public async Task <IActionResult> PostHeros([FromBody] PassedData <PassedRemoveCharacter> passedData) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } DateTime now = DateTime.UtcNow; if (passedData.UserToken == null) { return(BadRequest(new DataError("securityErr", "No authorization controll."))); } UserToken dbtoken = Security.CheckUserToken(this._context, passedData.UserToken); if (dbtoken == null) { return(BadRequest(new DataError("securityErr", "Your data has probably been stolen or modified manually. We suggest password's change."))); } else { if (!dbtoken.IsTimeValid(now)) { return(BadRequest(new DataError("timeoutErr", "You have been too long inactive. Relogin is required."))); } else { dbtoken.UpdateToken(now); } } Users user = _context.Users.FirstOrDefault(e => e.Name == dbtoken.UserName); if (user.Password != HashClass.GenHash(passedData.Data.Password)) { return(BadRequest(new DataError("passwordErr", "Password is incorrect."))); } Heros herotoremove = _context.Heros.FirstOrDefault(e => e.Name == passedData.Data.HeroName); UsersHeros conntoremove = _context.UsersHeros.FirstOrDefault(e => e.UserName == dbtoken.UserName && e.HeroId == herotoremove.HeroId); var tokentoremove = _context.ActionToken.Where(e => e.HeroId == herotoremove.HeroId); var locationstoremove = _context.HerosLocations.Where(e => e.HeroId == herotoremove.HeroId); var travelingtoremove = _context.Traveling.Where(e => e.HeroId == herotoremove.HeroId); var equipmenttoremove = _context.Equipment.Where(e => e.HeroId == herotoremove.HeroId); var backpacktoremove = _context.Backpack.Where(e => e.HeroId == herotoremove.HeroId); var healingremove = _context.Healing.Where(e => e.HeroId == herotoremove.HeroId); var fightingremove = _context.Fighting.Where(e => e.HeroId == herotoremove.HeroId); // TODO: remove other features if (tokentoremove.Count() > 0) { _context.ActionToken.RemoveRange(tokentoremove); } if (locationstoremove.Count() > 0) { _context.HerosLocations.RemoveRange(locationstoremove); } if (travelingtoremove.Count() > 0) { _context.Traveling.RemoveRange(travelingtoremove); } if (equipmenttoremove.Count() > 0) { _context.Equipment.RemoveRange(equipmenttoremove); } if (backpacktoremove.Count() > 0) { _context.Backpack.RemoveRange(backpacktoremove); } if (healingremove.Count() > 0) { _context.Healing.RemoveRange(healingremove); } if (fightingremove.Count() > 0) { _context.Fighting.RemoveRange(fightingremove); } _context.Heros.Remove(herotoremove); _context.UsersHeros.Remove(conntoremove); try { await _context.SaveChangesAsync(); } catch (DbUpdateException) { return(BadRequest(new DataError("serverErr", "Failed to remove hero."))); } return(Ok(new { success = true, removedHero = herotoremove.Name })); }
public async Task <IActionResult> PostHeros([FromBody] PassedData <HeroPassed> data) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } DateTime now = DateTime.UtcNow; if (data.UserToken == null) { return(BadRequest(new DataError("securityErr", "No authorization controll."))); } UserToken dbtoken = Security.CheckUserToken(this._context, data.UserToken); if (dbtoken == null) { return(BadRequest(new DataError("securityErr", "Your data has probably been stolen or modified manually. We suggest password's change."))); } else { if (!dbtoken.IsTimeValid(now)) { return(BadRequest(new DataError("timeoutErr", "You have been too long inactive. Relogin is required."))); } else { dbtoken.UpdateToken(now); } } int currheros = this._context.UsersHeros.Where(e => e.UserName == dbtoken.UserName).Count(); if (currheros >= ServerOptions.MaxHerosPerAccount) { return(BadRequest(new DataError("herolimitErr", "You have reached maximum amount of heros per account."))); } int ID = this._context.Heros.Select(x => x.HeroId).DefaultIfEmpty(0).Max(); Heros newly = new Heros() { Charisma = data.Data.Attributes[6], Country = data.Data.Country, // starting location of type?? CurrentLocation = 1, Dexterity = data.Data.Attributes[2], Endurance = data.Data.Attributes[1], Experience = 0, HeroId = ID + 1, Hp = HeroCalculator.PureMaxHP(HeroCalculator.BaseHP(1), data.Data.Attributes), Intelligence = data.Data.Attributes[5], Lvl = 1, Name = data.Data.Name, Nickname = data.Data.Nickname, Orders = 0, Origin = data.Data.Origin, Reflex = data.Data.Attributes[3], Sl = 0, Slbase = 0, Status = 0, Strength = data.Data.Attributes[0], Willpower = data.Data.Attributes[7], Wisdom = data.Data.Attributes[4], Invitational = true, VelocityFactor = 1, }; UsersHeros userheros = new UsersHeros() { HeroId = newly.HeroId, UserName = dbtoken.UserName, }; Equipment eq = Equipment.GenFreshEquipment(newly.HeroId); HerosLocations location = HerosLocations.GenInitialLocation(_context, newly.HeroId); _context.Heros.Add(newly); _context.UsersHeros.Add(userheros); _context.Equipment.Add(eq); _context.HerosLocations.Add(location); try { await _context.SaveChangesAsync(); } catch (DbUpdateException) { return(BadRequest(new DataError("tokenErr", "Hero already exists."))); } return(Ok((HeroBrief)newly)); }