private uint m_frameTickThread = 50; //tick thread of each frame for all components in this layer protected void startTimmer(int nLayer, uint frameTickThread) { layer = nLayer; manager = UpdateBehaviourOnTimerManager.Instance; m_indexOnLayer = 0; if (manager) { m_indexOnLayer = manager.applyIndexOnLayer(layer); } lastUpdateTick = 0; m_frameTickThread = frameTickThread; }
public void Awake() { Instance = this; layers = new Dictionary <int, UpdateBehaviourOnTimerLayer>(); }