public void NotifyClearItems() { if (UpdateNotifier != null) { UpdateNotifier.NotifyClearItems(); } }
internal void ShowUpdateProgress(string title, UpdateNotifier notifier) { mUpdateProgress = new UpdateProgress( notifier, mWkInfo.ClientPath, title, mWorkspaceWindow); mUpdateProgress.OnUpdateProgress(); mSecondsSinceLastProgressUpdate = 0; }
public void NotifyRemoveItem(int index, object oldItem) { if (UpdateNotifier != null) { UpdateNotifier.NotifyRemoveItem(index, oldItem); } }
public void NotifySetItem(int index, object oldItem, object newItem) { if (UpdateNotifier != null) { UpdateNotifier.NotifySetItem(index, oldItem, newItem); } }
public void NotifyInsertItem(int index, object newItem) { if (UpdateNotifier != null) { UpdateNotifier.NotifyInsertItem(index, newItem); } }
public override void Run() { if (AddInManagerServices.Settings.AutoSearchForUpdates) { // Initialize UpdateNotifier and let it check for available updates var updateNotifier = new UpdateNotifier(); updateNotifier.StartUpdateLookup(); } }
internal UpdateProgress( UpdateNotifier notifier, string wkPath, string title, PlasticGUIClient guiClient) { mNotifier = notifier; mWkPath = wkPath; mGuiClient = guiClient; mGuiClient.Progress.ProgressHeader = title; mGuiClient.Progress.CanCancelProgress = false; }
public EditScene(IMouse mouse, IKeyboard keyboard) : base(mouse, keyboard) { UpdateNotifier = new UpdateNotifier(); UpdateNotifier.ChildAdded += ChildAdded; UpdateNotifier.ChildRemoved += ChildRemoved; UpdateNotifier.ComponentAdded += ComponentAdded; UpdateNotifier.ComponentRemoved += ComponentRemoved; UpdateNotifier.ComponentChanged += ComponentChanged; }
async void CheckForUpdates() { if (!SettingsProvider.Current.Settings.GeneralSettings.CheckForUpdates) { return; } UpdateCheckResult result = await Task.Run(() => UpdateNotifier.CheckForUpdate(SettingsProvider.Current.Settings.GeneralSettings.FirstRun)); OnUpdateCheckComplete(result); }
public MainWindow() { Db.tmp = true; Thread.Sleep(5000); _updateNotifier = new(); InitializeComponent(); GetDataFromDb(); _updateNotifier.NotifyDbChanged += GetDataFromDb; }
internal UpdateProgress( UpdateNotifier notifier, string wkPath, string title, WorkspaceWindow workspaceWindow) { mNotifier = notifier; mWkPath = wkPath; mWorkspaceWindow = workspaceWindow; mProgressData = new BuildProgressSpeedAndRemainingTime.ProgressData(DateTime.Now); mWorkspaceWindow.Progress.ProgressHeader = title; mWorkspaceWindow.Progress.CanCancelProgress = false; }
internal UpdateProgress( UpdateNotifier notifier, string wkPath, string title, PlasticGUIClient guiClient) { mNotifier = notifier; mWkPath = wkPath; mGuiClient = guiClient; mProgressData = new BuildProgressSpeedAndRemainingTime.ProgressData(DateTime.Now); mGuiClient.Progress.ProgressHeader = title; mGuiClient.Progress.CanCancelProgress = false; }
public MainWindow() { Db.Init(); InitializeComponent(); GetDataFromDb(); _updateNotifier = new(); _updateNotifier.NotifyDbChanged += GetDataFromDb; StateChanged += MainWindow_StateChanged; ManageControlsInGrid(AccountsControl); ManageControlsInGrid(ClientsControl); ManageControlsInGrid(DepositsControl); ManageControlsInGrid(TransactionsControl); }
public override void Initialize() { //init updater _updateNotifier = new UpdateNotifier(); _updateNotifier.PropertyChanged += (sender, args) => OnPropertyChanged(nameof(VersionStatus)); //forward signalr manager _signalrmanager = new SignalRManager(); _signalrmanager.NewClientEvent += delegate(Client client) { NewClientEvent?.Invoke(client); }; _signalrmanager.ClientDisconnectedEvent += delegate(Client client) { ClientDisconnectedEvent?.Invoke(client); }; _signalrmanager.ClientUpdatedEvent += delegate(Client client) { ClientUpdatedEvent?.Invoke(client); }; _signalrmanager.NewLogMessageEvent += NotifyNewLogMessageEvent; _signalrmanager.NewConsoleLogMessage += delegate(Client pClient, string message) { NewConsoleLogMessage?.Invoke(pClient, message); }; _signalrmanager.WorkRequestedEvent += SignalrmanagerOnWorkRequestedEvent; _signalrmanager.ResultsReceivedEvent += SignalrmanagerOnResultsReceivedEvent; _signalrmanager.Initialize(); //create command manager _commandManager = new CommandManager(); _commandManager.NewLogMessageEvent += NotifyNewLogMessageEvent; _commandManager.Initialize(); base.Initialize(); }
void IWorkspaceWindow.ShowUpdateProgress(string title, UpdateNotifier notifier) { mDeveloperProgressOperationHandler.ShowUpdateProgress(title, mUpdateNotifierForTesting ?? notifier); }
public void SetUpdateNotifierForTesting(UpdateNotifier updateNotifier) { mUpdateNotifierForTesting = updateNotifier; }
internal void SetUpdateNotifierForTesting(UpdateNotifier updateNotifier) { mUpdateNotifierForTesting = updateNotifier; }
/// <summary> /// Downloads updated versions of each file that is outdated. /// </summary> /// <exception cref="DeploymentManifestException"> /// if the deployment manifest has not yet been loaded /// </exception> private bool UpdateFiles() { // Ensure the deployment manifest has been loaded if (DeploymentManifest == null) { throw new DeploymentManifestException(); } // First, load the application manifest from the deployment manifest DeploymentManifest.LoadApplicationManifest(); // Start a list of file downloaders the will be obtained from // the application manifest. _FileDownloaders = new List <FileDownloader>(); _Saved = new List <FileDownloader>(); // Then, iterate through each downloadable file, determine if // an update is required for it, and download a new version // if necessary. foreach (IDownloadableFile file in DeploymentManifest.ApplicationManifest.DownloadableFiles) { FileDownloader download = file.GetDownloader(); download.Completed += new EventHandler(download_Completed); download.Cancelled += new EventHandler(download_Cancelled); download.Error += new EventHandler <ExceptionEventArgs>(download_Error); download.Saved += new EventHandler(download_Saved); log.Debug("Retrieved a downloader for '" + download.DestinationName + "'..."); _FileDownloaders.Add(download); } log.Debug("Determining total download size..."); // Determine the file patterns that are preserved (never overwritten) // during the update process... List <string> preservedPatterns = new List <string>(); DDayUpdateConfigurationSection cfg = ConfigurationManager.GetSection("DDay.Update") as DDayUpdateConfigurationSection; if (cfg != null) { foreach (KeyValuePairConfigurationElement kvpe in cfg.Preserve) { if (!string.IsNullOrEmpty(kvpe.Value)) { preservedPatterns.Add(kvpe.Value); } } } // Determine the preserved status of each file downloader. // Preserved files will not be downloaded foreach (FileDownloader downloader in _FileDownloaders) { downloader.DeterminePreservedStatus(preservedPatterns.ToArray()); } // Determine the total size in bytes of updates to be made long totalSize = 0; foreach (FileDownloader downloader in _FileDownloaders) { totalSize += downloader.DownloadSize; } log.Debug("Total download size is " + totalSize + " bytes; notifying GUI..."); // Notify of the total update size in bytes if (UpdateNotifier != null) { UpdateNotifier.NotifyTotalUpdateSize(totalSize); } // Setup an event to synchronize with... _DownloadEvent = new AutoResetEvent(false); log.Debug("Downloading each file to be updated..."); // Download each file foreach (FileDownloader downloader in _FileDownloaders) { if (!CancelledOrError) { // Download the new copy of the file downloader.Download(UpdateNotifier); // Wait for the item to be downloaded _DownloadEvent.WaitOne(); } else { break; } } log.Info("File downloads finished."); return(true); }
/// <summary> /// Performs an update using the update manager's deployment manifest. /// </summary> /// <param name="doQuietUpdate"> /// True if no user-intervention should be allowed, /// false otherwise (defaults to false). /// </param> /// <returns>True if an update was started, false otherwise.</returns> public bool Update(bool doQuietUpdate) { try { log.Debug("Beginning update process..."); // Add event handlers for our event notifiers if (UpdateNotifier != null) { log.Debug("Update Notifier setup as '" + UpdateNotifier.ToString() + "'..."); log.Debug("Notifying update notifier that the update is beginning..."); // Begin the update process with our notifier UpdateNotifier.BeginUpdate(UpdateManager.DeploymentManifest); } // Determine if the update is required. If not, then give the user // the option to update or not. bool doUpdate = true; // NOTE: only give the user the option when a valid current version can // be detected (a local deployment manifest exists); otherwise, this is // a forced deployment (an install rather than an update) if (!doQuietUpdate && (LocalDeploymentManifest != null) && (UpdateNotifier != null) && ( (DeploymentManifest.Deployment == null) || (DeploymentManifest.Deployment.MinimumRequiredVersion == null) || (DeploymentManifest.Deployment.MinimumRequiredVersion < DeploymentManifest.CurrentPublishedVersion) )) { try { // Ensure an application manifest exists for the previous version! // If it doesn't, we won't be able to start the previous version, // and the application will crash if the user selects "update later." if (LocalDeploymentManifest == null) { throw new ManifestException(); } LocalDeploymentManifest.LoadApplicationManifest(); log.Debug("Update is optional; confirming update with user..."); doUpdate = UpdateNotifier.ConfirmDoUpdate(); if (doUpdate) { log.Debug("User accepted update."); } else { log.Debug("User declined update."); } } catch (ManifestException) { log.Warn("The application manifest is missing for the previous " + "version of the application; update is starting automatically..."); } } if (doUpdate) { log.Debug("Update is approved. Updating files..."); // Copy the previous version, if applicable CopyPreviousVersion(); // Update files, if necessary doUpdate = UpdateFiles(); } if (UpdateNotifier != null) { // End the update process with our notifier UpdateNotifier.EndUpdate(); } return(doUpdate); } catch (Exception ex) { log.Error("Could not perform update.", ex); // Notify the update notifier of the exception if (UpdateNotifier != null) { UpdateNotifier.NotifyException(ex); } } return(false); }