コード例 #1
0
        public override bool Draw()
        {
            if (!base.Draw())
            {
                return(false);
            }
            UsingEffect.Projection = Matrix.CreateOrthographicOffCenter(0, ParentViewport.ViewportPtr.Width, ParentViewport.ViewportPtr.Height, 0, 1.0f, 1000.0f);
            if (CurrentTexture == null)
            {
                UsingEffect.TextureEnabled = false;
                UsingEffect.Texture        = null;
            }
            else
            {
                UsingEffect.TextureEnabled = true;
                UsingEffect.Texture        = CurrentTexture;
            }
            UsingEffect.Begin();
            foreach (EffectPass pass in UsingEffect.CurrentTechnique.Passes)
            {
                pass.Begin();

                UsingEffect.GraphicsDevice.VertexDeclaration = new VertexDeclaration(UsingEffect.GraphicsDevice, VertexPositionColorTexture.VertexElements);
                UsingEffect.GraphicsDevice.DrawUserIndexedPrimitives <VertexPositionColorTexture>(PrimitiveType.TriangleList, m_Vectors, 0, 4, sm_Indices, 0, 2);

                pass.End();
            }
            UsingEffect.End();
            return(true);
        }
コード例 #2
0
        public override bool Draw()
        {
            if (!base.Draw())
            {
                return(false);
            }

            if (CommonTexture != null)
            {
                UsingEffect.TextureEnabled = true;
                UsingEffect.Texture        = CommonTexture;
            }
            else
            {
                UsingEffect.TextureEnabled = false;
                UsingEffect.Texture        = null;
            }
            UsingEffect.Projection = Matrix.CreateOrthographicOffCenter(0, ParentViewport.ViewportPtr.Width, ParentViewport.ViewportPtr.Height, 0, 1.0f, 1000.0f);
            UsingEffect.Begin();
            foreach (EffectPass pass in UsingEffect.CurrentTechnique.Passes)
            {
                pass.Begin();
                UsingEffect.GraphicsDevice.VertexDeclaration = new VertexDeclaration(UsingEffect.GraphicsDevice, VertexPositionColorTexture.VertexElements);
                UsingEffect.GraphicsDevice.DrawUserPrimitives <VertexPositionColorTexture>(PrimitiveType.TriangleList, m_Vectors.ToArray(), 0, m_Vectors.Count / 3);
                pass.End();
            }
            UsingEffect.End();

            //UsingEffect.TextureEnabled = false;
            //UsingEffect.Begin();
            //foreach (EffectPass pass in UsingEffect.CurrentTechnique.Passes)
            //{
            //    pass.Begin();
            //    UsingEffect.GraphicsDevice.VertexDeclaration = new VertexDeclaration(UsingEffect.GraphicsDevice, VertexPositionColor.VertexElements);
            //    UsingEffect.GraphicsDevice.DrawUserPrimitives<VertexPositionColor>(PrimitiveType.LineList, m_TempBufferCurve.ToArray(), 0, m_TempBufferCurve.Count / 2);
            //    pass.End();
            //}
            //UsingEffect.End();
            return(true);
        }
コード例 #3
0
ファイル: SceneInfo.cs プロジェクト: joyjones/fire-terminator
        public void Draw(GraphicsDevice device)
        {
            ConfirmUsingEffect(device);
            var srcViewport = device.Viewport;

            foreach (var vi in RenderingViewports)
            {
                vi.DrawElements();
            }
            UsingEffect.Begin();
            foreach (EffectPass pass in UsingEffect.CurrentTechnique.Passes)
            {
                pass.Begin();

                UsingEffect.GraphicsDevice.Viewport = srcViewport;
                if (m_VertexDeclaration == null || m_VertexDeclaration.GraphicsDevice != device)
                {
                    m_VertexDeclaration = new VertexDeclaration(device, VertexPositionColor.VertexElements);
                }
                UsingEffect.GraphicsDevice.VertexDeclaration = m_VertexDeclaration;
                if (!IsSelectedViewportMaximized)
                {
                    UsingEffect.GraphicsDevice.DrawUserPrimitives <VertexPositionColor>(PrimitiveType.LineList, m_vViewCutLinePts, 0, 2);
                }
                if (m_vSelectedFramePts.Count > 0)
                {
                    UsingEffect.GraphicsDevice.DrawUserIndexedPrimitives <VertexPositionColor>(PrimitiveType.LineStrip, m_vSelectedFramePts.ToArray(), 0, 8, m_SelectedFrameIndices, 0, 9);
                }
                foreach (var vi in RenderingViewports)
                {
                    vi.DrawFrame(UsingEffect);
                }
                pass.End();
            }
            UsingEffect.End();
            device.Viewport = srcViewport;
        }
コード例 #4
0
        public void Draw(GraphicsDevice device)
        {
            device.Clear(Color.Black);
            ConfirmUsingEffect(device);
            UsingEffect.Begin();
            device.Viewport = PanelViewport;
            foreach (EffectPass pass in UsingEffect.CurrentTechnique.Passes)
            {
                pass.Begin();
                foreach (var ln in Lines.Values)
                {
                    ln.Draw(device);
                }
                TimeRuler.Draw(device);
                pass.End();
            }
            UsingEffect.End();

            var rect     = device.Viewport.TitleSafeArea;
            var rectDest = device.Viewport.TitleSafeArea;

            rectDest.X -= CurViewOffsetX;
            device.Present(rect, rectDest, (IntPtr)ParentPanel.Handle);
        }