static StackObject *set_sortingOrder_2(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); System.Int32 @value = ptr_of_this_method->Value; ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Canvas instance_of_this_method = (UnityEngine.Canvas) typeof(UnityEngine.Canvas).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.sortingOrder = value; return(__ret); }
static StackObject *PixelAdjustRect_11(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Canvas canvas = (UnityEngine.Canvas) typeof(UnityEngine.Canvas).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.RectTransform rectTransform = (UnityEngine.RectTransform) typeof(UnityEngine.RectTransform).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.RectTransformUtility.PixelAdjustRect(rectTransform, canvas); return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static int __CreateInstance(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { if (LuaAPI.lua_gettop(L) == 1) { UnityEngine.Canvas __cl_gen_ret = new UnityEngine.Canvas(); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Canvas constructor!")); }
static StackObject *set_worldCamera_30(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Camera @value = (UnityEngine.Camera) typeof(UnityEngine.Camera).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Canvas instance_of_this_method = (UnityEngine.Canvas) typeof(UnityEngine.Canvas).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.worldCamera = value; return(__ret); }
static StackObject *set_renderMode_0(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.RenderMode @value = (UnityEngine.RenderMode) typeof(UnityEngine.RenderMode).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 20); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Canvas instance_of_this_method = (UnityEngine.Canvas) typeof(UnityEngine.Canvas).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack), (CLR.Utils.Extensions.TypeFlags) 0); __intp.Free(ptr_of_this_method); instance_of_this_method.renderMode = value; return(__ret); }
static StackObject *set_additionalShaderChannels_25(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { ILRuntime.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.AdditionalCanvasShaderChannels @value = (UnityEngine.AdditionalCanvasShaderChannels) typeof(UnityEngine.AdditionalCanvasShaderChannels).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Canvas instance_of_this_method = (UnityEngine.Canvas) typeof(UnityEngine.Canvas).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); instance_of_this_method.additionalShaderChannels = value; return(__ret); }
static StackObject *UnregisterGraphicForCanvas_2(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 2); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.UI.Graphic @graphic = (UnityEngine.UI.Graphic) typeof(UnityEngine.UI.Graphic).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); ptr_of_this_method = ILIntepreter.Minus(__esp, 2); UnityEngine.Canvas @c = (UnityEngine.Canvas) typeof(UnityEngine.Canvas).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); UnityEngine.UI.GraphicRegistry.UnregisterGraphicForCanvas(@c, @graphic); return(__ret); }
private static IntPtr Constructor(IntPtr isolate, IntPtr info, int paramLen, long data) { try { { { var result = new UnityEngine.Canvas(); return(Puerts.Utils.GetObjectPtr((int)data, typeof(UnityEngine.Canvas), result)); } } } catch (Exception e) { Puerts.PuertsDLL.ThrowException(isolate, "c# exception:" + e.Message + ",stack:" + e.StackTrace); } return(IntPtr.Zero); }
static StackObject *GetGraphicsForCanvas_3(ILIntepreter __intp, StackObject *__esp, IList <object> __mStack, CLRMethod __method, bool isNewObj) { CSHotFix.Runtime.Enviorment.AppDomain __domain = __intp.AppDomain; StackObject *ptr_of_this_method; StackObject *__ret = ILIntepreter.Minus(__esp, 1); ptr_of_this_method = ILIntepreter.Minus(__esp, 1); UnityEngine.Canvas canvas = (UnityEngine.Canvas) typeof(UnityEngine.Canvas).CheckCLRTypes(StackObject.ToObject(ptr_of_this_method, __domain, __mStack)); __intp.Free(ptr_of_this_method); var result_of_this_method = UnityEngine.UI.GraphicRegistry.GetGraphicsForCanvas(canvas); object obj_result_of_this_method = result_of_this_method; if (obj_result_of_this_method is CrossBindingAdaptorType) { return(ILIntepreter.PushObject(__ret, __mStack, ((CrossBindingAdaptorType)obj_result_of_this_method).ILInstance)); } return(ILIntepreter.PushObject(__ret, __mStack, result_of_this_method)); }
static int _m_UnregisterGraphicForCanvas_xlua_st_(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { { UnityEngine.Canvas c = (UnityEngine.Canvas)translator.GetObject(L, 1, typeof(UnityEngine.Canvas)); UnityEngine.UI.Graphic graphic = (UnityEngine.UI.Graphic)translator.GetObject(L, 2, typeof(UnityEngine.UI.Graphic)); UnityEngine.UI.GraphicRegistry.UnregisterGraphicForCanvas(c, graphic); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_GetGraphicsForCanvas_xlua_st_(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { { UnityEngine.Canvas canvas = (UnityEngine.Canvas)translator.GetObject(L, 1, typeof(UnityEngine.Canvas)); System.Collections.Generic.IList <UnityEngine.UI.Graphic> __cl_gen_ret = UnityEngine.UI.GraphicRegistry.GetGraphicsForCanvas(canvas); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
static int _m_GetObjectCanvas_xlua_st_(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { { UnityEngine.GameObject Obj = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.Canvas __cl_gen_ret = xc.ui.ugui.UIHelper.GetObjectCanvas(Obj); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
public UnityEngine.Canvas __Gen_Delegate_Imp22(object p0) { #if THREAD_SAFE || HOTFIX_ENABLE lock (luaEnv.luaEnvLock) { #endif RealStatePtr L = luaEnv.rawL; int errFunc = LuaAPI.pcall_prepare(L, errorFuncRef, luaReference); ObjectTranslator translator = luaEnv.translator; translator.PushAny(L, p0); PCall(L, 1, 1, errFunc); UnityEngine.Canvas __gen_ret = (UnityEngine.Canvas)translator.GetObject(L, errFunc + 1, typeof(UnityEngine.Canvas)); LuaAPI.lua_settop(L, errFunc - 1); return(__gen_ret); #if THREAD_SAFE || HOTFIX_ENABLE } #endif }
static int _m_ScreenPointToLocalPos_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Canvas __canvas = (UnityEngine.Canvas)translator.GetObject(L, 1, typeof(UnityEngine.Canvas)); UnityEngine.Vector3 __screenPoint; translator.Get(L, 2, out __screenPoint); var gen_ret = VEFramework.HotScriptKit.LuaHelper.ScreenPointToLocalPos(__canvas, __screenPoint); translator.PushUnityEngineVector3(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_PixelAdjustRect_xlua_st_(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { { UnityEngine.RectTransform rectTransform = (UnityEngine.RectTransform)translator.GetObject(L, 1, typeof(UnityEngine.RectTransform)); UnityEngine.Canvas canvas = (UnityEngine.Canvas)translator.GetObject(L, 2, typeof(UnityEngine.Canvas)); UnityEngine.Rect __cl_gen_ret = UnityEngine.RectTransformUtility.PixelAdjustRect(rectTransform, canvas); translator.Push(L, __cl_gen_ret); return(1); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
public override void ReadFrom(object obj) { base.ReadFrom(obj); if (obj == null) { return; } UnityEngine.Canvas o = (UnityEngine.Canvas)obj; renderMode = (uint)o.renderMode; worldCamera = o.worldCamera.GetMappedInstanceID(); scaleFactor = o.scaleFactor; referencePixelsPerUnit = o.referencePixelsPerUnit; overridePixelPerfect = o.overridePixelPerfect; pixelPerfect = o.pixelPerfect; planeDistance = o.planeDistance; overrideSorting = o.overrideSorting; sortingOrder = o.sortingOrder; targetDisplay = o.targetDisplay; normalizedSortingGridSize = o.normalizedSortingGridSize; sortingLayerID = o.sortingLayerID; additionalShaderChannels = (uint)o.additionalShaderChannels; sortingLayerName = o.sortingLayerName; }
static int _m_PixelAdjustPoint_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { UnityEngine.Vector2 _point; translator.Get(L, 1, out _point); UnityEngine.Transform _elementTransform = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform)); UnityEngine.Canvas _canvas = (UnityEngine.Canvas)translator.GetObject(L, 3, typeof(UnityEngine.Canvas)); var gen_ret = UnityEngine.RectTransformUtility.PixelAdjustPoint(_point, _elementTransform, _canvas); translator.PushUnityEngineVector2(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
public override object WriteTo(object obj, System.Collections.Generic.Dictionary <long, UnityEngine.Object> objects) { obj = base.WriteTo(obj, objects); if (obj == null) { return(null); } UnityEngine.Canvas o = (UnityEngine.Canvas)obj; o.renderMode = (UnityEngine.RenderMode)renderMode; o.worldCamera = (UnityEngine.Camera)objects.Get(worldCamera); o.scaleFactor = scaleFactor; o.referencePixelsPerUnit = referencePixelsPerUnit; o.overridePixelPerfect = overridePixelPerfect; o.pixelPerfect = pixelPerfect; o.planeDistance = planeDistance; o.overrideSorting = overrideSorting; o.sortingOrder = sortingOrder; o.targetDisplay = targetDisplay; o.normalizedSortingGridSize = normalizedSortingGridSize; o.sortingLayerID = sortingLayerID; o.additionalShaderChannels = (UnityEngine.AdditionalCanvasShaderChannels)additionalShaderChannels; o.sortingLayerName = sortingLayerName; return(o); }
private static void SetUnsupportedFields(UnityEngine.Canvas canvas, UnityEngine.UI.CanvasScaler scaler) { canvas.renderMode = UnityEngine.RenderMode.ScreenSpaceCamera; canvas.pixelPerfect = false; scaler.referencePixelsPerUnit = 1; }
public void Apply(UnityEngine.Canvas canvas) { }