public void UpdatingAIEventArgsConstructorTest() { IArtificialIntelligence artificialIntelligence = null; // TODO: 初始化为适当的值 WorldEntity gameEntity = null; // TODO: 初始化为适当的值 UpdatingAIEventArgs target = new UpdatingAIEventArgs(artificialIntelligence, gameEntity); Assert.Inconclusive("TODO: 实现用来验证目标的代码"); }
public void NewAITest() { IArtificialIntelligence artificialIntelligence = null; // TODO: 初始化为适当的值 WorldEntity gameEntity = null; // TODO: 初始化为适当的值 UpdatingAIEventArgs target = new UpdatingAIEventArgs(artificialIntelligence, gameEntity); // TODO: 初始化为适当的值 IArtificialIntelligence actual; actual = target.NewAI; Assert.Inconclusive("验证此测试方法的正确性。"); }