private void UpdateUserStatsCallback(UpdateUserStatisticsResult result) { var testContext = (UUnitTestContext)result.CustomData; var getRequest = new GetUserStatisticsRequest(); PlayFabClientAPI.GetUserStatistics(getRequest, PlayFabUUnitUtils.ApiActionWrapper <GetUserStatisticsResult>(testContext, GetUserStatsCallback2), PlayFabUUnitUtils.ApiActionWrapper <PlayFabError>(testContext, SharedErrorCallback), testContext); }
private static void UpdateUserStatisticsCallback(UpdateUserStatisticsResult result) { var updatedStats = ((UpdateUserStatisticsRequest)result.Request).UserStatistics; foreach (var statPair in updatedStats) { PfSharedModelEx.globalClientUser.userStatistics[statPair.Key] = statPair.Value; } }
private static void UpdateUserStatisticsCallback(UpdateUserStatisticsResult result) { string playFabId = ((UpdateUserStatisticsRequest)result.Request).PlayFabId; var updatedStats = ((UpdateUserStatisticsRequest)result.Request).UserStatistics; UserModel userModel; if (PfSharedModelEx.serverUsers.TryGetValue(playFabId, out userModel)) { foreach (var statPair in updatedStats) { userModel.userStatistics[statPair.Key] = statPair.Value; } } }
private void UpdateUserStatsCallback(UpdateUserStatisticsResult result) { lastReceivedMessage = "User Stats Updated"; }
private void StatsUpdated(UpdateUserStatisticsResult result) { Debug.Log("StatsUpdated"); }
/// <summary> /// Updating stats completed. /// </summary> /// <param name="result">Result.</param> void OnUpdateStatsCompleted(UpdateUserStatisticsResult result) { Debug.Log("Successfully updated stats"); }
// private void OnUpdatePlayerXPSuccess(UpdateUserDataResult result) { // Debug.Log ("Updated player's XP value"); // } private void OnUpdatePlayerXPSuccess(UpdateUserStatisticsResult result) { Debug.Log("Updated player's XP value"); }