public VEnvRenderer(int w, int h) { FB = new VFrameBufferCube(w, h); }
public void CreateShadowFBO() { ShadowFB = new VFrameBufferCube(Quality.ShadowMapWidth, Quality.ShadowMapHeight); }
public VEnvRenderer(int w, int h) { FB = new VFrameBufferCube(w, h); }
public void CreateShadowFBO() { ShadowFB = new VFrameBufferCube(Quality.ShadowMapWidth, Quality.ShadowMapHeight); }