static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *__ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.U2D.SpriteAtlas(); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
public Sprite GetSprite(string atlasName, string spriteName) { UnityEngine.U2D.SpriteAtlas atlas = AddResource(string.Format("Atlas/{0}", atlasName)) as UnityEngine.U2D.SpriteAtlas; if (atlas == null) { return(null); } return(atlas.GetSprite(spriteName)); }
SpineSpriteAtlasAsset FindSpineSpriteAtlasAsset(UnityEngine.U2D.SpriteAtlas spriteAtlasAsset) { string path = AssetDatabase.GetAssetPath(spriteAtlasAsset).Replace(".spriteatlas", AssetUtility.SpriteAtlasSuffix + ".asset"); if (System.IO.File.Exists(path)) { return(AssetDatabase.LoadAssetAtPath <SpineSpriteAtlasAsset>(path)); } return(null); }
void GenerateAssetsFromSpriteAtlas(UnityEngine.U2D.SpriteAtlas spriteAtlasAsset) { AssetUtility.IngestSpriteAtlas(spriteAtlasAsset, null); string texturePath; if (AssetUtility.GeneratePngFromSpriteAtlas(spriteAtlasAsset, out texturePath)) { Debug.Log(string.Format("Generated SpriteAtlas texture '{0}'", texturePath), spriteAtlasAsset); } }
static StackObject *get_tag_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.U2D.SpriteAtlas instance_of_this_method = (UnityEngine.U2D.SpriteAtlas) typeof(UnityEngine.U2D.SpriteAtlas).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.tag; return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static StackObject *get_isVariant_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.U2D.SpriteAtlas instance_of_this_method = (UnityEngine.U2D.SpriteAtlas) typeof(UnityEngine.U2D.SpriteAtlas).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.isVariant; __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method ? 1 : 0; return(__ret + 1); }
static StackObject *GetSprite_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @name = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.U2D.SpriteAtlas instance_of_this_method = (UnityEngine.U2D.SpriteAtlas) typeof(UnityEngine.U2D.SpriteAtlas).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetSprite(@name); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static StackObject *Invoke_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.U2D.SpriteAtlas @obj = (UnityEngine.U2D.SpriteAtlas) typeof(UnityEngine.U2D.SpriteAtlas).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); System.Action <UnityEngine.U2D.SpriteAtlas> instance_of_this_method = (System.Action <UnityEngine.U2D.SpriteAtlas>) typeof(System.Action <UnityEngine.U2D.SpriteAtlas>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 8); __intp.Free(ptr_of_this_method); instance_of_this_method.Invoke(@obj); return(__ret); }
static StackObject *SetResult_5(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.U2D.SpriteAtlas @ret = (UnityEngine.U2D.SpriteAtlas) typeof(UnityEngine.U2D.SpriteAtlas).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.GetObjectAndResolveReference(ptr_of_this_method); ET.ETAsyncTaskMethodBuilder <UnityEngine.U2D.SpriteAtlas> instance_of_this_method = (ET.ETAsyncTaskMethodBuilder <UnityEngine.U2D.SpriteAtlas>) typeof(ET.ETAsyncTaskMethodBuilder <UnityEngine.U2D.SpriteAtlas>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 16); instance_of_this_method.SetResult(@ret); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); WriteBackInstance(__domain, ptr_of_this_method, __mStack, ref instance_of_this_method); __intp.Free(ptr_of_this_method); return(__ret); }
static StackObject *GetSprites_6(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 3); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.String @name = (System.String) typeof(System.String).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Sprite[] @sprites = (UnityEngine.Sprite[]) typeof(UnityEngine.Sprite[]).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 3); UnityEngine.U2D.SpriteAtlas instance_of_this_method = (UnityEngine.U2D.SpriteAtlas) typeof(UnityEngine.U2D.SpriteAtlas).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = instance_of_this_method.GetSprites(@sprites, @name); __ret->ObjectType = ObjectTypes.Integer; __ret->Value = result_of_this_method; return(__ret + 1); }