コード例 #1
0
    void SetUpgradeCost()
    {
        UpgradeInfo dinoInfo = DinoInfo.Instance.GetDinoInfo(ShopInfo.shopDino);

        if (dinoInfo.IsMaxedOut(buttonMode))
        {
            this.Hide();
        }

        List <int> cost = dinoInfo.GetNextUpgradeCost(buttonMode);

        goldCost = cost[0];
        geneCost = cost[1];

        string goldPic = "[img=<40>]res://assets/icons/coins.png[/img]";
        string genePic = "[img=<25>]res://assets/icons/dna.png[/img]";

        string goldText = goldCost.ToString();
        string geneText = geneCost.ToString();

        if (goldCost > PlayerStats.gold)
        {
            goldText = String.Format("[color=#ff0000] {0} [/color]", goldText);
        }
        if (geneCost > PlayerStats.genes)
        {
            geneText = String.Format("[color=#ff0000] {0} [/color]", geneText);
        }

        BbcodeText = String.Format("{0}{1}  {2}{3}", new string[] { goldPic, goldText, genePic, geneText });
    }
コード例 #2
0
    void OnUpgradeButtonButtonDown()
    {
        // don't do anything if max upgrades reached
        if (dinoInfo.IsMaxedOut(statButtonMode))
        {
            return;
        }
        // don't do anything if not enough gold/genes
        if (PlayerStats.gold < goldCost || PlayerStats.genes < geneCost)
        {
            return;
        }

        tween.InterpolateProperty(GetNode <TextureProgress>("TextureProgress"), "value", 0, 100, 1.5f);
        tween.Start();
    }