void OnAnswerButtonClicked(object sender, EventArgs args) { string answer; bool correct; if (session.CurrentGame == null) { return; } correct = session.ScoreGame(answer_entry.Text); if (correct) { answer = Translations.GetString("Congratulations."); } else { answer = Translations.GetString("Incorrect answer."); } session.EnableTimer = false; answer_entry.Text = String.Empty; UpdateStatusBar(); UpdateSolution(answer + " " + session.CurrentGame.AnswerText, correct == true ? GameDrawingArea.SolutionType.CorrectAnswer : GameDrawingArea.SolutionType.InvalidAnswer); session.CurrentGame.Answer.Draw = true; ActiveInputControls(true); next_button.GrabFocus(); drawing_area.QueueDraw(); if (Preferences.Get <bool> (Preferences.SoundsKey)) { Unix.PlaySound(app_window.Handle, System.IO.Path.Combine(Defines.DATA_DIR, correct ? "right.oga" : "wrong.oga")); } }