static int _m_EncodeToEXR(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.Texture2D __cl_gen_to_be_invoked = (UnityEngine.Texture2D)translator.FastGetCSObj(L, 1); int __gen_param_count = LuaAPI.lua_gettop(L); try { if (__gen_param_count == 1) { byte[] __cl_gen_ret = __cl_gen_to_be_invoked.EncodeToEXR( ); LuaAPI.lua_pushstring(L, __cl_gen_ret); return(1); } if (__gen_param_count == 2 && translator.Assignable <UnityEngine.Texture2D.EXRFlags>(L, 2)) { UnityEngine.Texture2D.EXRFlags flags; translator.Get(L, 2, out flags); byte[] __cl_gen_ret = __cl_gen_to_be_invoked.EncodeToEXR(flags); LuaAPI.lua_pushstring(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Texture2D.EncodeToEXR!")); }