コード例 #1
0
        static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *__ret = ILIntepreter.Minus(__esp, 0);

            var result_of_this_method = new UnityEngine.PlatformEffector2D();

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
コード例 #2
0
        static int _g_get_rotationalOffset(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                UnityEngine.PlatformEffector2D gen_to_be_invoked = (UnityEngine.PlatformEffector2D)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushnumber(L, gen_to_be_invoked.rotationalOffset);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(1);
        }
コード例 #3
0
 public override void ReadFrom(object obj)
 {
     base.ReadFrom(obj);
     if (obj == null)
     {
         return;
     }
     UnityEngine.PlatformEffector2D o = (UnityEngine.PlatformEffector2D)obj;
     useOneWay         = o.useOneWay;
     useOneWayGrouping = o.useOneWayGrouping;
     useSideFriction   = o.useSideFriction;
     useSideBounce     = o.useSideBounce;
     surfaceArc        = o.surfaceArc;
     sideArc           = o.sideArc;
     rotationalOffset  = o.rotationalOffset;
 }
コード例 #4
0
 public override object WriteTo(object obj, System.Collections.Generic.Dictionary <long, UnityEngine.Object> objects)
 {
     obj = base.WriteTo(obj, objects);
     if (obj == null)
     {
         return(null);
     }
     UnityEngine.PlatformEffector2D o = (UnityEngine.PlatformEffector2D)obj;
     o.useOneWay         = useOneWay;
     o.useOneWayGrouping = useOneWayGrouping;
     o.useSideFriction   = useSideFriction;
     o.useSideBounce     = useSideBounce;
     o.surfaceArc        = surfaceArc;
     o.sideArc           = sideArc;
     o.rotationalOffset  = rotationalOffset;
     return(o);
 }