コード例 #1
0
 public void CreateFriendsListItems(NodeAddedEvent e, UserFriendsLoadedNode userFriendsLoaded, [JoinAll] SingleNode <FriendsComponent> friends)
 {
     foreach (long num in friends.component.AcceptedFriendsIds)
     {
         base.ScheduleEvent <CreateInviteFriendListItemEvent>(Flow.Current.EntityRegistry.GetEntity(num));
     }
 }
コード例 #2
0
 public void CreateFriendListItem(NodeAddedEvent e, OnlineFriendNode friend, [JoinByUser] Optional <SingleNode <InviteFriendListItemComponent> > listItem, [JoinAll] UserFriendsLoadedNode inviteFriendsList)
 {
     if (!listItem.IsPresent())
     {
         this.CreateFriendListItem(friend.Entity.Id, inviteFriendsList.inviteFriendsList);
     }
 }