// get relate static public UseLessCubeDirection GetOpposite(UseLessCubeDirection dir) { if (dir == UseLessCubeDirection.Up) { return(UseLessCubeDirection.Down); } if (dir == UseLessCubeDirection.Down) { return(UseLessCubeDirection.Up); } if (dir == UseLessCubeDirection.Left) { return(UseLessCubeDirection.Right); } return(UseLessCubeDirection.Left); }
static public int ToInt(UseLessCubeDirection _dir) { if (_dir == UseLessCubeDirection.Up) { return(1); } else if (_dir == UseLessCubeDirection.Down) { return(4); } else if (_dir == UseLessCubeDirection.Left) { return(2); } else if (_dir == UseLessCubeDirection.Right) { return(3); } return(0); }