public LSL_Integer aaWindlightAddDayCycleFrame (LSL_Float dayCyclePosition, int dayCycleFrameToCopy) { IEnvironmentSettingsModule environmentSettings = World.RequestModuleInterface<IEnvironmentSettingsModule> (); if (environmentSettings == null) return LSL_Integer.FALSE; WindlightDayCycle cycle = environmentSettings.GetCurrentDayCycle (); if (cycle == null) return LSL_Integer.FALSE; if (cycle.Cycle.IsStaticDayCycle || dayCycleFrameToCopy >= cycle.Cycle.DataSettings.Count) return LSL_Integer.FALSE; var data = cycle.Cycle.DataSettings.Keys.ToList (); cycle.Cycle.DataSettings.Add (dayCyclePosition.ToString (), cycle.Cycle.DataSettings [data [dayCycleFrameToCopy]]); environmentSettings.SetDayCycle (cycle); return LSL_Integer.TRUE; }