/// <summary> /// 添加游戏记录 /// </summary> /// <param name="log"></param> /// <returns></returns> public int AddGameLog(UserGameLog log) { string sql = @"insert into UserScoreLog values(@UserID,@Score,@CreateTime) "; using (var conn = DataAccess.ConnectionFactory.GetOpen("c2048")) { return(conn.Execute(sql, log)); } }
/// <summary> /// 添加游戏记录 /// </summary> /// <param name="user"></param> /// <param name="Score"></param> /// <returns></returns> public bool AddGameLog(UserInfo user, int Score) { UserGameLog log = new UserGameLog { UserID = user.UserID, Score = Score, CreateTime = DateTime.Now }; int cmd = new GameInfoDAL().AddGameLog(log); if (cmd == 1) { return(true); } else { return(false); } }