static StackObject *Ctor_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *__ret = ILIntepreter.Minus(__esp, 0); var result_of_this_method = new UnityEngine.GUIText(); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
protected override void GetDependencies(System.Collections.Generic.Dictionary <long, UnityEngine.Object> dependencies, object obj) { base.GetDependencies(dependencies, obj); if (obj == null) { return; } UnityEngine.GUIText o = (UnityEngine.GUIText)obj; AddDependency(o.material, dependencies); AddDependency(o.font, dependencies); }
static int _g_get_text(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.GUIText __cl_gen_to_be_invoked = (UnityEngine.GUIText)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, __cl_gen_to_be_invoked.text); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _s_set_richText(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.GUIText __cl_gen_to_be_invoked = (UnityEngine.GUIText)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.richText = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _s_set_material(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.GUIText __cl_gen_to_be_invoked = (UnityEngine.GUIText)translator.FastGetCSObj(L, 1); __cl_gen_to_be_invoked.material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int _s_set_color(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { UnityEngine.GUIText __cl_gen_to_be_invoked = (UnityEngine.GUIText)translator.FastGetCSObj(L, 1); UnityEngine.Color __cl_gen_value; translator.Get(L, 2, out __cl_gen_value); __cl_gen_to_be_invoked.color = __cl_gen_value; } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { UnityEngine.GUIText __cl_gen_ret = new UnityEngine.GUIText(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GUIText constructor!")); }
public override void ReadFrom(object obj) { base.ReadFrom(obj); if (obj == null) { return; } UnityEngine.GUIText o = (UnityEngine.GUIText)obj; text = o.text; material = o.material.GetMappedInstanceID(); pixelOffset = o.pixelOffset; font = o.font.GetMappedInstanceID(); alignment = (uint)o.alignment; anchor = (uint)o.anchor; lineSpacing = o.lineSpacing; tabSize = o.tabSize; fontSize = o.fontSize; fontStyle = (uint)o.fontStyle; richText = o.richText; color = o.color; }
public override object WriteTo(object obj, System.Collections.Generic.Dictionary <long, UnityEngine.Object> objects) { obj = base.WriteTo(obj, objects); if (obj == null) { return(null); } UnityEngine.GUIText o = (UnityEngine.GUIText)obj; o.text = text; o.material = (UnityEngine.Material)objects.Get(material); o.pixelOffset = pixelOffset; o.font = (UnityEngine.Font)objects.Get(font); o.alignment = (UnityEngine.TextAlignment)alignment; o.anchor = (UnityEngine.TextAnchor)anchor; o.lineSpacing = lineSpacing; o.tabSize = tabSize; o.fontSize = fontSize; o.fontStyle = (UnityEngine.FontStyle)fontStyle; o.richText = richText; o.color = color; return(o); }