コード例 #1
0
ファイル: DBIOSDevice.cs プロジェクト: wuhuolong/MaxBooks
        public uint GetDeviceQuality(UnityEngine.iOS.DeviceGeneration device)
        {
            uint quality = 1;

            mIosDevices.TryGetValue(device, out quality);
            return(quality);
        }
コード例 #2
0
ファイル: Utils.cs プロジェクト: kerimdeveci/PlatformGame
    public static int GetPlatformType()
    {
        int type = 0;

#if UNITY_IPHONE
        if (Application.platform == RuntimePlatform.IPhonePlayer)
        {
            UnityEngine.iOS.DeviceGeneration gen = UnityEngine.iOS.Device.generation;
            type = (int)gen;
        }
#endif
        return(type);
    }
コード例 #3
0
    private int CheckIOSDeviceQuality()
    {
        int qualityLevel = 0;

        UnityEngine.iOS.DeviceGeneration iOSGeneration = UnityEngine.iOS.Device.generation;
        if (iOSGeneration >= UnityEngine.iOS.DeviceGeneration.iPhone5S)
        {
            if (iOSGeneration == UnityEngine.iOS.DeviceGeneration.iPadMini2Gen)
            {
                qualityLevel = 0;
            }
            else
            {
                qualityLevel = 1;
            }
        }
        else
        {
            qualityLevel = 0;
        }

        return(qualityLevel);
    }