private void UpdateUserPosition(NetworkMessage netMsg) { UserPositionMessage msg = netMsg.ReadMessage <UserPositionMessage>(); player.position = msg.userPosition; player.rotation = msg.userRotation; }
private void SendPlayerPosUpdate() { UserPositionMessage userPositionMessage = new UserPositionMessage() { userPosition = player.position, userRotation = player.rotation }; SendMessageToAllClientReady(VirtualHausMessageTypes.USER_POSITION, userPositionMessage); }