public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID))) { session.Logger.Debug("AddRoom : 非法连接"); session.Close(); return; } ///定义返回状态码 string staut = "10000"; var nowsend = ReturnAddRoom.CreateBuilder(); List <Userinfo> listuser = new List <Userinfo>(); ///当前返回信息 var getdata = SendAddRoom.ParseFrom(requestInfo.Body); ///根据上传信息查找房间 Room rm = Gongyong.roomlist.Find(u => u.RoomID == getdata.RoomID); var roommsg = ReturnRoomMsg.CreateBuilder(); //储存IP List <UserInfo> ListUserIP = new List <UserInfo>(); if (rm != null) { List <mjuser> mulist = Gongyong.mulist.FindAll(u => u.RoomID == getdata.RoomID); mjuser mjuser = Gongyong.mulist.Find(u => u.RoomID == getdata.RoomID && u.Openid == getdata.Openid); if (mulist.Count == rm.room_peo) { staut = "10002"; } else { List <int> shuzhu = new List <int>() { 1, 2, 3, 4 }; ///移除以坐的方位,并添加以有玩家信息 var senddata = ReturnUserInfo.CreateBuilder(); //for(int i=0;i< mulist.Count();i++) foreach (mjuser item in mulist) { UserInfo gamer = Gongyong.userlist.Find(u => u.openid == item.Openid); Userinfo users = Userinfo.CreateBuilder().SetHeadimg(gamer.headimg).SetNickname(gamer.nickname).SetOpenid(gamer.openid).SetSex(int.Parse(gamer.sex)).SetUserFW(item.ZS_Fw).SetUserBean(0).SetUserGold(0).SetUserID(gamer.UserID).SetUserIP(gamer.UserIP).Build(); listuser.Add(users); shuzhu.Remove(item.ZS_Fw); senddata.AddUserinfo(users); nowsend.AddUserinfo(users); } if (mjuser != null) { return; } else { ///添加新加入玩家信息 mjuser mj = new mjuser() { Openid = getdata.Openid, ZS_Fw = shuzhu[0], RoomID = getdata.RoomID, ConfirmationStarts = true, SendData = new List <ArraySegment <byte> >(), IsGuoHu = false }; Gongyong.mulist.Add(mj); } ///将当前的用户信息添加到下发文件包 UserInfo gameuser = Gongyong.userlist.Find(u => u.openid == getdata.Openid); gameuser.Lat = getdata.Latitude; Userinfo newuser = Userinfo.CreateBuilder().SetHeadimg(gameuser.headimg).SetNickname(gameuser.nickname).SetOpenid(gameuser.openid).SetSex(int.Parse(gameuser.sex)).SetUserFW(shuzhu[0]).SetUserGold(0).SetUserBean(0).SetUserID(gameuser.UserID).SetUserIP(gameuser.UserIP).Build(); listuser.Add(newuser); senddata.AddUserinfo(newuser); nowsend.AddUserinfo(newuser); List <mjuser> mu = Gongyong.mulist.FindAll(u => u.RoomID == getdata.RoomID); var dis = ReturnDis.CreateBuilder(); var closeGPS = ReturnCloseGPS.CreateBuilder(); ///向已有玩家下发信息 foreach (mjuser items in mu) { UserInfo gamersend = Gongyong.userlist.Find(u => u.openid == items.Openid); if (gamersend.Lat.Equals("0,0") || string.IsNullOrEmpty(gamersend.Lat)) { //Console.WriteLine("AddRoom : " + gamersend.session.Config.Ip + " lat 为 0"); //Console.WriteLine(" : " + mjuser.) closeGPS.AddFW(items.ZS_Fw); //gamersend.session.Send(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7091, dataGPS.Length, requestInfo.MessageNum, dataGPS))); } else if (gameuser.Lat.Equals("0,0") || string.IsNullOrEmpty(gameuser.Lat)) { if (items.Openid.Equals(gameuser.openid)) { //Console.WriteLine("AddRoom : " + gamersend.session.Config.Ip + " lat 为 0"); if (!closeGPS.FWList.Any(w => w == items.ZS_Fw)) { closeGPS.AddFW(items.ZS_Fw); } } } else { var userdis = ReturnDis.CreateBuilder(); //double jl = Erth.GetDistance(gamersend.Lat, gameuser.Lat); double jl = 1; // 测试修改 if (shuzhu[0] != items.ZS_Fw) { //if (jl < GameInformationBase.DISTANCE) if (jl < 0.001f) //任光粤测试修改 { Console.WriteLine("距离为 : " + jl + gamersend.nickname + ":" + gamersend.Lat + " , " + gameuser.nickname + " : " + gameuser.Lat); rm.Is_Jin = true; rm.Juser1 = shuzhu[0]; rm.Juser2 = items.ZS_Fw; } } dis.SetDis(jl.ToString()); dis.SetFW(items.ZS_Fw); userdis.SetFW(shuzhu[0]); userdis.SetDis(jl.ToString()); ListUserIP.Add(gamersend); byte[] dataMJ = userdis.Build().ToByteArray(); byte[] datauser = dis.Build().ToByteArray(); AppServer userserver = new AppServer(); gamersend.session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7091, dataMJ.Length, requestInfo.MessageNum, dataMJ))); gameuser.session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7091, datauser.Length, requestInfo.MessageNum, datauser))); } System.Threading.Thread.Sleep(100); byte[] data = senddata.Build().ToByteArray(); gamersend.session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2005, data.Length, requestInfo.MessageNum, data))); ///如果人数满足,下发游戏开始信息 if (mu.Count == rm.room_peo) { //牌局回放保存用户信息 rm.gameOperationProcess.SetUserInfo(senddata); foreach (var item in Gongyong.mulist.FindAll(u => u.RoomID == rm.RoomID)) { if (!item.ConfirmationStarts) { rm.startgame = 2; } } rm.startgame = rm.startgame == 2 ? 0 : 1; //ReturnStart startgame = ReturnStart.CreateBuilder().SetStart(1).Build(); //byte[] bstart = startgame.ToByteArray(); //gamersend.session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2008, bstart.Length, requestInfo.MessageNum, bstart))); } } if (closeGPS.FWCount > 0) { foreach (mjuser items in mu) { var dataGPS = closeGPS.Build().ToByteArray(); UserInfo gamersend = Gongyong.userlist.Find(u => u.openid == items.Openid); gamersend.session.Send(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7097, dataGPS.Length, requestInfo.MessageNum, dataGPS))); } } } } else { staut = "10001"; } ///判断房间不为空 发生房间信息 if (rm != null) { roommsg.SetCount(rm.count) .SetIsBenji(rm.is_benji == true ? 1 : 0) .SetIsShangxiaji(rm.is_shangxiaji == true ? 1 : 0) .SetIsWgj(rm.is_wgj == true ? 1 : 0) .SetIsXinqiji(rm.is_xinqiji == true ? 1 : 0) .SetIsYikousan(rm.is_yikousan == true ? 1 : 0) .SetRoomPeo(rm.room_peo) .SetIsLianzhuang(rm.is_lianz == true ? 1 : 0) .SetIsYuanque(rm.IsYuanQue ? 1 : 0) .SetQuickCard(rm.QuickCard?1:0); byte[] roommsgb = roommsg.Build().ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7003, roommsgb.Length, requestInfo.MessageNum, roommsgb))); } System.Threading.Thread.Sleep(100); nowsend.SetState(int.Parse(staut)); byte[] datanew = nowsend.Build().ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2004, datanew.Length, requestInfo.MessageNum, datanew))); //如果有玩家距离过近,提醒牌桌所有用户,并接受确认 if (rm.Is_Jin) { byte[] jusers = ReturnIsJ.CreateBuilder().SetFWO(rm.Juser1).SetFWW(rm.Juser2).Build().ToByteArray(); rm.startgame = 0; SendRoomAllUser(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7092, jusers.Length, requestInfo.MessageNum, jusers)), getdata.RoomID); } List <UserInfo> waringList = new List <UserInfo>(); //如果有玩家IP一样 foreach (var item in ListUserIP) { if (ListUserIP.Where(w => w.UserIP.Equals(item.UserIP)).Count() > 1) { waringList.Add(item); } } if (waringList.Count > 1) { var ipSame = ReturnIPSame.CreateBuilder(); foreach (var item in ListUserIP) { var userInfo = Gongyong.mulist.First(w => w.Openid.Equals(item.openid)); if (userInfo != null) { ipSame.AddFW(userInfo.ZS_Fw); } } var jusers = ipSame.Build().ToByteArray(); rm.startgame = 0; SendRoomAllUser(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7093, jusers.Length, requestInfo.MessageNum, jusers)), getdata.RoomID); } rm.gameOperationProcess.SetMessage(roommsg);//牌局回放保存房间信息 session.Logger.Debug("用户请求加入房间:" + getdata.RoomID + ",openid:" + getdata.Openid + "----------" + DateTime.Now); if (rm.startgame == 1) { //将牌桌信息保存 RedisUtility.Set <RedisGameRoomInfo>(RedisUtility.GetKey(GameInformationBase.COMMUNITYROOMINFO, rm.RoomID.ToString(), ""), new RedisGameRoomInfo { room = rm, ServerName = GameInformationBase.serverName }); foreach (var item in Gongyong.mulist.FindAll(u => u.RoomID == rm.RoomID)) { if (!item.ConfirmationStarts) { return; } } session.Logger.Debug("发牌"); ///查找当前玩家集合 List <mjuser> mjList = Gongyong.mulist.FindAll(u => u.RoomID == rm.RoomID); CardsLogic logic = new CardsLogic(); int number = 0;//发牌次数,从0开始计数 //根据 ///获取房主信息 /// string homeownerOpenid = ""; foreach (var item in mjList) { if (item.IsHomeowner) { //如果是房主,记录该房主的openid homeownerOpenid = item.Openid; } } var roominfodal = new RoomInfoDAL(); var createuserid = roominfodal.GetCreateUserIdByRoomId(rm.RoomID); //var groupid = roominfodal.GetGroupInfoByGroupID(createuserid); var groupid = rm.GroupID; //不是圈子用户,直接进行扣费 if (groupid == 0) { RoomCardUtility.ReduceRoomCard(createuserid, (rm.count / 4) * 1); } else { GroupInfoDAL groupInfoDAL = new GroupInfoDAL(); var creategroupuderid = groupInfoDAL.GetUserIDByGuoupID(groupid); var reducecount = (rm.count / 8) * 1; RoomCardUtility.ReduceRoomCard(creategroupuderid, reducecount); ////向日志里面添加朋友圈耗卡信息 groupInfoDAL.AddCreateRoomRecord(creategroupuderid, groupid, rm.RoomID, reducecount); } var dcount = rm.Dcount; foreach (var item in mjList) { ReturnStartGame.Builder sendmj = ReturnStartGame.CreateBuilder(); ReturnGang.Builder ReturnGangMSG = ReturnGang.CreateBuilder(); List <model.ServerMaJiang> Ruturnjsmj = new List <model.ServerMaJiang>(); item.paixinfs = 5; Gongyong.mulist.Remove(item); if (rm.IsYuanQue) { item.QYM = 3; } logic.GetMyCards(requestInfo, sendmj, ReturnGangMSG, Ruturnjsmj, session, rm.RoomID, item, item.Openid, ref dcount); } } }
// public string Name => "CreateRoom"; public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID))) { session.Logger.Debug("CreateRoom : 非法连接"); session.Close(); return; } session.Logger.Debug("创建sssionID--------" + session.SessionID); var info = SendCreateRoom.ParseFrom(requestInfo.Body); ///当前用户信息 UserInfo user = Gongyong.userlist.Find(u => u.openid.Equals(info.Openid)); if (user == null) { session.Logger.Debug("CREATEROOM user == nulll"); session.Close(); return; } if (Gongyong.mulist.Any(w => w.Openid.Equals(info.Openid))) { var muInfo = Gongyong.mulist.Find(w => w.Openid.Equals(info.Openid)); if (Gongyong.roomlist.Any(w => w.RoomID == muInfo.RoomID)) { // ReturnServerIP.CreateBuilder().SetIp } else { Gongyong.mulist.Remove(muInfo); } } ///更具房间信息创建房间 int roomid = GetRoomID(); if (info.Count != 8 && info.Count != 16 && info.Count != 32) { return; } Room room = new Room() { count = info.Count, //count = 1, is_benji = info.IsBenji == 1 ? true : false, is_wgj = info.IsWgj == 1 ? true : false, is_xinqiji = info.IsXinqiji == 1 ? true : false, is_yikousan = info.IsYikousan == 1 ? true : false, is_shangxiaji = info.IsShangxiaji == 1 ? true : false, room_peo = info.RoomPeo, Dcount = 1, RoomID = roomid, GroupID = info.GroupID, startgame = 0, is_lianz = info.IsYikousan == 3 ? true : false, CreateDate = DateTime.Now, IsYuanQue = info.HasRoomPeo ? (info.RoomPeo == 4 ? false : (info.HasIsYuanque ? info.IsYuanque == 1 : false)) : false, //如果是4人桌 不能是原缺。 QuickCard = info.HasQuickCard ? (info.QuickCard == 1) : false //十秒快速出牌 // RoomPai = new CreateMj().CreateMJ() }; //Console.WriteLine("roomid : " + roomid); try { new RoomInfoDAL().Add(CardsLogic.SetRoomInfoTb(room, user.UserID), info.GroupID); } catch (Exception ex) { session.Logger.Error(ex); } Gongyong.roomlist.Add(room); user.Lat = info.Latitude; //将用户游戏信息更新 RedisUtility.Set <RedisGameModel>(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERGAME, user.openid, user.unionid), new RedisGameModel { Openid = user.openid, RoomID = roomid, ServerName = GameInformationBase.serverName, Unionid = user.unionid }); //将牌桌信息保存 RedisUtility.Set <RedisGameRoomInfo>(RedisUtility.GetKey(GameInformationBase.COMMUNITYROOMINFO, roomid.ToString(), ""), new RedisGameRoomInfo { room = room, ServerName = GameInformationBase.serverName }); ///麻将玩家操作类 mjuser mu = new mjuser() { ZS_Fw = 1, Openid = user.openid, RoomID = roomid, SendData = new List <ArraySegment <byte> >(), ConfirmationStarts = true, IsGuoHu = false }; Gongyong.mulist.Add(mu); if (mu.ByteData == requestInfo.Key) { return; } else { mu.ByteData = requestInfo.Key; } mu.IsHomeowner = true; ///当前返回用户信息 Userinfo uinfo = Userinfo.CreateBuilder().SetHeadimg(user.headimg).SetNickname(user.nickname).SetOpenid(user.openid).SetSex(int.Parse(user.sex)).SetUserFW(1).SetUserBean(0).SetUserGold(0).SetUserID(user.UserID).SetUserIP(user.UserIP).Build(); ///返回数值 ReturnCreateRoom cr = ReturnCreateRoom.CreateBuilder().SetRoomID(roomid).SetUserinfo(uinfo).Build(); byte[] data = cr.ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2002, data.Length, requestInfo.MessageNum, data))); var roommsg = ReturnRoomMsg.CreateBuilder(); roommsg.SetCount(room.count).SetIsBenji(room.is_benji ? 1 : 0) .SetIsShangxiaji(room.is_shangxiaji ? 1 : 0) .SetIsWgj(room.is_wgj ? 1 : 0) .SetIsXinqiji(room.is_xinqiji ? 1 : 0) .SetIsYikousan(room.is_yikousan ? 1 : 0).SetRoomPeo(room.room_peo) .SetIsLianzhuang(room.is_lianz ? 1 : 0) .SetIsYuanque(room.IsYuanQue ? 1 : 0) .SetQuickCard(room.QuickCard ? 1 : 0) ; byte[] roommsgb = roommsg.Build().ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7003, roommsgb.Length, requestInfo.MessageNum, roommsgb))); session.Logger.Debug("参数data" + cr + "----------" + DateTime.Now); session.Logger.Debug("当前用户创建房间----" + roomid + "------" + DateTime.Now); }
/// <summary> /// 解散牌桌 /// </summary> /// <param name="roomId"></param> /// <param name="MessageNum"></param> public void DisbandTable(object state) { var countdownInfo = state as CountdownInfo; RoomClear r = Gongyong.roomclear.Find(u => u.RoomID == countdownInfo.roomID); if (r == null) { return; } ThreadUtility.RemoveManagedThreadByRoomID(countdownInfo.roomID);//取消托管 List <mjuser> listmj = Gongyong.mulist.FindAll(u => u.RoomID == countdownInfo.roomID); var senddjs = ReturnDJS.CreateBuilder(); CardUser card = Gongyong.FKUser.Find(u => u.roomid == countdownInfo.roomID); string userWinLose = string.Empty; foreach (var item in listmj) { UserInfo gamer = Gongyong.userlist.Find(u => u.openid == item.Openid); if (gamer == null) { continue; } var users = Userinfo.CreateBuilder().SetHeadimg(gamer.headimg).SetNickname(gamer.nickname).SetOpenid(gamer.openid).SetSex(int.Parse(gamer.sex)).SetUserFW(item.ZS_Fw).SetUserBean(0).SetUserGold(0).SetUserID(gamer.UserID).Build(); var jsddr = UserAJS.CreateBuilder(); jsddr.SetUser(users); jsddr.SetZdou(item.zwd_count); jsddr.SetZimo(item.zm_count); jsddr.SetAndou(item.ad_count); jsddr.SetMdou(item.MD_count); jsddr.SetDianpao(item.dp_count); switch (item.ZS_Fw) { case 1: jsddr.SetScare(card == null ? 0 : card.dong); break; case 2: jsddr.SetScare(card == null ? 0 : card.nan); break; case 3: jsddr.SetScare(card == null ? 0 : card.xi); break; case 4: jsddr.SetScare(card == null ? 0 : card.bei); break; default: break; } senddjs.AddUserjs(jsddr); senddjs.SetState(2); if (!string.IsNullOrEmpty(userWinLose)) { userWinLose += "|"; } userWinLose += gamer.UserID + "," + jsddr.Scare; } senddjs.SetState(2); Gongyong.mulist.RemoveAll(u => u.RoomID == countdownInfo.roomID); var roomInfo = Gongyong.roomlist.Find(w => w.RoomID == countdownInfo.roomID); Gongyong.roomlist.RemoveAll(u => u.RoomID == countdownInfo.roomID); var alldata = ReturnAllIdea.CreateBuilder().SetState(1).SetMessgaeType(3).Build(); byte[] bytesss = alldata.ToByteArray(); byte[] bsenddjs = senddjs.Build().ToByteArray(); foreach (var item in listmj) { UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); if (user != null) { user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5007, bytesss.Length, countdownInfo.MessageNum, bytesss)));//yi user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5014, bsenddjs.Length, countdownInfo.MessageNum, bsenddjs))); RedisUtility.Remove(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERGAME, user.openid, user.unionid)); } } foreach (var item in Gongyong.msg.FindAll(w => w.RoomID == r.RoomID)) { Gongyong.msg.Remove(item); } RedisUtility.Remove(RedisUtility.GetKey(GameInformationBase.COMMUNITYROOMINFO, r.RoomID.ToString(), "")); new RoomInfoDAL().UpdateEndRoomInfoByRoomInfoID(new RoomInfo { RoomInfoID = roomInfo.RoomInfoID, EndTime = DateTime.Now, EndStatus = 3, UserWinLose = userWinLose }); foreach (var item in listmj) { UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); new userRecordLOGDAL().Add(new userRecordlogLOG { UserID = user.UserID, RoomInfoID = roomInfo.RoomInfoID, UserWinLose = userWinLose, EndTime = DateTime.Now, CreateDate = roomInfo.CreateDate, RoomID = r.RoomID }); } }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { string userWinLose = string.Empty;//玩家输赢记录。房间信息表 if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID))) { session.Logger.Debug("GetH : 非法连接"); session.Close(); return; } var getdata = SendHu.ParseFrom(requestInfo.Body); Room r = Gongyong.roomlist.Find(u => u.RoomID == getdata.Roomid); if (r == null) { return; } if (!r.Is_Hu) { session.Logger.Debug("房间并无胡牌"); return; } ThreadUtility.RemoveManagedThreadByRoomID(r.RoomID); CardUser card = Gongyong.FKUser.Find(u => u.roomid == getdata.Roomid); model.ServerMaJiang mjfh = new model.ServerMaJiang(); var jp = ReturnFJ.CreateBuilder(); var muuser = Gongyong.mulist.Find(u => u.Openid.Equals(getdata.Openid) && u.RoomID == getdata.Roomid); if (muuser == null) { return; } muuser.Is_jiao = true; if (muuser.ByteData == requestInfo.Key) { return; } else { muuser.ByteData = requestInfo.Key; } var huType = ReturnHType.CreateBuilder().SetFWZ(getdata.FWZ).SetFWB(getdata.FWB).SetMJ(getdata.MJ).SetType(getdata.Type); if (getdata.DXInfoCount > 1) { huType.AddRangeDXInfo(getdata.DXInfoList); } byte[] HType = huType.Build().ToByteArray(); if (getdata.Type != 1 && getdata.Type != 5) { model.ServerMaJiang mjh = new model.ServerMaJiang() { PaiHs = getdata.MJ.PaiHS, PaiId = getdata.MJ.PaiID }; var roomUsers = Gongyong.mulist.FindAll(u => u.RoomID == getdata.Roomid); if (getdata.DXInfoCount > 1) { for (int i = 0; i < getdata.DXInfoList.Count; i++) { foreach (var item in roomUsers) { if (item.ZS_Fw == getdata.DXInfoList[i].DXFW)//如果当期玩家为一炮多响的玩家之一,则在手牌中加上 放炮的牌 { item.majiangs.Add(mjh); } } } } else { roomUsers.Find(u => u.ZS_Fw == getdata.FWZ).majiangs.Add(mjh); } } if (getdata.Type == 1 || getdata.Type == 5) { Gongyong.mulist.Find(u => u.ZS_Fw == getdata.FWZ && u.RoomID == getdata.Roomid).zm_count += 1; } else { var mjInfo = Gongyong.mulist.Find(u => u.ZS_Fw == getdata.FWB && u.RoomID == getdata.Roomid); mjInfo.dp_count += 1; mjInfo.chuda.RemoveAll(w => w.PaiHs == getdata.MJ.PaiHS && w.PaiId == getdata.MJ.PaiID); } ///没有翻鸡牌 if (r.RoomPai.Count == 0) { mjfh.PaiHs = -1; mjfh.PaiId = 0; } else { mjfh = r.RoomPai[0]; } jp.SetHS(mjfh.PaiHs); ///清除牌 r.RoomPai.Clear(); List <mjuser> mjlist = Gongyong.mulist.FindAll(u => u.RoomID == getdata.Roomid); var settle = ReturnJS.CreateBuilder(); var returnallmj = ReturnUserSPai.CreateBuilder(); List <UserSettle> listjs = new List <UserSettle>(); listjs = new Ting().Settle(r.RoomID, mjfh, getdata); var senddjs = ReturnDJS.CreateBuilder(); if (getdata.DXInfoCount <= 1) { if (getdata.FWZ != card.win) { card.win = getdata.FWZ; card.lianzCount = 1; } else// (getdata.FWZ == card.win) { card.lianzCount += 1; } } else {//连庄情况 ,庄家放炮,胡牌的庄, 一炮多响情况 就是 胡牌的最近的人是庄 //一炮多响非连庄, 谁放炮 谁是庄 if (r.is_lianz) { int zhuang = 0; if (getdata.FWB == card.win) { if (getdata.FWB == 4) { zhuang = 1; } else { zhuang = getdata.FWB + 1; } for (int i = 1; i <= 4; i++) { if (getdata.FWB == 4) { zhuang = 1; } if (getdata.DXInfoList.Any(w => w.DXFW == zhuang)) { card.win = zhuang; break; } zhuang++; } } else { card.lianzCount += 1; } } else { card.win = getdata.FWB; } //非连庄谁放炮谁 是庄 } foreach (var item in mjlist) { var jsddr = UserAJS.CreateBuilder(); #region 旧代码 //if (item.ZS_Fw == getdata.FWZ) //{ // ///判断清一色 // //if (item.majiangs[item.majiangs.Count - 1].PaiHs - item.majiangs[0].PaiHs < 8) // //{ // // int paihs = item.majiangs[0].PaiHs; // // int qyshs = 0; // // int qy = 0; // // if (paihs < 10) // // { // // qyshs = 1; // // } // // else if (paihs > 10 && paihs < 20) // // { // // qyshs = 2; // // } // // else // // { // // qyshs = 3; // // } // // switch (qyshs) // // { // // case 1: // // int count = item.Peng.FindAll(u => u.PaiHs > 10).Count; // // if (count > 0) // // { // // qy++; // // } // // if (!string.IsNullOrEmpty(item.Gong)) // // { // // string gong = string.Copy(item.Gong); // // string[] arr = gong.Remove(gong.Length - 1, 1).Split(','); // // foreach (var itemgong in arr) // // { // // if (int.Parse(itemgong[0].ToString()) > 10) // // { // // qy++; // // } // // } // // } // // break; // // case 2: // // int countt = item.Peng.FindAll(u => u.PaiHs < 10 || u.PaiHs > 20).Count; // // if (countt > 0) // // { // // qy++; // // } // // if (!string.IsNullOrEmpty(item.Gong)) // // { // // string gong = string.Copy(item.Gong); // // string[] arr = gong.Remove(gong.Length - 1, 1).Split(','); // // foreach (var itemgong in arr) // // { // // if (int.Parse(itemgong[0].ToString()) < 10 || int.Parse(itemgong[0].ToString()) > 20) // // { // // qy++; // // } // // } // // } // // break; // // case 3: // // int countw = item.Peng.FindAll(u => u.PaiHs < 20).Count; // // if (countw > 0) // // { // // qy++; // // } // // if (!string.IsNullOrEmpty(item.Gong)) // // { // // string gong = string.Copy(item.Gong); // // string[] arr = gong.Remove(gong.Length - 1, 1).Split(','); // // foreach (var itemgong in arr) // // { // // if (int.Parse(itemgong[0].ToString()) < 20) // // { // // qy++; // // } // // } // // } // // break; // // default: // // break; // // } // // if (qy == 0) // // { // // item.paixinfs = 10; // // } // //} //} #endregion UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); var usermjs = UserSPai.CreateBuilder(); usermjs.SetFw(item.ZS_Fw); var returnmj = MaJiang.CreateBuilder(); foreach (var itemmj in item.majiangs) { returnmj.SetPaiHS(itemmj.PaiHs); returnmj.SetPaiID(itemmj.PaiId); usermjs.AddMj(returnmj); } returnallmj.AddUsp(usermjs); UserInfo gamer = Gongyong.userlist.Find(u => u.openid == item.Openid); var users = Userinfo.CreateBuilder().SetHeadimg(gamer.headimg).SetNickname(gamer.nickname).SetOpenid(gamer.openid).SetSex(int.Parse(gamer.sex)).SetUserFW(item.ZS_Fw).SetUserBean(0).SetUserGold(0).SetUserID(gamer.UserID).Build(); ///分数加减 foreach (var items in listjs) { if (items.openid == item.Openid) { var usersone = UserJS.CreateBuilder(); foreach (var itrmj in items.jp) { var jpone = JiPaiF.CreateBuilder().SetPaiHS(itrmj.PaiHS).SetType(itrmj.type).SetCount(itrmj.PaiScare); usersone.AddJp(jpone); } foreach (var itemD in items.gang) { var jpdou = Dou.CreateBuilder().SetCount(itemD.DScare).SetType(itemD.DType); usersone.AddDc(jpdou); } if (getdata.HasFWB) { var info = mjlist.Find(w => w.ZS_Fw == getdata.FWB && w.Openid.Equals(items.openid)); if (info != null) { if (items.pai_type != 11) { items.pai_type = 11; } } } usersone.SetIsPao(items.pai_type); usersone.SetIsJiao(items.is_jiao); usersone.SetFS(items.scare); usersone.SetUserinfo(users); usersone.SetDyFs(items.dy_fs); var HuLeiXin = getdata.DXInfoList.FirstOrDefault(w => w.DXFW == item.ZS_Fw); if (HuLeiXin != null) { usersone.SetHuType(HuLeiXin.DXType); } settle.AddJs(usersone); switch (item.ZS_Fw) { case 1: card.dong += items.scare; break; case 2: card.nan += items.scare; break; case 3: card.xi += items.scare; break; case 4: card.bei += items.scare; break; default: break; } } } ///牌局结束,返回大结算 if (r.Dcount == r.count) { new CardsLogic().Clear(item, r); jsddr.SetUser(users); jsddr.SetZdou(item.zwd_count); jsddr.SetZimo(item.zm_count); jsddr.SetAndou(item.ad_count); jsddr.SetMdou(item.MD_count); jsddr.SetDianpao(item.dp_count); //switch (item.ZS_Fw) //{ // case 1: // jsddr.SetScare(card.dong); // break; // case 2: // jsddr.SetScare(card.nan); // break; // case 3: // jsddr.SetScare(card.xi); // break; // case 4: // jsddr.SetScare(card.bei); // break; // default: // break; //} jsddr.SetScare(card.GetScoreByPosition(item.ZS_Fw)); senddjs.AddUserjs(jsddr); senddjs.SetState(1); RedisUtility.Remove(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERGAME, gamer.openid, gamer.unionid)); if (!string.IsNullOrEmpty(userWinLose)) { userWinLose += "|"; } userWinLose += user.UserID + "," + jsddr.Scare; } } //牌局回放 翻鸡 var gameOperationInfoFJ = GameOperationInfo.CreateBuilder().AddMJ(MaJiang.CreateBuilder().SetPaiHS(jp.HS).SetPaiID(0)).SetOperationType(9); StringBuilder logtxt = new StringBuilder(); logtxt.Append("胡牌" + getdata.ToString()); foreach (var item in mjlist) { item.SendData.Clear(); logtxt.Append(string.Join(",", item.majiangs.Select(w => w.PaiHs))); UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); var sendData5021 = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5021, HType.Length, requestInfo.MessageNum, HType)); item.SendData.Add(sendData5021); byte[] allsp = returnallmj.Build().ToByteArray(); byte[] jpr = jp.Build().ToByteArray(); //7005 返回翻鸡牌 var sendData7005 = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7005, jpr.Length, requestInfo.MessageNum, jpr)); item.SendData.Add(sendData7005); //7008 : 玩家手牌集合 var sendData7008 = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7008, allsp.Length, requestInfo.MessageNum, allsp)); item.SendData.Add(sendData7008); byte[] settlebyte = settle.Build().ToByteArray(); r.gameOperationProcess.SetJieSuanInfo(ByteString.CopyFrom(settlebyte)); //7009 : 返回结算信息(全体) var sendData = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7009, settlebyte.Length, requestInfo.MessageNum, settlebyte)); item.SendData.Add(sendData); if (r.Dcount == r.count) { byte[] senddjsbyte = senddjs.Build().ToByteArray(); //5014 : 大结算信息 var sendData5014 = new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5014, senddjsbyte.Length, requestInfo.MessageNum, senddjsbyte)); item.SendData.Add(sendData5014); } foreach (var senddata in item.SendData) { user.session.TrySend(senddata); } } session.Logger.Debug(logtxt); //牌局回放 胡牌 var gameOperationInfo = GameOperationInfo.CreateBuilder() .SetSerialNumber(r.gameOperationProcess.GameOperationInfoCount) .SetOperationFW(huType.FWZ) .SetOperationType(5) .SetTingHuType(muuser.Is_tianHu ? 1 : 0) .SetPaoFW(huType.FWB); if (getdata.DXInfoCount > 1) { gameOperationInfo.AddRangeDXInfo(getdata.DXInfoList); } r.gameOperationProcess.AddGameOperationInfo(gameOperationInfo); gameOperationInfoFJ.SetSerialNumber(r.gameOperationProcess.GameOperationInfoCount).SetOperationFW(0); r.gameOperationProcess.AddGameOperationInfo(gameOperationInfoFJ); try { CardsLogic.AddboarddetailsTB(r); } catch (Exception ex) { session.Logger.Error(ex); } ///对局结束 清空所有信息 if (r.Dcount == r.count) { Gongyong.mulist.RemoveAll(u => u.RoomID == r.RoomID); Gongyong.FKUser.RemoveAll(u => u.roomid == r.RoomID); Gongyong.roomlist.RemoveAll(u => u.RoomID == r.RoomID); RedisUtility.Remove(RedisUtility.GetKey(GameInformationBase.COMMUNITYROOMINFO, r.RoomID.ToString(), "")); new RoomInfoDAL().UpdateEndRoomInfoByRoomInfoID(new RoomInfo { RoomInfoID = r.RoomInfoID, EndTime = DateTime.Now, EndStatus = 0, UserWinLose = userWinLose }); foreach (var item in mjlist) { UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid); new userRecordLOGDAL().Add(new userRecordlogLOG { UserID = user.UserID, RoomInfoID = r.RoomInfoID, UserWinLose = userWinLose, EndTime = DateTime.Now, CreateDate = r.CreateDate, RoomID = r.RoomID }); } r.startgame = 0; } else { if (r != null) { r.RoomPai = new CreateMj().CreateMJ(r.IsYuanQue); r.Dcount += 1; r.startgame = 2; } } }
public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo) { if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID))) { session.Logger.Debug("ConnData : 非法连接"); session.Close(); return; } var getinfo = SendConnData.ParseFrom(requestInfo.Body); var userInfo = Gongyong.userlist.Find(u => u.openid == getinfo.Openid); if (userInfo == null) { session.Close(); } userInfo.session = session; mjuser mj = Gongyong.mulist.Find(u => u.Openid == getinfo.Openid); if (mj == null) { return; } List <mjuser> mjlist = Gongyong.mulist.FindAll(u => u.RoomID == mj.RoomID); var roommsg = ReturnRoomMsg.CreateBuilder(); Room rm = Gongyong.roomlist.Find(u => u.RoomID == mj.RoomID); if (rm == null) { return; } var userinfo = Userinfo.CreateBuilder(); ///返回重连状态 // var ifconn = ReturnRecon.CreateBuilder().SetState(1).Build(); ///返回房间用户信息 var userinfobyroom = ReturnUserInfo.CreateBuilder(); var mjhy = MaJiang.CreateBuilder(); var hyyh = ReturnHyUser.CreateBuilder(); if (!string.IsNullOrEmpty(rm.DQHY.ToString())) { hyyh.SetFw(rm.DQHY); } else { hyyh.SetFw(0); } if (!string.IsNullOrEmpty(rm.DQcz)) { hyyh.SetCz(rm.DQcz); } else { hyyh.SetCz(""); } if (rm.PaiHSCZ != null) { mjhy.SetPaiID(rm.PaiHSCZ.PaiId); mjhy.SetPaiHS(rm.PaiHSCZ.PaiHs); } else { mjhy.SetPaiID(0); mjhy.SetPaiHS(0); } hyyh.SetMj(mjhy); var returndata = ReturnConnData.CreateBuilder(); List <byte> returnzhuang = new List <byte>(); List <model.ServerMaJiang> Ruturnjsmj = new List <model.ServerMaJiang>(); int myFW = 0; foreach (mjuser mjuseritem in mjlist) { var MJ = MaJiang.CreateBuilder(); ///手牌集合 var shoupai = UserShou.CreateBuilder(); //碰牌集合 var pengpai = UserPeng.CreateBuilder(); ///出牌集合 var chupai = UserChu.CreateBuilder(); ///杠 var gangpai = UserGang.CreateBuilder(); var userzrj = JpConn.CreateBuilder(); userzrj.SetFW(mjuseritem.ZS_Fw); if (mjuseritem.Is_cfj == true) { userzrj.SetCFJ(1); } if (mjuseritem.Is_zrj == -1) { userzrj.SetCFJ(2); } if (mjuseritem.is_cfwg == true) { userzrj.SetWGJ(1); } if (mjuseritem.is_zrwg == -1) { userzrj.SetWGJ(2); } /**********************返回房间用户信息************************************************/ UserInfo user = Gongyong.userlist.Find(u => u.openid == mjuseritem.Openid); userinfo.SetOpenid(user.openid); userinfo.SetNickname(user.nickname); userinfo.SetHeadimg(user.headimg); userinfo.SetSex(int.Parse(user.sex)); userinfo.SetUserBean(0); userinfo.SetUserGold(0); userinfo.SetUserFW(mjuseritem.ZS_Fw); userinfo.SetUserID(user.UserID); CardUser card = Gongyong.FKUser.Find(u => u.roomid == mjuseritem.RoomID); if (card != null) { userinfo.SetCumulativeScore(card.GetScoreByPosition(mjuseritem.ZS_Fw)); //if (returnzhuang.Count == 0) // returnzhuang.AddRange(ReturnZhuang.CreateBuilder().SetZhuang(card.win).Build().ToByteArray()); if (!returndata.HasZhuang) { returndata.SetZhuang(ReturnZhuang.CreateBuilder().SetZhuang(card.win).SetSeizi(card.Points).SetZhuangCount(card.lianzCount)); } shoupai.SetScare(card.GetScoreByPosition(mjuseritem.ZS_Fw)); } else { shoupai.SetScare(0); } userinfobyroom.AddUserinfo(userinfo); /***********************返回手牌集合***************************************/ // int paicount = 0; if (mjuseritem.Openid == getinfo.Openid) { //foreach (var item in mjuseritem.majiangs) //{ // paicount++; // MJ.SetPaiHS(item.PaiHs); // MJ.SetPaiID(item.PaiId); // shoupai.AddMj(MJ); //} myFW = mjuseritem.ZS_Fw; shoupai.AddRangeMj(mjuseritem.majiangs.Select(w => MaJiang.CreateBuilder().SetPaiHS(w.PaiHs).SetPaiID(w.PaiId).Build())); List <model.ServerMaJiang> majongList = new List <model.ServerMaJiang>(); majongList.AddRange(mjuseritem.majiangs.ToArray()); if (mjuseritem.majiangs.Count == 14 && mjuseritem.MopaiNumber <= 1 && mjuseritem.Peng.Count == 0 && string.IsNullOrEmpty(mjuseritem.Gong)) { Ruturnjsmj = new Ting().ReturnJMJ(majongList); } } else { //foreach (var item in mjuseritem.majiangs) //{ // paicount++; // MJ.SetPaiHS(0); // MJ.SetPaiID(0); // shoupai.AddMj(MJ); //} shoupai.AddRangeMj(mjuseritem.majiangs.Select(w => MaJiang.CreateBuilder().SetPaiHS(0).SetPaiID(0).Build())); } shoupai.SetFW(mjuseritem.ZS_Fw); shoupai.SetPcount(mjuseritem.majiangs.Count); shoupai.SetQYM(mjuseritem.QYM); shoupai.SetTianting(mjuseritem.Is_tiantX); shoupai.SetBaoting(mjuseritem.Is_baotin ? 1 : 0); /*****碰牌集合*****************************/ foreach (var itemP in mjuseritem.Peng) { MJ.SetPaiHS(itemP.PaiHs); MJ.SetPaiID(itemP.PaiId); pengpai.AddMj(MJ); } pengpai.SetFW(mjuseritem.ZS_Fw); /****************出牌集合*********************************/ foreach (var itemC in mjuseritem.chuda) { MJ.SetPaiHS(itemC.PaiHs); MJ.SetPaiID(itemC.PaiId); chupai.AddMj(MJ); } chupai.SetFW(mjuseritem.ZS_Fw); gangpai.SetFW(mjuseritem.ZS_Fw); if (!string.IsNullOrEmpty(mjuseritem.Gong)) { gangpai.SetGang(mjuseritem.Gong); } else { gangpai.SetGang(""); } returndata.AddChu(chupai); returndata.AddPeng(pengpai); returndata.AddGang(gangpai); returndata.AddShoupai(shoupai); returndata.AddJp(userzrj); //chupai.Clear(); //pengpai.Clear(); //gangpai.Clear(); //shoupai.Clear(); } roommsg.SetCount(rm.count).SetIsBenji(rm.is_benji == true ? 1 : 0).SetIsShangxiaji(rm.is_shangxiaji == true ? 1 : 0).SetIsWgj(rm.is_wgj == true ? 1 : 0).SetIsXinqiji(rm.is_xinqiji == true ? 1 : 0).SetIsYikousan(rm.is_yikousan == true ? 1 : 0).SetRoomPeo(rm.room_peo).SetIsLianzhuang(rm.is_lianz == true ? 1 : 0).SetIsYuanque(rm.IsYuanQue?1:0); returndata.SetRoomID(mj.RoomID); returndata.SetHyUser(hyyh); returndata.SetMessage(roommsg); returndata.SetUserInfo(userinfobyroom); //byte[] hyczall = hyyh.Build().ToByteArray(); //session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7004, hyczall.Length, requestInfo.MessageNum, hyczall))); //byte[] roommsgb = roommsg.Build().ToByteArray(); //session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7003, roommsgb.Length, requestInfo.MessageNum, roommsgb))); //byte[] cState = ifconn.ToByteArray(); //session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 6001, cState.Length, requestInfo.MessageNum, cState))); //byte[] uData = userinfobyroom.Build().ToByteArray(); //session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2005, uData.Length, requestInfo.MessageNum, uData))); if (Ruturnjsmj.Count > 0) { var returntp = ReturnTP.CreateBuilder(); var tmj = MaJiang.CreateBuilder(); foreach (var mjItem in Ruturnjsmj) { tmj.SetPaiHS(mjItem.PaiHs); tmj.SetPaiID(mjItem.PaiId); returntp.AddMj(tmj); } returndata.SetTp(returntp); //byte[] tmjsr = returntp.Build().ToByteArray(); //session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 2009, tmjsr.Length, requestInfo.MessageNum, tmjsr))); } // session.TrySend(new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5020, returnzhuang.Count, GameInformationBase.BASEAGREEMENTNUMBER + 7093, returnzhuang.ToArray()))); //if (mj.SendData != null) // session.TrySend(mj.SendData); if (mj.SendData != null) { returndata.AddRangeSendData(mj.SendData.Select(w => ByteString.CopyFrom(w.ToArray()))); } if (rm.LastMoMJ != null) { returndata.SetLastMomj(MaJiang.CreateBuilder().SetPaiHS(rm.LastMoMJ.PaiHs).SetPaiID(rm.LastMoMJ.PaiId)); } if (rm.LastChuMJ != null) { returndata.SetLastChumj(MaJiang.CreateBuilder().SetPaiHS(rm.LastChuMJ.PaiHs).SetPaiID(rm.LastChuMJ.PaiId)); } returndata.SetGameNumber(rm.Dcount); var jxRoom = Gongyong.room_JX.Find(u => u.room_id == returndata.RoomID); if (jxRoom == null) { returndata.SetJiXuYouXi(0); } else { returndata.SetJiXuYouXi(jxRoom.UsersFW.Any(w => w == myFW) ? 1 : 0); } returndata.SetPaiCount(rm.RoomPai.Count); if (!returndata.HasZhuang) { returndata.SetZhuang(ReturnZhuang.CreateBuilder().SetZhuang(1).SetSeizi("").SetZhuangCount(1)); } byte[] rData = returndata.Build().ToByteArray(); session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 7001, rData.Length, requestInfo.MessageNum, rData))); Gongyong.msg.RemoveAll(w => w.openid.Equals(userInfo.openid)); session.Logger.Debug("断线重连结束" + userInfo.openid); }