// Start is called before the first frame update void Start() { UserName = RandomText.NameText(); UserGender = RandomText.gender; Week = 1; Money = 500; Points = 50; Food = MaxFood; Health = MaxHealth; Level = 1; //Salary = 270; //freelancing variable tutor = 15; //end for freelancing variable healthSlider.maxValue = MaxHealth; foodSlider.maxValue = MaxFood; //Education Variable intilize IsUniversityAdmited = false; IsCollegeAdmited = false; IsUniversityGraduated = false; IsCollegeGraduated = false; CollegePeriod = 0; UniversityPeriod = 0; //end for education variable UpdateUI(); LoadGame(); setupAcademy(); if (UserName == "") { UserInfoBox.SetActive(true); } UpdateUI(); }
public void Close_User_Info_Box() { hideSeftyGlass(); UserInfoBox.SetActive(false); }
public void Show_User_Info_Box() { showSeftyGlass(); UserInfoBox.SetActive(true); }