public static void AuthenticateAsUniversal_2(bool forceCreate = false) { GameObject dialogObject = new GameObject("Dialog"); AuthenticateDialog dialog = dialogObject.AddComponent <AuthenticateDialog>(); dialog.m_exampleAccountType = ExampleAccountType.Universal_2; App.Bc.Client .AuthenticationService.AuthenticateUniversal(UtilValues.getUniversal_2(), UtilValues.getPassword(), forceCreate, dialog.OnSuccess_Authenticate, dialog.OnError_Authenticate); }
public static void AttachIdentityUniversal_2() { GameObject dialogObject = new GameObject("Dialog"); AttachIdentityDialog dialog = dialogObject.AddComponent <AttachIdentityDialog>(); dialog.m_exampleAccountType = ExampleAccountType.Universal_2; App.Bc.Client .IdentityService.AttachUniversalIdentity(UtilValues.getUniversal_2(), UtilValues.getPassword(), dialog.OnSuccess_AttachIndentity, dialog.OnError_AttachIdentity); }
public static void DetachIdentityUniversal_2(bool contiuneAsAnonymous = false) { GameObject dialogObject = new GameObject("Dialog"); DetachIdentityDialog dialog = dialogObject.AddComponent <DetachIdentityDialog>(); dialog.m_exampleAccountType = ExampleAccountType.Universal_2; App.Bc.Client .IdentityService.DetachUniversalIdentity(UtilValues.getUniversal_2(), contiuneAsAnonymous, dialog.OnSuccess_DetachIdentity, dialog.OnError_DetachIdentity); }