// ------------------------------------------------------------ /// <summary> /// Select the character in the parameter. /// </summary> /// <param name="character"></param> public void SelectCharacter(IUiCharacter character) { if (character == null) { return; } uiEnemyTeam.OnCharacterSelected += TryAttack; UnselectZone.Enable(); SelectedCharacter = character; if (character.IsUser) { DisableCharacters(); } NotifyCharacterSelected(); }