public void OpenView(object intent) { int firstId = m_pvpProxy.GetFirstId(); int userId = m_proxy.GetPlayerId(); if (firstId == userId) { isTurn = true; selfColor = Config.PieceColor.WHITE; } else { isTurn = false; selfColor = Config.PieceColor.BLACK; m_globalLight.transform.localRotation = Quaternion.Euler(145, 30, 0); } m_pvpProxy.SetSelfColor(selfColor); m_userImage.GetComponentInChildren <Text>().text = m_proxy.GetPlayerName(); m_enemyImage.GetComponentInChildren <Text>().text = m_pvpProxy.GetEnemyName(); InitTimer(); App.SoundManager.PlaySoundClip(Config.Sound.InGameStart); var fixedK = App.EffectManager.ScreenFixedK; m_worldCamera.fieldOfView = m_worldCamera.fieldOfView * fixedK; }
public void OpenView(object intent) { m_SelfName.text = m_proxy.GetPlayerName(); var index = m_proxy.GetPlayerIndex(); if (index > 10) { m_SelfIndex.text = "未上榜"; m_SelfIndex.fontSize = 22; } else { m_SelfIndex.text = index.ToString(); m_SelfIndex.fontSize = 55; } m_SelfScore.text = m_proxy.GetPlayerRank().ToString(); m_Cell.SetActive(false); m_mediator.NotifyShowRankList(); }
public void OpenView(object intent) { m_UserName.text = m_proxy.GetPlayerName(); m_UserRank.text = m_proxy.GetPlayerRank().ToString(); var win = m_proxy.GetPlayerWinCount(); var lose = m_proxy.GetPlayerLoseCount(); var draw = m_proxy.GetPlayerDraw(); m_WinCount.text = win.ToString(); m_TotalCount.text = (draw + win + lose).ToString(); m_UserIndex.text = m_proxy.GetPlayerIndex().ToString(); }
public void OpenView(object intent) { m_UserName.text = m_proxy.GetPlayerName(); m_UserRank.text = m_proxy.GetPlayerRank().ToString(); var index = m_proxy.GetPlayerIndex(); if (index > 10) { m_Index.text = "未上榜"; } else { m_Index.text = "第" + index + "名"; } }
public void OpenView(object intent) { int userId = m_proxy.GetPlayerId(); isTurn = true; m_pveProxy.SetSelfColor(Config.PieceColor.WHITE); m_mode = m_pveProxy.GetMode(); m_userImage.GetComponentInChildren <Text>().text = m_proxy.GetPlayerName(); m_enemyImage.GetComponentInChildren <Text>().text = m_pveProxy.GetEnemyName(); App.SoundManager.PlaySoundClip(Config.Sound.InGameStart); var fixedK = App.EffectManager.ScreenFixedK; m_worldCamera.fieldOfView = m_worldCamera.fieldOfView * fixedK; }