBorderColor, (int)VGPaintParamType.VG_PAINT_COLOR, 4, new[] { 1.0f, 1.0f, 1.0f, 1.0f });
                 *
                 *  VG.vgSetPaint(mPanelBorderColor, VGPaintMode.VG_STROKE_PATH);
                 *  VG.vgClearPath(mPath, VGPathCapabilities.VG_PATH_CAPABILITY_ALL);
                 *
                 *  const float kLineSize = 1.0f;
                 *  VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, kLineSize);
                 *  VG.vgSeti(VGParamType.VG_STROKE_CAP_STYLE, (int)VGCapStyle.VG_CAP_BUTT);
                 *  VG.vgSeti(VGParamType.VG_STROKE_JOIN_STYLE, (int)VGJoinStyle.VG_JOIN_BEVEL);
                 *
                 *  VGU.vguLine(mPath, 10, 0, 10, Height);
                 *  VGU.vguLine(mPath, Width - 10, 0, Width - 10, Height);
                 *
                 *  VGU.vguLine(mPath, 0, 10, Width, 10);
                 *  VGU.vguLine(mPath, 0, Height - 10, Width, Height - 10);
                 *
                 *
                 *  VG.vgDrawPath(mPath, VGPaintMode.VG_STROKE_PATH);
                 *  VG.vgFinish();
                 */
            }
            #endregion
        }
コード例 #6
0
ファイル: Table.cs プロジェクト: Mokarski/Vagonka
        protected override void Draw()
        {
            if (!IsVisible)
            {
                return;
            }

            if (OnPaint != null)
            {
                OnPaint(this);
            }

            //var position = ScreenPosition;

            #region fill default background
            if (mNormaLineColor != null)
            {
                VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, mNormaLineColor.Value);
                VG.vgClear(0, 0, Width, Height);

                VG.vgFinish();
            }
            #endregion

            #region fill active cells
            if (mActiveLineColor != null)
            {
                VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, mActiveLineColor.Value);
                if (ActiveLine != null)
                {
                    VG.vgClear(ActiveLine.X, ActiveLine.Y, ActiveLine.Width, ActiveLine.Height);
                }
                else if (ActiveCell != null)
                {
                    VG.vgClear(ActiveCell.X, ActiveCell.Y, ActiveCell.Width, ActiveCell.Height);
                }

                VG.vgFinish();
            }
            #endregion

            VG.vgFinish();

            #region draw grid

            if (mBorderWidth != 0)
            {
                VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, mBorderWidth);
                VG.vgSeti(VGParamType.VG_STROKE_CAP_STYLE, (int)VGCapStyle.VG_CAP_BUTT);
                VG.vgSeti(VGParamType.VG_STROKE_JOIN_STYLE, (int)VGJoinStyle.VG_JOIN_BEVEL);

                VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);
                VG.vgLoadIdentity();
                //VG.vgTranslate(position.X, position.Y);
                VG.vgSetPaint(mPaint, VGPaintMode.VG_STROKE_PATH);
                VG.vgDrawPath(mPath, VGPaintMode.VG_STROKE_PATH);
                VG.vgFinish();
            }

            #endregion
            VG.vgFinish();
        }
コード例 #7
0
ファイル: PressureGraphic.cs プロジェクト: Mokarski/Vagonka
        public override void Draw()
        {
            if (!IsVisible)
            {
                return;
            }

            // draw bg
            if (Background != null)
            {
                VG.vgSetfv(VGParamType.VG_CLEAR_COLOR, 4, Background.Value);
                VG.vgClear(X, Y, Width, Height);
                VG.vgFinish();
            }

            if (Arrows != null)
            {
                Arrows.Update(X, Y);
            }


            VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, 1.0f);
            VG.vgSetfv(VGParamType.VG_STROKE_DASH_PATTERN, 0, null);
            VG.vgSetParameterfv(mStrokePaint, (int)VGPaintParamType.VG_PAINT_COLOR, 4, new Color(0x575959FF).Value);
            VG.vgSetPaint(mStrokePaint, VGPaintMode.VG_STROKE_PATH);

            switch (Type)
            {
            case VisializationType.Realtime:
            {
                //mApplication.DebugTimeToConsole("realtime");

                #region Realtime
                if (Grid != null)
                {
                    Grid.Update(X, Y);
                }

                VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);


                // draw rectangles
                if (mGrapihcs.Count > 0)
                {
                    lock (mGrapihcs)
                        foreach (var data in from data in mGrapihcs where data != null where data.Data != null where data.Data.Length > 0 select data)
                        {
                            VG.vgLoadIdentity();
                            VG.vgTranslate(X + data.Position.X, Y + data.Position.Y);     // (40, 20)

                            var size = (data.Data.Length - 1) > (((uint)(kOxWidht)) - data.Position.X) ? (((uint)(kOxWidht)) - data.Position.X) : (data.Data.Length - 1);
                            for (var i = 0; i < size; i++)
                            {
                                VG.vgClearPath(mPath, VGPathCapabilities.VG_PATH_CAPABILITY_ALL);

                                var maxY = data.Data[i] < 5 ? 5 : data.Data[i];     // минимальное значение - 5 единиц, чтобы было видно секции
                                maxY  = data.Data[i] == ushort.MaxValue ? 5 : maxY; // проверяем флаг на наличие датчика
                                maxY /= 2;

                                VGU.vguRect(mPath, i * (kOxWidht / 177f), 0, (kOxWidht / 177f), maxY);

                                var color = (data.Data[i] == ushort.MaxValue)
                                                    ? Palette.White
                                                    : new Color(GetColor(data.Data[i]));

                                VG.vgSetParameterfv(mFillPaint, (int)VGPaintParamType.VG_PAINT_COLOR, 4, color.Value);
                                VG.vgSetPaint(mFillPaint, VGPaintMode.VG_FILL_PATH);
                                VG.vgDrawPath(mPath, VGPaintMode.VG_FILL_PATH);

                                VG.vgDrawPath(mPath, VGPaintMode.VG_STROKE_PATH);
                            }
                        }
                }
                #endregion
            }
            break;

            case VisializationType.History:
            {
                if (HistoryReports != null)
                {
                    if (HistoryReports.Length > 0)
                    {
                        //Console.WriteLine("history: {0}", HistoryReports.Length);

                        VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE);
                        VG.vgLoadIdentity();
                        VG.vgTranslate(X + 40, Y + 20);         // (40, 20)

                        foreach (var label in mVHistoryLabels)
                        {
                            label.Text = "";
                        }

                        var depth = 0;
                        for (var j = 0; j < HistoryReports.Length; j++)
                        {
                            var data = HistoryReports[j].Restore();

                            if (j % 5 == 0)
                            {
                                //Console.WriteLine("history: {0}", j);
                                var index = j / 5;
                                var date  = HistoryReports[j].Time;
                                mVHistoryLabels[2 * index].Text     = date.ToString("HH:mm");
                                mVHistoryLabels[2 * index + 1].Text = date.ToString("dd") + "/" + date.ToString("MM");
                            }

                            if (data != null)
                            {
                                var size = (data.Length - 1);

                                for (var i = 0; i < size; i++)
                                {
                                    if (data[i] == ushort.MaxValue)
                                    {
                                        continue;
                                    }

                                    VG.vgClearPath(mPath, VGPathCapabilities.VG_PATH_CAPABILITY_ALL);

                                    const int kRectHeight = 12;
                                    VGU.vguRect(mPath, i * (kOxWidht / 177f), depth * kRectHeight, (kOxWidht / 177f), kRectHeight);

                                    VG.vgSetParameterfv(mFillPaint, (int)VGPaintParamType.VG_PAINT_COLOR, 4, new Color(GetColor(data[i])).Value);
                                    VG.vgSetPaint(mFillPaint, VGPaintMode.VG_FILL_PATH);
                                    VG.vgDrawPath(mPath, VGPaintMode.VG_FILL_PATH);

                                    VG.vgDrawPath(mPath, VGPaintMode.VG_STROKE_PATH);
                                }
                            }
                            else
                            {
                                Console.WriteLine("oooops");
                            }

                            depth++;
                        }
                    }
                }
            }
            break;
            }


            //base.Update();
        }