/// <summary> /// 赠送彩金 /// </summary> /// <param name="info"></param> public void GivePrizes(UserGetPrizeInfo info) { var manage = new UserIntegralManager(); Dictionary <decimal, decimal> dic = new Dictionary <decimal, decimal>(); dic.Add(100, 2); dic.Add(500, 5); dic.Add(2000, 10); dic.Add(10000, 50); dic.Add(100000, 588); dic.Add(500000, 2888); UserIntegralBalance entity = manage.GetUserIntegralBalance(info.UserId); var query = from s in dic where s.Key <= entity.CurrIntegralBalance select s; if (query != null) { foreach (var item in query) { int vipLevel = 0; //[10:IPHONE5s;20:QQ3;30:送2元;40:送5元;50:送10元;60:送58元;70:送588元;80:送2888元] switch (item.Key.ToString()) { case "100": info.PrizeType = "30"; vipLevel = 1; break; case "500": info.PrizeType = "40"; vipLevel = 2; break; case "2000": info.PrizeType = "50"; vipLevel = 3; break; case "10000": info.PrizeType = "60"; vipLevel = 4; break; case "100000": info.PrizeType = "70"; vipLevel = 5; break; case "500000": info.PrizeType = "80"; vipLevel = 6; break; } if (!manage.UserIsPrize(info.UserId, info.PrizeType))//判断是否已赠送过彩金 { UserGetPrize PrizeEntity = new UserGetPrize(); PrizeEntity.GiveMoney = item.Value; PrizeEntity.PayInegral = Convert.ToInt32(item.Key); PrizeEntity.PrizeType = info.PrizeType; PrizeEntity.OrderMoney = info.OrderMoey; PrizeEntity.Summary = "用户积分满" + Convert.ToInt32(item.Key) + ",赠送彩金" + item.Value.ToString("N2") + "元"; PrizeEntity.UserId = info.UserId; PrizeEntity.CreateTime = DateTime.Now; manage.AddUserGetPrize(PrizeEntity);//增加用户领奖记录 //BusinessHelper.Payin_2Balance(BusinessHelper.FundCategory_Activity, info.UserId, info.UserId, false, "", "", info.UserId, AccountType.Common, PrizeEntity.GiveMoney, // PrizeEntity.Summary); manage.UpdateUserRegister(info.UserId, vipLevel); } } } }