コード例 #1
0
        static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *__ret = ILIntepreter.Minus(__esp, 0);

            var result_of_this_method = new UnityEngine.OcclusionPortal();

            return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method));
        }
コード例 #2
0
 public override void ReadFrom(object obj)
 {
     base.ReadFrom(obj);
     if (obj == null)
     {
         return;
     }
     UnityEngine.OcclusionPortal o = (UnityEngine.OcclusionPortal)obj;
     open = o.open;
 }
コード例 #3
0
 public override object WriteTo(object obj, System.Collections.Generic.Dictionary <long, UnityEngine.Object> objects)
 {
     obj = base.WriteTo(obj, objects);
     if (obj == null)
     {
         return(null);
     }
     UnityEngine.OcclusionPortal o = (UnityEngine.OcclusionPortal)obj;
     o.open = open;
     return(o);
 }
コード例 #4
0
        static int _s_set_open(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                UnityEngine.OcclusionPortal gen_to_be_invoked = (UnityEngine.OcclusionPortal)translator.FastGetCSObj(L, 1);
                gen_to_be_invoked.open = LuaAPI.lua_toboolean(L, 2);
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(0);
        }
コード例 #5
0
        static int _g_get_open(RealStatePtr L)
        {
            ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

            try {
                UnityEngine.OcclusionPortal __cl_gen_to_be_invoked = (UnityEngine.OcclusionPortal)translator.FastGetCSObj(L, 1);
                LuaAPI.lua_pushboolean(L, __cl_gen_to_be_invoked.open);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
コード例 #6
0
        static StackObject *get_open_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 1);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            UnityEngine.OcclusionPortal instance_of_this_method = (UnityEngine.OcclusionPortal) typeof(UnityEngine.OcclusionPortal).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            var result_of_this_method = instance_of_this_method.open;

            __ret->ObjectType = ObjectTypes.Integer;
            __ret->Value      = result_of_this_method ? 1 : 0;
            return(__ret + 1);
        }
コード例 #7
0
        static StackObject *set_open_1(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj)
        {
            CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain;
            StackObject *ptr_of_this_method;
            StackObject *__ret = ILIntepreter.Minus(__esp, 2);

            ptr_of_this_method = ILIntepreter.Minus(__esp, 1);
            System.Boolean @value = ptr_of_this_method->Value == 1;

            ptr_of_this_method = ILIntepreter.Minus(__esp, 2);
            UnityEngine.OcclusionPortal instance_of_this_method = (UnityEngine.OcclusionPortal) typeof(UnityEngine.OcclusionPortal).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack));
            __intp.Free(ptr_of_this_method);

            instance_of_this_method.open = value;

            return(__ret);
        }
コード例 #8
0
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    UnityEngine.OcclusionPortal gen_ret = new UnityEngine.OcclusionPortal();
                    translator.Push(L, gen_ret);

                    return(1);
                }
            }
            catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.OcclusionPortal constructor!"));
        }