コード例 #1
0
        /// <summary>
        /// Initializes a new instance of the <see cref="UnorderedAccessViewDescription1"/> struct.
        /// </summary>
        /// <param name="texture"></param>
        /// <param name="viewDimension"></param>
        /// <param name="format"></param>
        /// <param name="mipSlice"></param>
        /// <param name="firstWSlice"></param>
        /// <param name="wSize"></param>
        public UnorderedAccessViewDescription1(
            ID3D11Texture3D texture,
            UnorderedAccessViewDimension viewDimension,
            Format format   = Format.Unknown,
            int mipSlice    = 0,
            int firstWSlice = 0,
            int wSize       = -1) : this()
        {
            ViewDimension = viewDimension;

            if (format == Format.Unknown || wSize == -1)
            {
                var textureDesc = texture.Description;
                if (format == Format.Unknown)
                {
                    format = textureDesc.Format;
                }
                if (wSize == -1)
                {
                    wSize = textureDesc.Depth - firstWSlice;
                }
            }
            Format                = format;
            Texture3D.MipSlice    = mipSlice;
            Texture3D.FirstWSlice = firstWSlice;
            Texture3D.WSize       = wSize;
        }
コード例 #2
0
        /// <summary>
        /// Initializes a new instance of the <see cref="UnorderedAccessViewDescription1"/> struct.
        /// </summary>
        /// <param name="viewDimension">The <see cref="UnorderedAccessViewDimension"/></param>
        /// <param name="format">The <see cref="DXGI.Format"/> to use or <see cref="Format.Unknown"/>.</param>
        /// <param name="mipSlice">The index of the mipmap level to use mip slice or FirstElement for BUFFER.</param>
        /// <param name="firstArraySlice">The index of the first texture to use in an array of textures or NumElements for BUFFER or FirstWSlice for TEXTURE3D.</param>
        /// <param name="arraySize">Number of textures in the array or WSize for TEXTURE3D.</param>
        /// <param name="flags"><see cref="BufferUnorderedAccessViewFlag"/> options flags for the resource.</param>
        /// <param name="planeSlice"></param>
        public UnorderedAccessViewDescription1(
            UnorderedAccessViewDimension viewDimension,
            Format format       = Format.Unknown,
            int mipSlice        = 0,
            int firstArraySlice = 0,
            int arraySize       = -1,
            BufferUnorderedAccessViewFlag flags = BufferUnorderedAccessViewFlag.None,
            int planeSlice = 0) : this()
        {
            Format        = format;
            ViewDimension = viewDimension;
            switch (viewDimension)
            {
            case UnorderedAccessViewDimension.Buffer:
                Buffer.FirstElement = mipSlice;
                Buffer.NumElements  = firstArraySlice;
                Buffer.Flags        = flags;
                break;

            case UnorderedAccessViewDimension.Texture1D:
                Texture1D.MipSlice = mipSlice;
                break;

            case UnorderedAccessViewDimension.Texture1DArray:
                Texture1DArray.MipSlice        = mipSlice;
                Texture1DArray.FirstArraySlice = firstArraySlice;
                Texture1DArray.ArraySize       = arraySize;
                break;

            case UnorderedAccessViewDimension.Texture2D:
                Texture2D.MipSlice   = mipSlice;
                Texture2D.PlaneSlice = planeSlice;
                break;

            case UnorderedAccessViewDimension.Texture2DArray:
                Texture2DArray.MipSlice        = mipSlice;
                Texture2DArray.FirstArraySlice = firstArraySlice;
                Texture2DArray.ArraySize       = arraySize;
                Texture2DArray.PlaneSlice      = planeSlice;
                break;

            case UnorderedAccessViewDimension.Texture3D:
                Texture3D.MipSlice    = mipSlice;
                Texture3D.FirstWSlice = firstArraySlice;
                Texture3D.WSize       = arraySize;
                break;
            }
        }
コード例 #3
0
        /// <summary>
        /// Initializes a new instance of the <see cref="UnorderedAccessViewDescription1"/> struct.
        /// </summary>
        /// <param name="texture"></param>
        /// <param name="viewDimension"></param>
        /// <param name="format"></param>
        /// <param name="mipSlice"></param>
        /// <param name="firstArraySlice"></param>
        /// <param name="arraySize"></param>
        /// <param name="planeSlice"></param>
        public UnorderedAccessViewDescription1(
            ID3D11Texture2D texture,
            UnorderedAccessViewDimension viewDimension,
            Format format       = Format.Unknown,
            int mipSlice        = 0,
            int firstArraySlice = 0,
            int arraySize       = -1,
            int planeSlice      = 0) : this()
        {
            ViewDimension = viewDimension;

            if (format == Format.Unknown ||
                (-1 == arraySize && (viewDimension == UnorderedAccessViewDimension.Texture2DArray)))
            {
                var textureDesc = texture.Description;
                if (format == Format.Unknown)
                {
                    format = textureDesc.Format;
                }
                if (arraySize == -1)
                {
                    arraySize = textureDesc.ArraySize - firstArraySlice;
                }
            }
            Format = format;
            switch (viewDimension)
            {
            case UnorderedAccessViewDimension.Texture2D:
                Texture2D.MipSlice   = mipSlice;
                Texture2D.PlaneSlice = planeSlice;
                break;

            case UnorderedAccessViewDimension.Texture2DArray:
                Texture2DArray.MipSlice        = mipSlice;
                Texture2DArray.FirstArraySlice = firstArraySlice;
                Texture2DArray.ArraySize       = arraySize;
                Texture2DArray.PlaneSlice      = planeSlice;
                break;
            }
        }
コード例 #4
0
ファイル: DXUtility.cs プロジェクト: thuskey/CodeWalker
        public static UnorderedAccessView CreateUnorderedAccessView(Device device, Resource resource, Format format, UnorderedAccessViewDimension viewDimension, int firstElement, int numElements, UnorderedAccessViewBufferFlags flags, int mipSlice)
        {
            UnorderedAccessViewDescription uavd = new UnorderedAccessViewDescription();

            uavd.Format    = format;
            uavd.Dimension = viewDimension;

            switch (viewDimension)
            {
            case UnorderedAccessViewDimension.Texture1D:
                uavd.Texture1D.MipSlice = mipSlice;
                break;

            case UnorderedAccessViewDimension.Texture1DArray:
                uavd.Texture1DArray.MipSlice        = mipSlice;
                uavd.Texture1DArray.ArraySize       = numElements;
                uavd.Texture1DArray.FirstArraySlice = firstElement;
                break;

            case UnorderedAccessViewDimension.Texture2D:
                uavd.Texture2D.MipSlice = mipSlice;
                break;

            case UnorderedAccessViewDimension.Texture2DArray:
                uavd.Texture2DArray.MipSlice        = mipSlice;
                uavd.Texture2DArray.ArraySize       = numElements;
                uavd.Texture2DArray.FirstArraySlice = firstElement;
                break;

            case UnorderedAccessViewDimension.Texture3D:
                uavd.Texture3D.MipSlice    = mipSlice;
                uavd.Texture3D.WSize       = numElements;
                uavd.Texture3D.FirstWSlice = firstElement;
                break;

            case UnorderedAccessViewDimension.Buffer:
                uavd.Buffer.ElementCount = numElements;
                uavd.Buffer.FirstElement = firstElement;
                uavd.Buffer.Flags        = flags;
                break;

            case UnorderedAccessViewDimension.Unknown:
            default:
                return(null);
            }
            var uav = new UnorderedAccessView(device, resource, uavd);

            return(uav);
        }