コード例 #1
0
 private void HandleEquipmentRepaired(object sender, UserInterfaceEquipmentEventArgs e)
 {
 }
コード例 #2
0
        /// <summary>
        /// When the user interface manager tells us that the user has clicked to sell an equipment, get that equipment object from
        /// the simulation manager and remove it from the game.
        /// </summary>
        /// <param name="sender">Sender.</param>
        /// <param name="e">E.</param>
        private void HandleEquipmentSold(object sender, UserInterfaceEquipmentEventArgs e)
        {
            Equipment equipment = simulationManager.GetTrackedAgent <Equipment>(e.EquipmentId);

            RemoveEquipmentFromGame(equipment);
        }