void Awake() { _scrollView = GetComponent <UnlimitedScrollView>(); if (_scrollView != null) { _scrollView.spawnNewCell = SpawnNewCell; _scrollView.deSpawnCell = DespawnCell; } for (int i = 0; i < initCellNum; i++) { _scrollView.GenerateNewBottomCell(); } }
public void InitScrollView(UnlimitedScrollView scrollView) { _scrollView = scrollView; }