コード例 #1
0
        /// <inheritdoc/>
        protected internal override void NewFrameStarting(RecordingSession session)
        {
            m_InputStrategy.UnsetupCamera();

            switch (cbSettings.Source)
            {
            case ImageSource.ActiveCamera:
            {
                if (TargetCamera == null)
                {
                    var displayGO = new GameObject();
                    displayGO.name             = "CameraHostGO-" + displayGO.GetInstanceID();
                    displayGO.transform.parent = session.recorderGameObject.transform;
                    var camera = displayGO.AddComponent <Camera>();
                    camera.clearFlags    = CameraClearFlags.Nothing;
                    camera.cullingMask   = 0;
                    camera.renderingPath = RenderingPath.DeferredShading;
                    camera.targetDisplay = 0;
                    camera.rect          = new Rect(0, 0, 1, 1);
                    camera.depth         = float.MaxValue;

                    TargetCamera = camera;
                }
                break;
            }

            case ImageSource.MainCamera:
            {
                TargetCamera = Camera.main;
                break;
            }

            case ImageSource.TaggedCamera:
            {
                var tag = ((CameraInputSettings)settings).CameraTag;

                try
                {
                    var objs = GameObject.FindGameObjectsWithTag(tag);

                    var cams = objs.Select(obj => obj.GetComponent <Camera>()).Where(c => c != null);
                    if (cams.Count() > 1)
                    {
                        Debug.LogWarning("More than one camera has the requested target tag '" + tag + "'");
                    }

                    TargetCamera = cams.FirstOrDefault();
                }
                catch (UnityException)
                {
                    Debug.LogWarning("No camera has the requested target tag '" + tag + "'");
                    TargetCamera = null;
                }

                break;
            }
            }

            PrepFrameRenderTexture(session);
            bool needToFlip            = true;
            var  movieRecorderSettings = session.recorder.settings as MovieRecorderSettings;

            if (movieRecorderSettings != null)
            {
                var encoderAlreadyFlips = movieRecorderSettings.encodersRegistered[movieRecorderSettings.encoderSelected].PerformsVerticalFlip;
                needToFlip = encoderAlreadyFlips;
            }

            if (UnityHelpers.UsingLegacyRP())
            {
                m_InputStrategy.flipVertically = needToFlip; // regular pipeline
            }
            else
            {
                m_InputStrategy.flipVertically = !needToFlip; // scriptable render pipeline already flips input
            }
            m_InputStrategy.SetupCamera(OutputRenderTexture);
        }
コード例 #2
0
        /// <inheritdoc/>
        protected internal override void BeginRecording(RecordingSession session)
        {
            if (cbSettings.FlipFinalOutput)
            {
                m_VFlipper = new TextureFlipper();
            }

            if (UnityHelpers.UsingLegacyRP())
            {
                m_InputStrategy = new CameraCommandBufferLegacyInputStrategy(cbSettings.RecordTransparency);
            }
            else
            {
                m_InputStrategy = new CaptureCallbackSRPInputStrategy(cbSettings.RecordTransparency);
            }

            switch (cbSettings.Source)
            {
            case ImageSource.ActiveCamera:
            case ImageSource.MainCamera:
            case ImageSource.TaggedCamera:
            {
                OutputWidth  = cbSettings.OutputWidth;
                OutputHeight = cbSettings.OutputHeight;

                if (cbSettings.outputImageHeight != ImageHeight.Window)
                {
                    var size = GameViewSize.SetCustomSize(OutputWidth, OutputHeight);
                    if (size == null)
                    {
                        size = GameViewSize.AddSize(OutputWidth, OutputHeight);
                    }

                    if (GameViewSize.modifiedResolutionCount == 0)
                    {
                        GameViewSize.BackupCurrentSize();
                    }
                    else
                    {
                        if (size != GameViewSize.currentSize)
                        {
                            Debug.LogError($"Requesting a resolution change (to {OutputWidth}x{OutputHeight}) while a recorder's input has already requested one! Undefined behaviour. Count: {GameViewSize.modifiedResolutionCount}");
                        }
                    }
                    GameViewSize.modifiedResolutionCount++;
                    m_ModifiedResolution = true;
                    GameViewSize.SelectSize(size);
                }
                break;
            }

            default:
                throw new ArgumentOutOfRangeException();
            }

            if (cbSettings.CaptureUI)
            {
                var uiGO = new GameObject();
                uiGO.name             = "UICamera";
                uiGO.transform.parent = session.recorderGameObject.transform;

                m_UICamera               = uiGO.AddComponent <Camera>();
                m_UICamera.cullingMask   = 1 << 5;
                m_UICamera.clearFlags    = CameraClearFlags.Depth;
                m_UICamera.renderingPath = RenderingPath.DeferredShading;
                m_UICamera.targetTexture = OutputRenderTexture;
                m_UICamera.enabled       = false;
            }
        }