public void Decode(MaplePacket pPacket)
        {
            Stats = new GW_CharacterStat();
            Stats.Decode(pPacket);

            this.BuddylistSize = pPacket.ReadByte();

            if (pPacket.ReadBool()) BlessingOfTheFairy = pPacket.ReadString();
            else BlessingOfTheFairy = null;
            if (pPacket.ReadBool()) BlessingOfEmpress = pPacket.ReadString();
            else BlessingOfEmpress = null;
            if (pPacket.ReadBool()) UltimateExplorer = pPacket.ReadString();
            else UltimateExplorer = null;

            Stats.DecodeMesos(pPacket); // .-.

            // Unknown stuff here

            int amount = pPacket.ReadInt();
            UnknownIntegerList = new List<UnknownListOfIntegers>();
            for (int i = 0; i < amount; i++)
            {
                UnknownListOfIntegers vals = new UnknownListOfIntegers();
                vals.Decode(pPacket);
                UnknownIntegerList.Add(vals);
            }


            Inventory = new CharacterInventory();
            Inventory.Decode(pPacket);

            UnknownIntegerListNumber2 = new List<int>();
            while (true)
            {
                int unkval = pPacket.ReadInt();
                if (unkval == -1) break;
                UnknownIntegerListNumber2.Add(unkval);
            }

            UnknownIntegerListNumber3 = new Dictionary<int, long>();
            amount = pPacket.ReadInt();
            for (int i = 0; i < amount; i++)
            {
                UnknownIntegerListNumber3.Add(pPacket.ReadInt(), pPacket.ReadLong());
            }

            {
                UnknownIntegerListNumber4 = new Dictionary<long, long>();
                amount = pPacket.ReadInt();
                for (int i = 0; i < amount; i++)
                {
                    UnknownIntegerListNumber4.Add(pPacket.ReadLong(), pPacket.ReadLong());
                }


                while (true)
                {

                    byte val = pPacket.ReadByte();
                    if (val == 0) break;
                    {
                        pPacket.ReadInt();
                        pPacket.ReadByte();
                        pPacket.ReadByte();
                        pPacket.ReadInt();
                        pPacket.ReadInt();
                        pPacket.ReadInt();
                        pPacket.ReadInt();
                        pPacket.ReadByte();
                        pPacket.ReadInt();
                        pPacket.ReadLong();
                        pPacket.ReadLong();
                        pPacket.ReadLong();
                        pPacket.ReadLong();
                    }
                }
            }


            Skills = new CharacterSkills();
            Skills.Decode(pPacket);

            Quests = new CharacterQuests();
            Quests.Decode(pPacket);

            // Match
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
            }

            // Couple
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadBytes(33);
            }

            // Friend
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadBytes(37);
            }

            // Marriage
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadBytes(48);
            }

            Inventory.DecodeTeleportRocks(pPacket);


        }
コード例 #2
0
        public void Decode(MaplePacket pPacket)
        {
            Stats = new GW_CharacterStat();
            Stats.Decode(pPacket);

            this.BuddylistSize = pPacket.ReadByte();

            if (pPacket.ReadBool())
            {
                BlessingOfTheFairy = pPacket.ReadString();
            }
            else
            {
                BlessingOfTheFairy = null;
            }
            if (pPacket.ReadBool())
            {
                BlessingOfEmpress = pPacket.ReadString();
            }
            else
            {
                BlessingOfEmpress = null;
            }
            if (pPacket.ReadBool())
            {
                UltimateExplorer = pPacket.ReadString();
            }
            else
            {
                UltimateExplorer = null;
            }

            Stats.DecodeMesos(pPacket); // .-.

            // Unknown stuff here

            int amount = pPacket.ReadInt();

            UnknownIntegerList = new List <UnknownListOfIntegers>();
            for (int i = 0; i < amount; i++)
            {
                UnknownListOfIntegers vals = new UnknownListOfIntegers();
                vals.Decode(pPacket);
                UnknownIntegerList.Add(vals);
            }


            Inventory = new CharacterInventory();
            Inventory.Decode(pPacket);

            UnknownIntegerListNumber2 = new List <int>();
            while (true)
            {
                int unkval = pPacket.ReadInt();
                if (unkval == -1)
                {
                    break;
                }
                UnknownIntegerListNumber2.Add(unkval);
            }

            UnknownIntegerListNumber3 = new Dictionary <int, long>();
            amount = pPacket.ReadInt();
            for (int i = 0; i < amount; i++)
            {
                UnknownIntegerListNumber3.Add(pPacket.ReadInt(), pPacket.ReadLong());
            }

            {
                UnknownIntegerListNumber4 = new Dictionary <long, long>();
                amount = pPacket.ReadInt();
                for (int i = 0; i < amount; i++)
                {
                    UnknownIntegerListNumber4.Add(pPacket.ReadLong(), pPacket.ReadLong());
                }


                while (true)
                {
                    byte val = pPacket.ReadByte();
                    if (val == 0)
                    {
                        break;
                    }
                    {
                        pPacket.ReadInt();
                        pPacket.ReadByte();
                        pPacket.ReadByte();
                        pPacket.ReadInt();
                        pPacket.ReadInt();
                        pPacket.ReadInt();
                        pPacket.ReadInt();
                        pPacket.ReadByte();
                        pPacket.ReadInt();
                        pPacket.ReadLong();
                        pPacket.ReadLong();
                        pPacket.ReadLong();
                        pPacket.ReadLong();
                    }
                }
            }


            Skills = new CharacterSkills();
            Skills.Decode(pPacket);

            Quests = new CharacterQuests();
            Quests.Decode(pPacket);

            // Match
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
                pPacket.ReadInt();
            }

            // Couple
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadBytes(33);
            }

            // Friend
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadBytes(37);
            }

            // Marriage
            for (int i = pPacket.ReadShort(); i > 0; i--)
            {
                pPacket.ReadBytes(48);
            }

            Inventory.DecodeTeleportRocks(pPacket);
        }