コード例 #1
0
        public void Update(UpdateGameStateRequest request)
        {
            lock (mutex)
            {
                context.GameState = request.GameState;

                propertyRepository.Save(nameof(context), context);

                playerHandler.SetActivePlayers(context.GameState?.Players);
            }
        }
コード例 #2
0
 public void UpdateGameState(UpdateGameStateRequest request)
 {
     this.game.Update(request);
 }