protected void UpdateUserAssetsInventory(int playCount) { GameWebAPI.RespDataGA_GetGachaInfo.Detail detail = this.gashaInfo.details.GetDetail(playCount); int value = 0; if (int.TryParse(detail.GetPrice(), out value)) { UserInventory.CalculateNumber(this.gashaInfo.priceType.GetCostAssetsCategory(), this.gashaInfo.priceType.GetCostAssetsValue(), value); } }
private void BuyEventDng_OK() { RestrictionInput.EndLoad(); GameWebAPI.ResponseWorldStageForceOpenMaster.ForceOpen questForceOpen = QuestData.GetQuestForceOpen(int.Parse(this.worldStageData.worldStageM.worldStageId)); UserInventory.CalculateNumber((MasterDataMng.AssetCategory)questForceOpen.assetCategoryId, questForceOpen.assetValue.ToString(), questForceOpen.assetNum); GUIPlayerStatus.RefreshParams_S(false); this.worldStageData.wdi.isOpen = 1; this.SetOpenStatus(); this.ExecuteTouch(true); }