コード例 #1
0
    public static void onMySqlRespond(string respondData)
    {
        try
        {
            UserInfo_Game userInfo_Game = Newtonsoft.Json.JsonConvert.DeserializeObject <UserInfo_Game>(respondData);
            UserInfo_Game_Manager.addOneData(userInfo_Game);

            // 获取到玩家信息之后找到该玩家所在的房间,给同桌的玩家推送此人的信息
            {
                // 去升级找
                RoomData room = GameUtil.getRoomByUid(userInfo_Game.uid);
                if (room != null)
                {
                    string data = Newtonsoft.Json.JsonConvert.SerializeObject(userInfo_Game);

                    for (int i = 0; i < room.getPlayerDataList().Count; i++)
                    {
                        if ((!room.getPlayerDataList()[i].isOffLine()) && (room.getPlayerDataList()[i].m_uid.CompareTo(userInfo_Game.uid) != 0))
                        {
                            // 发送给客户端
                            PlayService.m_serverUtil.sendMessage(room.getPlayerDataList()[i].m_connId, data);
                        }
                    }
                }
                else
                {
                    // 去斗地主找
                    DDZ_RoomData room_ddz = DDZ_GameUtil.getRoomByUid(userInfo_Game.uid);
                    if (room_ddz != null)
                    {
                        string data = Newtonsoft.Json.JsonConvert.SerializeObject(userInfo_Game);

                        for (int i = 0; i < room_ddz.getPlayerDataList().Count; i++)
                        {
                            if ((!room_ddz.getPlayerDataList()[i].isOffLine()) && (room_ddz.getPlayerDataList()[i].m_uid.CompareTo(userInfo_Game.uid) != 0))
                            {
                                // 发送给客户端
                                PlayService.m_serverUtil.sendMessage(room_ddz.getPlayerDataList()[i].m_connId, data);
                            }
                        }
                    }
                }
            }
        }
        catch (Exception ex)
        {
            TLJ_PlayService.PlayService.log.Error("Request_UserInfo_Game.onMySqlRespond----" + ex.Message + "," + respondData);

            // 客户端参数错误
            //respondJO.Add("code", Convert.ToInt32(TLJCommon.Consts.Code.Code_ParamError));

            // 发送给客户端
            //LogicService.m_serverUtil.sendMessage(connId, respondJO.ToString());
        }
    }
コード例 #2
0
    public static void setPVPReward(PVPRoomPlayerList curPVPRoomPlayerList)
    {
        string gameRoomType = curPVPRoomPlayerList.m_gameRoomType;

        List <string> list = new List <string>();

        CommonUtil.splitStr(gameRoomType, list, '_');

        if (list.Count == 3)
        {
            if (list[0].CompareTo("PVP") == 0)
            {
                PVPGameRoomData pvpGameRoomData = PVPGameRoomDataScript.getInstance().getDataByRoomType(gameRoomType);

                // PVP-金币场
                if (list[1].CompareTo("JinBi") == 0)
                {
                    // 2000金币场
                    if (pvpGameRoomData.reward_num == 2000)
                    {
                        // 第一名
                        {
                            int getHuiZhangNum = 1;

                            UserInfo_Game userInfo_Game = UserInfo_Game_Manager.getDataByUid(curPVPRoomPlayerList.m_playerList[0].m_uid);
                            if (userInfo_Game != null)
                            {
                                int vipLevel = userInfo_Game.vipLevel;

                                if ((vipLevel >= 2) && (vipLevel <= 4))
                                {
                                    getHuiZhangNum += 1;
                                }
                                else if ((vipLevel >= 5) && (vipLevel <= 7))
                                {
                                    getHuiZhangNum += 2;
                                }
                                else if ((vipLevel >= 8) && (vipLevel <= 10))
                                {
                                    getHuiZhangNum += 3;
                                }
                            }
                            else
                            {
                                TLJ_PlayService.PlayService.log.Error(m_logFlag + "----" + ":setPVPReward出错:UserInfo_Game_Manager.getDataByUid()为空");
                            }

                            curPVPRoomPlayerList.m_playerList[0].m_pvpReward = "1:2000;110:" + getHuiZhangNum;
                        }

                        // 第二名
                        {
                            curPVPRoomPlayerList.m_playerList[1].m_pvpReward = "1:1000";
                        }
                    }
                    // 10000金币场
                    else if (pvpGameRoomData.reward_num == 10000)
                    {
                        // 第一名
                        {
                            int getHuiZhangNum = 1;

                            UserInfo_Game userInfo_Game = UserInfo_Game_Manager.getDataByUid(curPVPRoomPlayerList.m_playerList[0].m_uid);
                            if (userInfo_Game != null)
                            {
                                int vipLevel = userInfo_Game.vipLevel;

                                if ((vipLevel >= 2) && (vipLevel <= 4))
                                {
                                    getHuiZhangNum += 1;
                                }
                                else if ((vipLevel >= 5) && (vipLevel <= 7))
                                {
                                    getHuiZhangNum += 2;
                                }
                                else if ((vipLevel >= 8) && (vipLevel <= 10))
                                {
                                    getHuiZhangNum += 3;
                                }
                            }
                            else
                            {
                                TLJ_PlayService.PlayService.log.Error(m_logFlag + "----" + ":setPVPReward出错:UserInfo_Game_Manager.getDataByUid()为空");
                            }

                            curPVPRoomPlayerList.m_playerList[0].m_pvpReward = "1:10000;110:" + getHuiZhangNum;
                        }

                        // 第二名
                        {
                            curPVPRoomPlayerList.m_playerList[1].m_pvpReward = "1:1000";
                        }
                    }
                    // 5000金币场(用于ios审核)
                    else if (pvpGameRoomData.reward_num == 5000)
                    {
                        // 第一名
                        {
                            int getHuiZhangNum = 1;

                            UserInfo_Game userInfo_Game = UserInfo_Game_Manager.getDataByUid(curPVPRoomPlayerList.m_playerList[0].m_uid);
                            if (userInfo_Game != null)
                            {
                                int vipLevel = userInfo_Game.vipLevel;

                                if ((vipLevel >= 2) && (vipLevel <= 4))
                                {
                                    getHuiZhangNum += 1;
                                }
                                else if ((vipLevel >= 5) && (vipLevel <= 7))
                                {
                                    getHuiZhangNum += 2;
                                }
                                else if ((vipLevel >= 8) && (vipLevel <= 10))
                                {
                                    getHuiZhangNum += 3;
                                }
                            }
                            else
                            {
                                TLJ_PlayService.PlayService.log.Error(m_logFlag + "----" + ":setPVPReward出错:UserInfo_Game_Manager.getDataByUid()为空");
                            }

                            curPVPRoomPlayerList.m_playerList[0].m_pvpReward = "1:5000;110:" + getHuiZhangNum;
                        }

                        // 第二名
                        {
                            curPVPRoomPlayerList.m_playerList[1].m_pvpReward = "1:1000";
                        }
                    }
                }
                // PVP-话费场
                else if (list[1].CompareTo("HuaFei") == 0)
                {
                    // 1元话费场
                    if (list[2].CompareTo("1") == 0)
                    {
                        // 第一名
                        {
                            int getHuiZhangNum = 1;

                            UserInfo_Game userInfo_Game = UserInfo_Game_Manager.getDataByUid(curPVPRoomPlayerList.m_playerList[0].m_uid);
                            if (userInfo_Game != null)
                            {
                                int vipLevel = userInfo_Game.vipLevel;

                                if ((vipLevel >= 2) && (vipLevel <= 4))
                                {
                                    getHuiZhangNum += 1;
                                }
                                else if ((vipLevel >= 5) && (vipLevel <= 7))
                                {
                                    getHuiZhangNum += 2;
                                }
                                else if ((vipLevel >= 8) && (vipLevel <= 10))
                                {
                                    getHuiZhangNum += 3;
                                }
                            }
                            else
                            {
                                TLJ_PlayService.PlayService.log.Error(m_logFlag + "----" + ":setPVPReward出错:UserInfo_Game_Manager.getDataByUid()为空");
                            }

                            curPVPRoomPlayerList.m_playerList[0].m_pvpReward = "111:1;110:" + getHuiZhangNum;
                        }

                        // 第二名
                        {
                            curPVPRoomPlayerList.m_playerList[1].m_pvpReward = "1:500";
                        }
                    }
                    // 5元话费场
                    else if (list[2].CompareTo("5") == 0)
                    {
                        // 第一名
                        {
                            int getHuiZhangNum = 2;

                            UserInfo_Game userInfo_Game = UserInfo_Game_Manager.getDataByUid(curPVPRoomPlayerList.m_playerList[0].m_uid);
                            if (userInfo_Game != null)
                            {
                                int vipLevel = userInfo_Game.vipLevel;

                                if ((vipLevel >= 2) && (vipLevel <= 4))
                                {
                                    getHuiZhangNum += 1;
                                }
                                else if ((vipLevel >= 5) && (vipLevel <= 7))
                                {
                                    getHuiZhangNum += 2;
                                }
                                else if ((vipLevel >= 8) && (vipLevel <= 10))
                                {
                                    getHuiZhangNum += 3;
                                }
                            }
                            else
                            {
                                TLJ_PlayService.PlayService.log.Error(m_logFlag + "----" + ":setPVPReward出错:UserInfo_Game_Manager.getDataByUid()为空");
                            }

                            curPVPRoomPlayerList.m_playerList[0].m_pvpReward = "112:1;110:" + getHuiZhangNum;
                        }

                        // 第二名
                        {
                            curPVPRoomPlayerList.m_playerList[1].m_pvpReward = "1:5000;110:1";
                        }
                    }
                }
            }
        }
    }
コード例 #3
0
    // 游戏结束
    public override void gameOver(RoomData room)
    {
        try
        {
            room.setRoomState(RoomState.RoomState_end);
            room.m_masterPokerType = -1;

            LogUtil.getInstance().writeRoomLog(room, m_logFlag + "----" + ":比赛结束,roomid = :" + room.getRoomId());

            // 游戏在线统计
            for (int i = 0; i < room.getPlayerDataList().Count; i++)
            {
                Request_OnlineStatistics.doRequest(room.getPlayerDataList()[i].m_uid, room.getRoomId(), room.m_gameRoomType, room.getPlayerDataList()[i].m_isAI, (int)Request_OnlineStatistics.OnlineStatisticsType.OnlineStatisticsType_exit);
            }

            // 计算每个玩家的金币(积分)
            GameUtil.setPlayerScore(room, false);

            // 加减金币
            {
                for (int i = 0; i < room.getPlayerDataList().Count; i++)
                {
                    // 如果玩家这一局赢了,则检测是否有金币加倍buff?
                    if (room.getPlayerDataList()[i].m_score > 0)
                    {
                        bool          canUse        = false;
                        UserInfo_Game userInfo_Game = UserInfo_Game_Manager.getDataByUid(room.getPlayerDataList()[i].m_uid);
                        if (userInfo_Game != null)
                        {
                            for (int j = 0; j < userInfo_Game.BuffData.Count; j++)
                            {
                                if ((userInfo_Game.BuffData[j].prop_id == (int)TLJCommon.Consts.Prop.Prop_jiabeika) && (userInfo_Game.BuffData[j].buff_num > 0))
                                {
                                    userInfo_Game.BuffData[j].buff_num -= 1;
                                    canUse = true;

                                    LogUtil.getInstance().writeRoomLog(room, m_logFlag + "----" + ":此玩家有双倍金币buff,金币奖励加倍 :" + room.getPlayerDataList()[i].m_uid);

                                    break;
                                }
                            }
                        }

                        if (canUse)
                        {
                            room.getPlayerDataList()[i].m_score *= 2;

                            // 扣除玩家buff:加倍卡
                            Request_UseBuff.doRequest(room.getPlayerDataList()[i].m_uid, (int)TLJCommon.Consts.Prop.Prop_jiabeika);
                        }
                    }

                    // 加、减玩家金币值
                    Request_ChangeUserWealth.doRequest(room.getPlayerDataList()[i].m_uid, 1, room.getPlayerDataList()[i].m_score, "休闲场结算");
                }
            }

            // 逻辑处理
            {
                List <string> winnerList = new List <string>();

                // 闲家赢
                if (room.m_getAllScore >= 80)
                {
                    for (int i = 0; i < room.getPlayerDataList().Count; i++)
                    {
                        if (room.getPlayerDataList()[i].m_isBanker == 0)
                        {
                            winnerList.Add(room.getPlayerDataList()[i].m_uid);

                            ++room.getPlayerDataList()[i].m_myLevelPoker;
                            if (room.getPlayerDataList()[i].m_myLevelPoker == 15)
                            {
                                room.getPlayerDataList()[i].m_myLevelPoker = 2;
                            }

                            room.m_levelPokerNum = room.getPlayerDataList()[i].m_myLevelPoker;

                            // 提交任务
                            if (!room.getPlayerDataList()[i].m_isAI)
                            {
                                Request_ProgressTask.doRequest(room.getPlayerDataList()[i].m_uid, 203);
                                Request_ProgressTask.doRequest(room.getPlayerDataList()[i].m_uid, 212);
                            }

                            // 记录胜利次数数据
                            {
                                Request_RecordUserGameData.doRequest(room.getPlayerDataList()[i].m_uid, room.m_gameRoomType, (int)TLJCommon.Consts.GameAction.GameAction_Win);
                            }
                        }
                    }
                }
                // 庄家赢
                else
                {
                    for (int i = 0; i < room.getPlayerDataList().Count; i++)
                    {
                        if (room.getPlayerDataList()[i].m_isBanker == 1)
                        {
                            winnerList.Add(room.getPlayerDataList()[i].m_uid);

                            ++room.getPlayerDataList()[i].m_myLevelPoker;
                            if (room.getPlayerDataList()[i].m_myLevelPoker == 15)
                            {
                                room.getPlayerDataList()[i].m_myLevelPoker = 2;
                            }

                            room.m_levelPokerNum = room.getPlayerDataList()[i].m_myLevelPoker;

                            // 提交任务
                            if (!room.getPlayerDataList()[i].m_isAI)
                            {
                                Request_ProgressTask.doRequest(room.getPlayerDataList()[i].m_uid, 203);
                                Request_ProgressTask.doRequest(room.getPlayerDataList()[i].m_uid, 212);
                            }

                            // 记录胜利次数数据
                            {
                                Request_RecordUserGameData.doRequest(room.getPlayerDataList()[i].m_uid, room.m_gameRoomType, (int)TLJCommon.Consts.GameAction.GameAction_Win);
                            }
                        }
                    }
                }

                // 游戏数据统计
                Request_GameStatistics.doRequest(room, winnerList);
            }

            // 通知
            {
                JObject respondJO;
                {
                    respondJO = new JObject();

                    respondJO.Add("tag", m_tag);
                    respondJO.Add("playAction", (int)TLJCommon.Consts.PlayAction.PlayAction_GameOver);
                    respondJO.Add("getAllScore", room.m_getAllScore);
                    respondJO.Add("isBankerWin", room.m_getAllScore >= 80 ? 0 : 1);
                    respondJO.Add("isContiune", false);
                }

                // 给在线的人推送
                for (int i = 0; i < room.getPlayerDataList().Count; i++)
                {
                    // 推送给客户端
                    if (!room.getPlayerDataList()[i].isOffLine())
                    {
                        if (!(room.getPlayerDataList()[i].m_isAI))
                        {
                            if (respondJO.GetValue("score") != null)
                            {
                                respondJO.Remove("score");
                            }

                            respondJO.Add("score", room.getPlayerDataList()[i].m_score);

                            PlayService.m_serverUtil.sendMessage(room.getPlayerDataList()[i].m_connId, respondJO.ToString());
                        }
                    }
                    else
                    {
                        if (!(room.getPlayerDataList()[i].m_isAI))
                        {
                            // 记录逃跑数据
                            Request_RecordUserGameData.doRequest(room.getPlayerDataList()[i].m_uid, room.m_gameRoomType, (int)TLJCommon.Consts.GameAction.GameAction_Run);
                        }
                    }

                    // 告诉数据库服务器该玩家打完一局
                    {
                        Request_GameOver.doRequest(room.getPlayerDataList()[i].m_uid, room.m_gameRoomType);
                    }
                }
            }

            // 检查是否删除该房间
            {
                if (GameUtil.checkRoomNonePlayer(room))
                {
                    LogUtil.getInstance().writeRoomLog(room, m_logFlag + "----" + ":所有人都离线,解散该房间:" + room.getRoomId());
                    GameLogic.removeRoom(this, room, true);
                }
            }
        }
        catch (Exception ex)
        {
            TLJ_PlayService.PlayService.log.Error(m_logFlag + "----" + ":gameOver异常:" + ex);
        }
    }
コード例 #4
0
    /*
     * canFuShu:是否可以为负数?
     * 休闲场score代表金币,是要扣除的,所以可以为负数
     * PVP场score代表积分,扣到0就不扣了,不能为负数
     */
    public static void setPlayerScore(RoomData room, bool canFuShu)
    {
        try
        {
            float jichufenshu  = 985;
            float changcixishu = 1;
            float defenxishu   = 1;
            float xianjiadefen;

            // 计算场次系数
            {
                List <string> tempList = new List <string>();
                CommonUtil.splitStr(room.m_gameRoomType, tempList, '_');

                switch (tempList[0])
                {
                case "XiuXian":
                {
                    if (tempList[2].CompareTo("Common") == 0)
                    {
                        changcixishu = 2;
                    }
                    else if (tempList[2].CompareTo("ChuJi") == 0)
                    {
                        changcixishu = 1;
                    }
                    else if (tempList[2].CompareTo("ZhongJi") == 0)
                    {
                        changcixishu = 2;
                    }
                    else if (tempList[2].CompareTo("GaoJi") == 0)
                    {
                        changcixishu = 3;
                    }
                }
                break;

                case "PVP":
                {
                    changcixishu = 1;
                }
                break;
                }
            }

            // 计算得分系数
            {
                if (room.m_getAllScore == 0)
                {
                    defenxishu = -3.6f;
                }
                else if ((room.m_getAllScore >= 5) && (room.m_getAllScore <= 40))
                {
                    defenxishu = -2.6f;
                }
                else if ((room.m_getAllScore >= 45) && (room.m_getAllScore <= 75))
                {
                    defenxishu = -1.6f;
                }
                else if (room.m_getAllScore == 80)
                {
                    defenxishu = 1.0f;
                }
                else if ((room.m_getAllScore >= 85) && (room.m_getAllScore <= 120))
                {
                    defenxishu = 1.6f;
                }
                else if ((room.m_getAllScore >= 125) && (room.m_getAllScore <= 195))
                {
                    defenxishu = 2.6f;
                }
                else if (room.m_getAllScore >= 200)
                {
                    defenxishu = 3.6f;
                }
            }

            xianjiadefen = jichufenshu * changcixishu * defenxishu;

            if (!canFuShu)
            {
                // 闲家赢
                if (xianjiadefen > 0)
                {
                    float winerCanGetScote = 0;

                    for (int i = 0; i < room.getPlayerDataList().Count; i++)
                    {
                        if (room.getPlayerDataList()[i].m_isBanker == 1)
                        {
                            UserInfo_Game userInfo_Game = UserInfo_Game_Manager.getDataByUid(room.getPlayerDataList()[i].m_uid);
                            if (userInfo_Game != null)
                            {
                                if (userInfo_Game.gold >= xianjiadefen)
                                {
                                    winerCanGetScote += xianjiadefen;
                                    room.getPlayerDataList()[i].m_score = (int)(-xianjiadefen);
                                }
                                else
                                {
                                    winerCanGetScote += userInfo_Game.gold;
                                    room.getPlayerDataList()[i].m_score = (-userInfo_Game.gold);
                                }
                            }
                            else
                            {
                                TLJ_PlayService.PlayService.log.Error(m_logFlag + "----" + ":setPlayerScore出错:UserInfo_Game_Manager.getDataByUid()为空");
                            }
                        }
                    }

                    for (int i = 0; i < room.getPlayerDataList().Count; i++)
                    {
                        if (room.getPlayerDataList()[i].m_isBanker != 1)
                        {
                            room.getPlayerDataList()[i].m_score = (int)winerCanGetScote / 2;
                        }
                    }
                }
                // 庄家赢
                else
                {
                    float winerCanGetScote = 0;

                    for (int i = 0; i < room.getPlayerDataList().Count; i++)
                    {
                        UserInfo_Game userInfo_Game = UserInfo_Game_Manager.getDataByUid(room.getPlayerDataList()[i].m_uid);
                        if (userInfo_Game != null)
                        {
                            if (room.getPlayerDataList()[i].m_isBanker != 1)
                            {
                                if (userInfo_Game.gold >= (-xianjiadefen))
                                {
                                    winerCanGetScote += (-xianjiadefen);
                                    room.getPlayerDataList()[i].m_score = (int)xianjiadefen;
                                }
                                else
                                {
                                    winerCanGetScote += userInfo_Game.gold;
                                    room.getPlayerDataList()[i].m_score = (-userInfo_Game.gold);
                                }
                            }
                        }
                        else
                        {
                            TLJ_PlayService.PlayService.log.Error(m_logFlag + "----" + ":setPlayerScore出错:UserInfo_Game_Manager.getDataByUid()为空");
                        }
                    }

                    for (int i = 0; i < room.getPlayerDataList().Count; i++)
                    {
                        if (room.getPlayerDataList()[i].m_isBanker == 1)
                        {
                            room.getPlayerDataList()[i].m_score = (int)winerCanGetScote / 2;
                        }
                    }
                }
            }
            else
            {
                for (int i = 0; i < room.getPlayerDataList().Count; i++)
                {
                    if (room.getPlayerDataList()[i].m_isBanker == 1)
                    {
                        room.getPlayerDataList()[i].m_score += (-(int)xianjiadefen);
                    }
                    else
                    {
                        room.getPlayerDataList()[i].m_score += (int)xianjiadefen;
                    }
                }
            }
        }
        catch (Exception ex)
        {
            TLJ_PlayService.PlayService.log.Error("GameUtil.setPlayerScore()----" + ex.Message + "gameRoomType:" + room.m_gameRoomType);
        }
    }
コード例 #5
0
    public static void setPlayerScore(DDZ_RoomData room, bool canFuShu)
    {
        try
        {
            float jichufenshu  = 100;
            float changcixishu = 1;
            float beishu       = 1;

            for (int i = 0; i < room.getPlayerDataList().Count; i++)
            {
                float score = 0;

                // 叫分 * 春天倍数 * 炸弹倍数
                beishu = room.m_maxJiaoFenPlayerData.m_jiaofen * room.m_beishu_chuntian * room.m_beishu_bomb;
                if (room.getPlayerDataList()[i].m_isJiaBang == 1)
                {
                    beishu *= 2;
                }

                score = jichufenshu * changcixishu * beishu;
                room.getPlayerDataList()[i].m_score = (int)score;
            }

            // 地主赢
            if (room.m_winPlayerData.m_isDiZhu == 1)
            {
                int winerCanGetScote = 0;

                for (int i = 0; i < room.getPlayerDataList().Count; i++)
                {
                    DDZ_PlayerData playerData = room.getPlayerDataList()[i];

                    if (playerData.m_isDiZhu != 1)
                    {
                        UserInfo_Game userInfo_Game = UserInfo_Game_Manager.getDataByUid(playerData.m_uid);
                        if (userInfo_Game != null)
                        {
                            if (userInfo_Game.gold < playerData.m_score)
                            {
                                winerCanGetScote  += userInfo_Game.gold;
                                playerData.m_score = -userInfo_Game.gold;
                            }
                            else
                            {
                                winerCanGetScote  += playerData.m_score;
                                playerData.m_score = -playerData.m_score;
                            }
                        }
                    }
                }

                room.m_diZhuPlayer.m_score = winerCanGetScote;
            }
            // 农民赢
            else
            {
                int winerCanGetScote = 0;

                for (int i = 0; i < room.getPlayerDataList().Count; i++)
                {
                    DDZ_PlayerData playerData = room.getPlayerDataList()[i];

                    if (playerData.m_isDiZhu != 1)
                    {
                        UserInfo_Game userInfo_Game = UserInfo_Game_Manager.getDataByUid(playerData.m_uid);
                        if (userInfo_Game != null)
                        {
                            winerCanGetScote += playerData.m_score;
                        }
                    }
                }

                room.m_diZhuPlayer.m_score = -winerCanGetScote;
            }
        }
        catch (Exception ex)
        {
            TLJ_PlayService.PlayService.log.Error("DDZ_GameUtil.setPlayerScore()----" + ex + "gameRoomType:" + room.m_gameRoomType);
        }
    }