public void HideStatus() { if (vis == false) { return; } vis = false; Utils.Animation.Visible va = new Utils.Animation.Visible(); va.Animate(Config.Current.Animation[Enums.Animation.Default], PlayingStatus, Visibility.Hidden); }
private void SaveEQButton_Click(object sender, RoutedEventArgs e) { if (Utils.Config.Setting.Boolean.AnimateItems) { Utils.Animation.Visible va = new Utils.Animation.Visible(); va.Animate(300, SaveGrid, Visibility.Visible); } else { SaveGrid.Visibility = Visibility.Visible; } }
private void Save_Click(object sender, RoutedEventArgs e) { Utils.Equalizer.WriteBandFile(EQTextBox.Text, Utils.Equalizer.Bands); if (Utils.Config.Setting.Boolean.AnimateItems) { Utils.Animation.Visible va = new Utils.Animation.Visible(); va.Animate(300, SaveGrid, Visibility.Hidden); } else { SaveGrid.Visibility = Visibility.Hidden; } InitEQBox(); }
public void VisibleStatus() { if (vis) { return; } vis = true; Dispatcher.BeginInvoke(new Action(() => { if (ActualWidth >= StatusVisibleWidth) { Utils.Animation.Visible va = new Utils.Animation.Visible(); va.Animate(Config.Current.Animation[Enums.Animation.Default], PlayingStatus, Visibility.Visible); } })); }
private void Timer_Tick(object sender, EventArgs e) { Timer.Stop(); if (Utils.Config.Setting.Boolean.AnimateItems) { Utils.Animation.Visible va = new Utils.Animation.Visible(); EventHandler handler = null; handler = (s, ev) => { va.AnimationCompleted -= handler; FreqGrid.Opacity = 0.8; }; va.AnimationCompleted += handler; va.Animate(300, FreqGrid, Visibility.Hidden); } else { SaveGrid.Visibility = Visibility.Hidden; } }