コード例 #1
0
        void HandleUploadFileResponse(IPacketMsg packetMsg)
        {
            var uploadResp = new ClientMsgProtobuf <CMsgClientUFSUploadFileResponse>(packetMsg);

            var callback = new UploadFileResponseCallback(uploadResp.TargetJobID, uploadResp.Body, uploadResp.SourceJobID);

            steamClient.PostCallback(callback);
        }
コード例 #2
0
ファイル: UFSClient.cs プロジェクト: logtcn/SteamKit
        void HandleUploadFileResponse( IPacketMsg packetMsg )
        {
            var uploadResp = new ClientMsgProtobuf<CMsgClientUFSUploadFileResponse>( packetMsg );

            var callback = new UploadFileResponseCallback( uploadResp.TargetJobID, uploadResp.Body, uploadResp.SourceJobID );
            steamClient.PostCallback( callback );
        }