public void Update() { var loadedScenes = $"[\"{USM.GetSceneAt(0).name}\""; for (int i = 1; i < USM.sceneCount; i++) { loadedScenes += $", \"{USM.GetSceneAt(i).name}\""; } loadedScenes += "]"; Log($"{USM.sceneCount} loaded scenes: {loadedScenes}"); }