コード例 #1
0
ファイル: ViewController.cs プロジェクト: xJayLee/knight
        /// <summary>
        /// ListViewModel和View之间的数据绑定
        /// </summary>
        private void BindingListViewAndViewModels(ViewModelContainer rViewModelContainer)
        {
            var rViewModelDataSources = UtilTool.GetComponentsInChildrenUtilOrigin <ViewModelDataSourceList>(rViewModelContainer);

            for (int i = 0; i < rViewModelDataSources.Count; i++)
            {
                var rViewModelDataSource = rViewModelDataSources[i];
                rViewModelDataSource.ViewModelProp = GameDataBindingTypeResolve.MakeViewModelDataBindingProperty(rViewModelDataSource.ViewModelPath);
                if (rViewModelDataSource.ViewModelProp == null)
                {
                    Debug.LogErrorFormat("View Model Path: {0} error..", rViewModelDataSource.ViewModelPath);
                    return;
                }
                ViewModel rViewModel = this.GetViewModel(rViewModelDataSource.ViewModelProp.PropertyOwnerKey);
                if (rViewModel == null)
                {
                    Debug.LogErrorFormat("View Model: {0} error..", rViewModelDataSource.ViewModelPath);
                    return;
                }
                rViewModelDataSource.ViewModelProp.PropertyOwner = rViewModel;

                // 绑定Watcher
                rViewModelDataSource.ViewModelPropertyWatcher = new DataBindingPropertyWatcher(rViewModel, rViewModelDataSource.ViewModelProp.PropertyName, () =>
                {
                    // 重新设置List数据时候,改变个数
                    this.BindingList(rViewModelDataSource);
                });
                rViewModel.PropChangedHandler += rViewModelDataSource.ViewModelPropertyWatcher.PropertyChanged;

                // 初始化list
                this.BindingList(rViewModelDataSource);
            }
        }
コード例 #2
0
ファイル: ViewController.cs プロジェクト: xJayLee/knight
        /// <summary>
        /// ViewModel和View之间的数据绑定
        /// </summary>
        private void BindingViewAndViewModels(ViewModelContainer rViewModelContainer)
        {
            var rAllMemberBindings = UtilTool.GetComponentsInChildrenUtilOrigin <MemberBindingAbstract>(rViewModelContainer);

            for (int i = 0; i < rAllMemberBindings.Count; i++)
            {
                var rMemberBinding = rAllMemberBindings[i];
                if (rMemberBinding.IsListTemplate)
                {
                    continue;                                   // 过滤掉ListTemplate标记得Binding Script
                }
                rMemberBinding.ViewProp = DataBindingTypeResolve.MakeViewDataBindingProperty(rMemberBinding.gameObject, rMemberBinding.ViewPath);
                if (rMemberBinding.ViewProp == null)
                {
                    Debug.LogErrorFormat("View Path: {0} error..", rMemberBinding.ViewPath);
                    return;
                }

                rMemberBinding.ViewModelProp = GameDataBindingTypeResolve.MakeViewModelDataBindingProperty(rMemberBinding.ViewModelPath);
                if (rMemberBinding.ViewModelProp == null)
                {
                    Debug.LogErrorFormat("View Model Path: {0}, {1} error..", rMemberBinding.ViewModelPath, rMemberBinding);
                    return;
                }
                ViewModel rViewModel = this.GetViewModel(rMemberBinding.ViewModelProp.PropertyOwnerKey);
                if (rViewModel == null)
                {
                    Debug.LogErrorFormat("View Model: {0} error..", rMemberBinding.ViewModelPath);
                    return;
                }

                rMemberBinding.ViewModelProp.PropertyOwner = rViewModel;
                rMemberBinding.SyncFromViewModel();

                // ViewModel绑定View
                rMemberBinding.ViewModelPropertyWatcher = new DataBindingPropertyWatcher(rViewModel, rMemberBinding.ViewModelProp.PropertyName, () =>
                {
                    rMemberBinding.SyncFromViewModel();
                });
                rViewModel.PropChangedHandler += rMemberBinding.ViewModelPropertyWatcher.PropertyChanged;

                // View绑定ViewModel
                var rMemberBindingTwoWay = rMemberBinding as MemberBindingTwoWay;
                if (rMemberBindingTwoWay != null)
                {
                    rMemberBindingTwoWay.InitEventWatcher();
                }
            }
        }
コード例 #3
0
ファイル: ViewController.cs プロジェクト: scucmgame/knight
        public void DataBindingDisconnect(ViewControllerContainer rViewControllerContainer)
        {
            if (!rViewControllerContainer)
            {
                return;
            }

            var rAllMemberBindings = rViewControllerContainer.gameObject.GetComponentsInChildren <MemberBindingAbstract>(true);

            for (int i = 0; i < rAllMemberBindings.Length; i++)
            {
                var rMemberBinding = rAllMemberBindings[i];
                if (rMemberBinding.ViewModelProp == null)
                {
                    continue;
                }

                ViewModel rViewModel = rMemberBinding.ViewModelProp.PropertyOwner as ViewModel;
                if (rViewModel != null)
                {
                    if (rMemberBinding)
                    {
                        rViewModel.PropChangedHandler -= rMemberBinding.ViewModelPropertyWatcher.PropertyChanged;
                    }
                }
                if (rMemberBinding)
                {
                    rMemberBinding.OnDestroy();
                }
            }

            var rListViewModelDataSources = UtilTool.GetComponentsInChildrenUtilOrigin <ViewModelDataSourceList>(rViewControllerContainer);

            for (int i = 0; i < rListViewModelDataSources.Count; i++)
            {
                var       rViewModelDataSource = rListViewModelDataSources[i];
                ViewModel rViewModel           = rViewModelDataSource.ViewModelProp.PropertyOwner as ViewModel;
                if (rViewModel != null)
                {
                    rViewModel.PropChangedHandler -= rViewModelDataSource.ViewModelPropertyWatcher.PropertyChanged;
                }
            }

            var rTabViewModelDataSources = rViewControllerContainer.gameObject.GetComponentsInChildren <ViewModelDataSourceTab>(true);

            for (int i = 0; i < rTabViewModelDataSources.Length; i++)
            {
                var       rViewModelDataSource = rTabViewModelDataSources[i];
                ViewModel rViewModel           = rViewModelDataSource.ViewModelProp.PropertyOwner as ViewModel;
                if (rViewModel != null)
                {
                    rViewModel.PropChangedHandler -= rViewModelDataSource.ViewModelPropertyWatcher.PropertyChanged;
                }
            }

            var rArrayViewModelDataSources = rViewControllerContainer.gameObject.GetComponentsInChildren <ViewModelDataSourceArray>(true);

            for (int i = 0; i < rArrayViewModelDataSources.Length; i++)
            {
                var       rViewModelDataSource = rArrayViewModelDataSources[i];
                ViewModel rViewModel           = rViewModelDataSource.ViewModelProp.PropertyOwner as ViewModel;
                if (rViewModel != null)
                {
                    rViewModel.PropChangedHandler -= rViewModelDataSource.ViewModelPropertyWatcher.PropertyChanged;
                }
            }

            var rAllEventBindings = rViewControllerContainer.gameObject.GetComponentsInChildren <EventBinding>(true);

            for (int i = 0; i < rAllEventBindings.Length; i++)
            {
                rAllEventBindings[i].OnDestroy();
            }
        }