コード例 #1
0
        public bool WebRequestIsError(UnityWebRequest unityWebRequest)
        {
#if UNITY_2020_2_OR_NEWER
            UnityWebRequest.Result result = unityWebRequest.result;
            return((result == UnityWebRequest.Result.ConnectionError) ||
                   (result == UnityWebRequest.Result.DataProcessingError) ||
                   (result == UnityWebRequest.Result.ProtocolError));
#else
            return(unityWebRequest.isHttpError || unityWebRequest.isNetworkError);
#endif
        }
コード例 #2
0
 void RequestError(UnityWebRequest.Result code)
 {
     Debug.LogWarning(debugTag + "Error sending web request : " + code.ToString());
 }
コード例 #3
0
 public TextureLoadException(UnityWebRequest.Result requestResult)
 {
     RequestResult = requestResult;
 }
コード例 #4
0
 private bool IsError(UnityWebRequest.Result result)
 {
     return(result == UnityWebRequest.Result.ConnectionError ||
            result == UnityWebRequest.Result.DataProcessingError ||
            result == UnityWebRequest.Result.ProtocolError);
 }