public void CloseUpgradePopup() { isActivePopup = false; if (upgradeGameObjectActive != null) { upgradeGameObjectActive = null; } upgradeGameObject.Close(); }
public void CloseAllPopup() { if (gameObjectActive != null) { gameObjectActive.SetActive(false); } if (upgradeGameObjectActive != null) { upgradeGameObjectActive.Close(); } isActivePopup = false; }