public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (ObjectBounds != null) { ObjectBounds.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (Destructable != null) { Destructable.WriteBinary(writer); } if (Unknown != null) { Unknown.WriteBinary(writer); } if (Sound != null) { Sound.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (AddedQuests != null) { AddedQuests.Sort(); foreach (var item in AddedQuests) { item.WriteBinary(writer); } } if (RemovedQuests != null) { foreach (var item in RemovedQuests) { item.WriteBinary(writer); } } if (UnusedInfos != null) { foreach (var item in UnusedInfos) { item.WriteBinary(writer); } } if (Name != null) { Name.WriteBinary(writer); } if (Priority != null) { Priority.WriteBinary(writer); } if (Unknown != null) { Unknown.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Version != null) { Version.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } if (Vertices != null) { Vertices.WriteBinary(writer); } if (Triangles != null) { Triangles.WriteBinary(writer); } if (Unknown != null) { Unknown.WriteBinary(writer); } if (Doors != null) { Doors.WriteBinary(writer); } if (Grid != null) { Grid.WriteBinary(writer); } if (ExternalConnections != null) { ExternalConnections.WriteBinary(writer); } }
public override void WriteBinary(ESPWriter writer) { if (FileName != null) { FileName.WriteBinary(writer); } if (Unknown != null) { Unknown.WriteBinary(writer); } if (TextureFileHash != null) { TextureFileHash.WriteBinary(writer); } if (AlternateTextures != null) { AlternateTextures.WriteBinary(writer); } if (FaceGenModelFlags != null) { FaceGenModelFlags.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (ImageSpaceModifierSunrise != null) { ImageSpaceModifierSunrise.WriteBinary(writer); } if (ImageSpaceModifierDay != null) { ImageSpaceModifierDay.WriteBinary(writer); } if (ImageSpaceModifierSunset != null) { ImageSpaceModifierSunset.WriteBinary(writer); } if (ImageSpaceModifierNight != null) { ImageSpaceModifierNight.WriteBinary(writer); } if (ImageSpaceModifierHighNoon != null) { ImageSpaceModifierHighNoon.WriteBinary(writer); } if (ImageSpaceModifierMidnight != null) { ImageSpaceModifierMidnight.WriteBinary(writer); } if (CloudTextureLayer0 != null) { CloudTextureLayer0.WriteBinary(writer); } if (CloudTextureLayer1 != null) { CloudTextureLayer1.WriteBinary(writer); } if (CloudTextureLayer2 != null) { CloudTextureLayer2.WriteBinary(writer); } if (CloudTextureLayer3 != null) { CloudTextureLayer3.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (Unknown != null) { Unknown.WriteBinary(writer); } if (CloudLayerSpeed != null) { CloudLayerSpeed.WriteBinary(writer); } if (CloudLayerColors != null) { CloudLayerColors.WriteBinary(writer); } if (EnvironmentalColors != null) { EnvironmentalColors.WriteBinary(writer); } if (WeatherFogDistance != null) { WeatherFogDistance.WriteBinary(writer); } if (Unused != null) { Unused.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } if (Sounds != null) { foreach (var item in Sounds) { item.WriteBinary(writer); } } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (ObjectBounds != null) { ObjectBounds.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (BaseStats != null) { BaseStats.WriteBinary(writer); } if (Factions != null) { Factions.Sort(); foreach (var item in Factions) { item.WriteBinary(writer); } } if (DeathItem != null) { DeathItem.WriteBinary(writer); } if (VoiceType != null) { VoiceType.WriteBinary(writer); } if (Template != null) { Template.WriteBinary(writer); } if (Race != null) { Race.WriteBinary(writer); } if (ActorEffects != null) { ActorEffects.Sort(); foreach (var item in ActorEffects) { item.WriteBinary(writer); } } if (UnarmedAttackEffect != null) { UnarmedAttackEffect.WriteBinary(writer); } if (UnarmedAttackAnimation != null) { UnarmedAttackAnimation.WriteBinary(writer); } if (Destructable != null) { Destructable.WriteBinary(writer); } if (Script != null) { Script.WriteBinary(writer); } if (Contents != null) { Contents.Sort(); foreach (var item in Contents) { item.WriteBinary(writer); } } if (AIData != null) { AIData.WriteBinary(writer); } if (Packages != null) { foreach (var item in Packages) { item.WriteBinary(writer); } } if (Class != null) { Class.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } if (Skills != null) { Skills.WriteBinary(writer); } if (HeadParts != null) { HeadParts.Sort(); foreach (var item in HeadParts) { item.WriteBinary(writer); } } if (HairType != null) { HairType.WriteBinary(writer); } if (HairLength != null) { HairLength.WriteBinary(writer); } if (Eyes != null) { Eyes.WriteBinary(writer); } if (HairColor != null) { HairColor.WriteBinary(writer); } if (CombatStyle != null) { CombatStyle.WriteBinary(writer); } if (ImpactMaterialType != null) { ImpactMaterialType.WriteBinary(writer); } if (FaceGenGeometrySymmetric != null) { FaceGenGeometrySymmetric.WriteBinary(writer); } if (FaceGenGeometryAsymmetric != null) { FaceGenGeometryAsymmetric.WriteBinary(writer); } if (FaceGenTexture != null) { FaceGenTexture.WriteBinary(writer); } if (Unknown != null) { Unknown.WriteBinary(writer); } if (Height != null) { Height.WriteBinary(writer); } if (Weight != null) { Weight.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (CellFlags != null) { CellFlags.WriteBinary(writer); } if (Grid != null) { Grid.WriteBinary(writer); } if (Lighting != null) { Lighting.WriteBinary(writer); } if (FootstepMaterial != null) { FootstepMaterial.WriteBinary(writer); } if (LightTemplate != null) { LightTemplate.WriteBinary(writer); } if (LightTemplateInherit != null) { LightTemplateInherit.WriteBinary(writer); } if (WaterHeight != null) { WaterHeight.WriteBinary(writer); } if (WaterNoiseTexture != null) { WaterNoiseTexture.WriteBinary(writer); } if (Regions != null) { Regions.WriteBinary(writer); } if (ImageSpace != null) { ImageSpace.WriteBinary(writer); } if (Unknown != null) { Unknown.WriteBinary(writer); } if (EncounterZone != null) { EncounterZone.WriteBinary(writer); } if (Climate != null) { Climate.WriteBinary(writer); } if (Water != null) { Water.WriteBinary(writer); } if (Owner != null) { Owner.WriteBinary(writer); } if (FactionRank != null) { FactionRank.WriteBinary(writer); } if (AcousticSpace != null) { AcousticSpace.WriteBinary(writer); } if (Unused != null) { Unused.WriteBinary(writer); } if (MusicType != null) { MusicType.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (Description != null) { Description.WriteBinary(writer); } if (Relationships != null) { foreach (var item in Relationships) { item.WriteBinary(writer); } } if (Data != null) { Data.WriteBinary(writer); } if (OlderRace != null) { OlderRace.WriteBinary(writer); } if (YoungerRace != null) { YoungerRace.WriteBinary(writer); } if (UnknownMarker != null) { UnknownMarker.WriteBinary(writer); } if (DefaultVoices != null) { DefaultVoices.WriteBinary(writer); } if (DefaultHairStyles != null) { DefaultHairStyles.WriteBinary(writer); } if (DefaultHairColors != null) { DefaultHairColors.WriteBinary(writer); } if (FaceGenMainClamp != null) { FaceGenMainClamp.WriteBinary(writer); } if (FaceGenFaceClamp != null) { FaceGenFaceClamp.WriteBinary(writer); } if (Unknown != null) { Unknown.WriteBinary(writer); } if (HeadData != null) { HeadData.WriteBinary(writer); } if (BodyData != null) { BodyData.WriteBinary(writer); } if (Hairs != null) { Hairs.WriteBinary(writer); } if (Eyes != null) { Eyes.WriteBinary(writer); } if (MaleFaceGenData != null) { MaleFaceGenData.WriteBinary(writer); } if (FemaleFaceGenData != null) { FemaleFaceGenData.WriteBinary(writer); } }