コード例 #1
0
        static StackObject *GetSafeTriggerParticlesSize_2(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.ParticleSystemTriggerEventType type = (UnityEngine.ParticleSystemTriggerEventType) typeof(UnityEngine.ParticleSystemTriggerEventType).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.ParticleSystem ps = (UnityEngine.ParticleSystem) typeof(UnityEngine.ParticleSystem).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = UnityEngine.ParticlePhysicsExtensions.GetSafeTriggerParticlesSize(ps, type);

            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value      = result_of_this_method;
            return(__ret + 1);
        }
コード例 #2
0
        static StackObject *SetTriggerParticles_5(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 3);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Collections.Generic.List <UnityEngine.ParticleSystem.Particle> particles = (System.Collections.Generic.List <UnityEngine.ParticleSystem.Particle>) typeof(System.Collections.Generic.List <UnityEngine.ParticleSystem.Particle>).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.ParticleSystemTriggerEventType type = (UnityEngine.ParticleSystemTriggerEventType) typeof(UnityEngine.ParticleSystemTriggerEventType).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);
            ptr_of_this_method = ILIntepreter.Minus(__esp, 3);
            UnityEngine.ParticleSystem ps = (UnityEngine.ParticleSystem) typeof(UnityEngine.ParticleSystem).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            UnityEngine.ParticlePhysicsExtensions.SetTriggerParticles(ps, type, particles);

            return(__ret);
        }